Player Matchup

Bakasura
Bakasura
Bronze III
Blutgrätsche
Bakasura
Bronze III
Level 37
God Stats
0W - 1L
1,431 SR
Queue Stats
19W - 29L
1,600 MMR
Solo
Horus
Horus
Gold II
P0nteAEstudiar
Horus
Gold II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold II
PIETRUS94
Cernunnos
Gold II
Level 154
God Stats
0W - 2L
1,323 SR
Queue Stats
437W - 431L
1,581 MMR
Solo
Xing Tian
Xing Tian
Gold I
SecretSiberia
Xing Tian
Gold I
Level 48
God Stats
2W - 6L
1,322 SR
Queue Stats
119W - 135L
1,683 MMR
Solo
Anubis
Anubis
Platinum V
阿格尼实业
Anubis
Platinum V
Level 158
God Stats
4W - 6L
1,687 SR
Queue Stats
7W - 11L
1,606 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,453 SR
1,594 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 127
1,554 SR
1,603 MMR
Chaac
Chaac
Gold I
BugsBynny
Chaac
Gold I
Level 153
God Stats
8W - 5L
1,557 SR
Queue Stats
83W - 81L
1,571 MMR
Solo
Chronos
Chronos
Gold I
DeloSaurio
Chronos
Gold I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 93L
1,662 MMR
Solo
Nemesis
Nemesis
Silver I
MegapwnerGR
Nemesis
Silver I
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 79L
1,589 MMR
Solo
Guan Yu
Guan Yu
Gold III
Rhofrax0
Guan Yu
Gold III
Level 138
God Stats
12W - 10L
1,922 SR
Queue Stats
38W - 34L
1,587 MMR
Solo
Tiamat
Tiamat
Gold V
Yαrel
Tiamat
Gold V
Level 160
God Stats
15W - 13L
1,291 SR
Queue Stats
329W - 305L
1,606 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blutgrätsche
Bakasura
20
9 / 10 / 6
14,802
493
19,228
31,144
17,594
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 3 / 17
14,064
469
13,027
31,178
43,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
PIETRUS94
Cernunnos
20
7 / 4 / 4
17,117
571
26,905
28,192
12,536
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
SecretSiberia
Xing Tian
20
3 / 3 / 7
15,555
519
26,303
28,329
30,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
7 / 7 / 11
15,807
527
32,610
31,015
17,951
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Ao KuangApolloArachneSetCu Chulainn

VS

Bans
DanzaburouAnhurSobekJing WeiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BugsBynny
Chaac
20
7 / 6 / 10
15,363
512
27,248
41,404
38,888
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
DeloSaurio
Chronos
20
4 / 5 / 7
15,798
527
16,537
24,580
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
MegapwnerGR
Nemesis
20
6 / 8 / 10
14,927
498
19,995
27,779
11,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
Rhofrax0
Guan Yu
20
2 / 2 / 11
15,370
512
19,661
32,541
43,323
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Yαrel
Tiamat
20
7 / 7 / 8
15,729
524
31,184
25,611
19,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
72
28
Kills
26
27
Deaths
28
45
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Blutgrätsche
Bakasura
9
10
6
1.2
W
Chaac
BugsBynny
Chaac
7
6
10
2
W
Chronos
DeloSaurio
Chronos
4
5
7
1.5
W
Nemesis
MegapwnerGR
Nemesis
6
8
10
1.38
L
2
3
17
3.5
L
Cernunnos
PIETRUS94
Cernunnos
7
4
4
2.25
W
Guan Yu
Rhofrax0
Guan Yu
2
2
11
3.75
L
Xing Tian
SecretSiberia
Xing Tian
3
3
7
2.17
W
Tiamat
Yαrel
Tiamat
7
7
8
1.57
L
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,073
Damage
114,625
149,858
Taken
151,915
122,500
Mitigated
122,852
62,105
Healing
54,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Blutgrätsche
Bakasura
19,228
12,757
0
8,360
31,144
17,594
1,272
8,085
22,815
0
96,264
W
Chaac
BugsBynny
Chaac
27,248
3,654
0
16,237
41,404
38,888
380
11,640
28,257
1,401
111,016
W
Chronos
DeloSaurio
Chronos
16,537
6,056
0
7,484
24,580
10,086
5,499
8,022
16,188
124,689
0
W
Nemesis
MegapwnerGR
Nemesis
19,995
8,367
0
3,828
27,779
11,436
2,213
8,019
18,900
0
120,895
L
13,027
5,509
7,087
10,947
31,178
43,878
223
10,991
19,855
0
28,776
L
Cernunnos
PIETRUS94
Cernunnos
26,905
17,281
0
15,395
28,192
12,536
4,092
10,131
17,937
0
162,070
W
Guan Yu
Rhofrax0
Guan Yu
19,661
2,651
4,844
14,418
32,541
43,323
471
14,485
17,216
0
113,726
L
Xing Tian
SecretSiberia
Xing Tian
26,303
1,953
0
7,270
28,329
30,541
727
8,832
19,161
113,466
0
W
Tiamat
Yαrel
Tiamat
31,184
3,789
412
7,436
25,611
19,119
1,213
16,747
8,588
110,652
0
L
32,610
1,815
270
12,776
31,015
17,951
609
9,774
20,833
121,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,345
Gold Earned
77,187
753
Minions Killed
919
0
Camps Cleared
0
2,697,354
Distance Traveled
2,889,944
45
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,802
493
137
5
0
558,647
17
W
Chaac
15,363
512
160
5
0
595,738
3
W
Chronos
15,798
527
214
7
0
541,291
9
W
Nemesis
14,927
498
150
5
0
573,845
2
L
Horus
14,064
469
24
1
0
620,725
11
L
Cernunnos
17,117
571
230
8
0
502,690
1
W
Guan Yu
15,370
512
202
7
0
617,393
11
L
Xing Tian
15,555
519
162
5
0
538,032
10
W
Tiamat
15,729
524
193
6
0
561,677
4
L
Anubis
15,807
527
200
7
0
477,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role