Player Matchup

Baron Samedi
Baron Samedi
HELLmet
Baron Samedi
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 331L
1,624 Elo+
Solo
Cupid
Cupid
Smitty89
Cupid
Level 105
God Stats
1W - 2L
1,209 SR
Queue Stats
13W - 13L
1,984 Elo+
Solo
Merlin
Merlin
WhallexKing
Merlin
Level 129
God Stats
9W - 5L
2,055 SR
Queue Stats
96W - 69L
1,593 Elo+
Solo
Ymir
Ymir
prithv
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
pucecosmico
Fenrir
Level 60
God Stats
0W - 4L
1,448 SR
Queue Stats
53W - 65L
1,543 Elo+
Solo
Team Averages
Level 122
1,543 SR
1,649 Elo+

VS

Team Averages
Level 137
1,517 SR
1,606 Elo+
Danzaburou
Danzaburou
Juangustasonic
Danzaburou
Level 104
God Stats
17W - 18L
1,545 SR
Queue Stats
290W - 268L
1,498 Elo+
Solo
Tsukuyomi
Tsukuyomi
Magistertron
Tsukuyomi
Level 149
God Stats
9W - 5L
1,491 SR
Queue Stats
189W - 196L
1,555 Elo+
Solo
Achilles
Achilles
Safe1
Achilles
Level 123
God Stats
6W - 2L
1,563 SR
Queue Stats
332W - 313L
1,591 Elo+
Solo
Janus
Janus
VsteeL
Janus
Level 156
God Stats
2W - 3L
1,732 SR
Queue Stats
30W - 24L
1,752 Elo+
Solo
Athena
Athena
Звезданутый
Athena
Level 155
God Stats
4W - 3L
1,253 SR
Queue Stats
192W - 176L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HELLmet
Baron Samedi
11
2 / 3 / 0
6,863
528
4,242
8,435
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cupid
Smitty89
Cupid
12
3 / 4 / 0
7,318
563
6,793
8,720
3,120
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
14
2 / 3 / 0
7,690
592
6,085
7,600
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
prithv
Ymir
10
0 / 2 / 5
6,755
520
3,789
11,498
8,316
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
11
1 / 5 / 4
6,472
498
3,493
10,714
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Juangustasonic
Danzaburou
13
4 / 3 / 4
7,881
606
5,776
8,313
2,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
Magistertron
Tsukuyomi
14
8 / 2 / 4
8,120
625
9,462
8,881
5,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
Safe1
Achilles
13
0 / 1 / 7
7,607
585
5,597
8,545
4,746
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
VsteeL
Janus
14
2 / 1 / 7
7,927
610
6,443
5,428
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 8
6,734
518
5,768
11,479
5,482
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
17
17
Deaths
8
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
HELLmet
Baron Samedi
2
3
0
0.67
W
Danzaburou
Juangustasonic
Danzaburou
4
3
4
2
W
Tsukuyomi
Magistertron
Tsukuyomi
8
2
4
5
W
Achilles
Safe1
Achilles
0
1
7
3.5
L
Cupid
Smitty89
Cupid
3
4
0
0.75
W
Janus
VsteeL
Janus
2
1
7
5.5
L
Merlin
2
3
0
0.67
L
Ymir
prithv
Ymir
0
2
5
1.25
L
Fenrir
1
5
4
0.6
W
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
33,046
46,967
Taken
42,646
23,511
Mitigated
20,415
15,374
Healing
11,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
HELLmet
Baron Samedi
4,242
696
349
4,652
8,435
5,196
0
215
8,220
28,510
0
W
Danzaburou
Juangustasonic
Danzaburou
5,776
1,574
0
1,308
8,313
2,869
63
1,006
7,307
0
44,275
W
Tsukuyomi
Magistertron
Tsukuyomi
9,462
2,955
0
3,142
8,881
5,659
38
3,330
5,526
0
50,165
W
Achilles
Safe1
Achilles
5,597
2,121
0
4,005
8,545
4,746
0
3,829
4,273
0
39,610
L
Cupid
Smitty89
Cupid
6,793
3,901
118
2,883
8,720
3,120
340
2,304
6,416
0
44,685
W
Janus
VsteeL
Janus
6,443
206
0
586
5,428
1,659
0
1,880
3,548
61,694
0
L
Merlin
6,085
731
0
1,630
7,600
2,968
0
2,825
4,775
62,580
0
L
Ymir
prithv
Ymir
3,789
1,449
0
2,540
11,498
8,316
0
4,994
6,504
23,988
0
L
Fenrir
3,493
1,454
0
3,202
10,714
3,911
0
1,873
8,841
0
32,299
W
5,768
1,671
390
2,256
11,479
5,482
359
3,578
7,876
19,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,098
Gold Earned
38,269
402
Minions Killed
419
0
Camps Cleared
0
1,166,717
Distance Traveled
1,431,179
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,863
528
76
6
0
188,332
4
W
Danzaburou
7,881
606
82
6
0
245,796
6
W
Tsukuyomi
8,120
625
88
7
0
313,851
1
W
Achilles
7,607
585
93
7
0
271,307
6
L
Cupid
7,318
563
93
7
0
236,118
3
W
Janus
7,927
610
122
9
0
304,374
5
L
Merlin
7,690
592
131
10
0
233,732
3
L
Ymir
6,755
520
37
3
0
244,456
4
L
Fenrir
6,472
498
65
5
0
264,079
3
W
Athena
6,734
518
34
3
0
295,851
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role