Player Matchup

Khepri
Khepri
Flopsie
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,730 Elo+
Party 1
Cerberus
Cerberus
Lаpe
Cerberus
Level 150
God Stats
2W - 0L
1,663 SR
Queue Stats
75W - 47L
1,576 Elo+
Party 1
Hachiman
Hachiman
Noogeyjr
Hachiman
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 27L
1,592 Elo+
Party 1
Set
Set
Qylan
Set
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 21L
1,529 Elo+
Party 1
Ah Puch
Ah Puch
Redracon
Ah Puch
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 29L
1,605 Elo+
Party 1
Team Averages
Level 127
1,533 SR
1,606 Elo+

VS

Team Averages
Level 69
1,515 SR
1,533 Elo+
Artio
Artio
El Morris23
Artio
Level 108
God Stats
5W - 6L
1,625 SR
Queue Stats
199W - 219L
1,534 Elo+
Solo
Odin
Odin
JohnnyManziel
Odin
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
WastuKancana
Anhur
Level 126
God Stats
11W - 13L
1,451 SR
Queue Stats
1,035W - 1,128L
1,458 Elo+
Solo
Chernobog
Chernobog
iamrokmusik
Chernobog
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,687 Elo+
Solo
Ganesha
Ganesha
iate21souls
Ganesha
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
128W - 167L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Flopsie
Khepri
13
3 / 1 / 22
8,100
1,157
3,168
8,970
11,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cerberus
Lаpe
Cerberus
14
5 / 1 / 22
8,611
1,230
7,297
11,978
13,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Noogeyjr
Hachiman
14
5 / 1 / 23
8,324
1,189
14,472
5,889
3,406
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Set
Qylan
Set
13
9 / 5 / 9
8,156
1,165
16,079
9,893
6,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
Redracon
Ah Puch
15
9 / 1 / 19
9,175
1,311
15,546
7,092
3,578
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
7,986
1,141
8,196
15,307
15,089
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 5 / 6
7,116
1,017
5,959
10,547
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 5 / 4
6,537
934
3,176
8,910
3,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
iamrokmusik
Chernobog
9
0 / 8 / 6
5,548
793
3,976
10,748
4,111
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
iate21souls
Ganesha
12
0 / 7 / 8
6,559
937
5,008
14,530
11,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
36
31
Kills
9
9
Deaths
31
95
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Khepri
Flopsie
Khepri
3
1
22
14
L
2
5
6
1
W
Cerberus
Lаpe
Cerberus
5
1
22
16
W
Hachiman
Noogeyjr
Hachiman
5
1
23
16.5
W
Set
Qylan
Set
9
5
9
2.7
W
Ah Puch
Redracon
Ah Puch
9
1
19
18.5
L
2
5
4
0.8
L
Chernobog
iamrokmusik
Chernobog
0
8
6
0.38
L
Ganesha
iate21souls
Ganesha
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
26,315
43,822
Taken
60,042
37,883
Mitigated
41,938
14,104
Healing
13,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,196
406
2,757
3,502
15,307
15,089
0
7,004
8,303
12,417
0
W
Khepri
Flopsie
Khepri
3,168
508
0
1,310
8,970
11,000
138
2,544
6,426
5,931
0
L
5,959
1,193
1,577
1,342
10,547
7,899
0
3,595
6,952
0
10,340
W
Cerberus
Lаpe
Cerberus
7,297
1,282
512
5,505
11,978
13,454
385
3,546
8,432
14,954
0
W
Hachiman
Noogeyjr
Hachiman
14,472
8,392
0
1,321
5,889
3,406
2,787
2,296
3,593
0
33,386
W
Set
Qylan
Set
16,079
7,934
14
2,478
9,893
6,445
507
3,214
6,679
0
20,932
W
Ah Puch
Redracon
Ah Puch
15,546
1,771
0
2,964
7,092
3,578
602
1,604
5,488
26,586
0
L
3,176
1,156
427
1,340
8,910
3,229
0
3,222
5,688
0
10,113
L
Chernobog
iamrokmusik
Chernobog
3,976
1,888
421
456
10,748
4,111
0
3,271
7,477
0
9,765
L
Ganesha
iate21souls
Ganesha
5,008
897
854
603
14,530
11,610
0
8,919
5,611
6,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,366
Gold Earned
33,746
97
Minions Killed
48
0
Camps Cleared
0
668,229
Distance Traveled
554,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,986
1,141
6
1
0
121,033
1
W
Khepri
8,100
1,157
4
1
0
141,998
0
L
Odin
7,116
1,017
12
2
0
121,270
0
W
Cerberus
8,611
1,230
25
4
0
135,544
1
W
Hachiman
8,324
1,189
33
5
0
126,125
0
W
Set
8,156
1,165
0
0
0
124,387
0
W
Ah Puch
9,175
1,311
35
5
0
140,175
1
L
Anhur
6,537
934
21
3
0
104,371
0
L
Chernobog
5,548
793
9
1
0
109,314
0
L
Ganesha
6,559
937
0
0
0
98,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role