Player Matchup

Mercury
Mercury
Chris62205
Mercury
Level 18
God Stats
6W - 3L
1,869 SR
Queue Stats
159W - 153L
1,495 Elo+
Solo
Skadi
Skadi
Resannic69
Skadi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,300 Elo+
Party 1
Achilles
Achilles
TaylorGang2147
Achilles
Level 7
God Stats
8W - 10L
1,636 SR
Queue Stats
13W - 27L
1,229 Elo+
Party 1
Nox
Nox
Whatnowmom94
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,455 Elo+
Solo
Artemis
Artemis
acejohnston2
Artemis
Level 27
God Stats
0W - 2L
1,587 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,618 SR
1,396 Elo+

VS

Team Averages
Level 23
1,576 SR
1,454 Elo+
Thanatos
Thanatos
Bowflex20
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,338 Elo+
Solo
Hel
Hel
NgaForestHam
Hel
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 145L
1,461 Elo+
Solo
Ullr
Ullr
Thor_RTB
Ullr
Level 29
God Stats
66W - 78L
1,534 SR
Queue Stats
251W - 232L
1,533 Elo+
Solo
Cerberus
Cerberus
YOYODODO
Cerberus
Level 17
God Stats
4W - 2L
1,661 SR
Queue Stats
25W - 28L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
baconkiller2
Sun Wukong
Level 27
God Stats
17W - 6L
1,684 SR
Queue Stats
87W - 68L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chris62205
Mercury
7
1 / 2 / 1
4,289
536
2,195
4,951
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
4
1 / 1 / 1
3,603
450
1,461
1,790
338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
4
0 / 1 / 1
3,595
449
775
2,502
1,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 0 / 0
3,948
494
254
1,561
455
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Artemis
acejohnston2
Artemis
5
1 / 5 / 0
3,716
465
2,223
4,149
905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bowflex20
Thanatos
8
4 / 1 / 2
4,988
624
1,887
3,269
758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 0 / 1
4,072
509
1,151
2,573
491
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
7
2 / 1 / 2
4,322
540
2,783
4,231
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
YOYODODO
Cerberus
7
0 / 2 / 6
4,639
580
1,477
4,410
1,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
baconkiller2
Sun Wukong
9
3 / 0 / 0
5,077
635
1,431
3,433
1,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
9
9
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bowflex20
Thanatos
4
1
2
5
L
Mercury
Chris62205
Mercury
1
2
1
0.75
W
0
0
1
0.5
L
Skadi
1
1
1
1.5
L
Achilles
0
1
1
0.5
W
Ullr
2
1
2
3
L
0
0
0
0
W
Cerberus
YOYODODO
Cerberus
0
2
6
1.5
L
Artemis
acejohnston2
Artemis
1
5
0
0.2
W
Sun Wukong
baconkiller2
Sun Wukong
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,908
Damage
8,729
14,953
Taken
17,916
4,119
Mitigated
5,108
1,424
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bowflex20
Thanatos
1,887
686
0
3,054
3,269
758
80
0
3,269
0
16,601
L
Mercury
Chris62205
Mercury
2,195
1,441
0
181
4,951
1,262
0
108
4,843
0
19,967
W
1,151
304
284
1,488
2,573
491
230
0
2,573
11,211
0
L
Skadi
1,461
952
0
0
1,790
338
0
435
1,355
0
6,697
L
Achilles
775
473
0
493
2,502
1,159
0
658
1,844
0
4,235
W
Ullr
2,783
1,317
0
1,331
4,231
1,033
675
0
4,231
0
18,550
L
254
0
0
750
1,561
455
0
472
1,089
11,980
0
W
Cerberus
YOYODODO
Cerberus
1,477
0
0
1,194
4,410
1,539
162
0
4,410
7,032
0
L
Artemis
acejohnston2
Artemis
2,223
955
0
0
4,149
905
333
955
3,194
0
9,432
W
Sun Wukong
baconkiller2
Sun Wukong
1,431
417
0
722
3,433
1,287
509
254
3,179
0
20,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,151
Gold Earned
23,098
102
Minions Killed
135
0
Camps Cleared
0
590,920
Distance Traveled
715,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
4,988
624
29
4
0
171,938
3
L
Mercury
4,289
536
44
6
0
151,918
1
W
Hel
4,072
509
19
2
0
124,486
1
L
Skadi
3,603
450
15
2
0
82,301
0
L
Achilles
3,595
449
6
1
0
93,210
0
W
Ullr
4,322
540
31
4
0
128,166
1
L
Nox
3,948
494
19
2
0
136,698
2
W
Cerberus
4,639
580
15
2
0
137,997
0
L
Artemis
3,716
465
18
2
0
126,793
1
W
Sun Wukong
5,077
635
41
5
0
152,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role