Player Matchup

Sobek
Sobek
 
Sobek
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BULLETST0RM 97
Medusa
Level 95
God Stats
4W - 5L
1,491 SR
Queue Stats
92W - 108L
1,447 Elo+
Solo
Cerberus
Cerberus
ForbidenBathBomb
Cerberus
Level 96
God Stats
37W - 25L
1,655 SR
Queue Stats
302W - 322L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
M40A3 Jayy
Tsukuyomi
Level 146
God Stats
5W - 8L
1,577 SR
Queue Stats
261W - 316L
1,486 Elo+
Solo
Discordia
Discordia
RastatutionOG
Discordia
Level 108
God Stats
16W - 21L
1,352 SR
Queue Stats
1,458W - 1,435L
1,413 Elo+
Party 1
Team Averages
Level 106
1,515 SR
1,462 Elo+

VS

Team Averages
Level 107
1,605 SR
1,434 Elo+
Ao Kuang
Ao Kuang
IvanzOneS
Ao Kuang
Level 126
God Stats
26W - 24L
1,502 SR
Queue Stats
30W - 30L
1,297 Elo+
Solo
Nike
Nike
Markteusz
Nike
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,434 Elo+
Solo
Sol
Sol
Oregoonian_
Sol
Level 129
God Stats
4W - 4L
1,500 SR
Queue Stats
404W - 362L
1,481 Elo+
Party 2
Ne Zha
Ne Zha
The_Graham_Man_
Ne Zha
Level 89
God Stats
13W - 11L
1,758 SR
Queue Stats
170W - 171L
1,479 Elo+
Party 2
King Arthur
King Arthur
xXinkoneXx
King Arthur
Level 108
God Stats
20W - 7L
1,764 SR
Queue Stats
235W - 207L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
3 / 5 / 4
6,435
536
3,595
11,523
6,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 6 / 1
6,373
531
6,306
10,888
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 5 / 1
6,580
548
3,169
10,508
5,435
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
M40A3 Jayy
Tsukuyomi
10
1 / 4 / 3
6,266
522
4,599
9,150
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Discordia
RastatutionOG
Discordia
11
4 / 2 / 3
7,100
592
3,471
6,050
1,738
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
IvanzOneS
Ao Kuang
10
1 / 4 / 4
6,259
522
3,903
7,395
2,047
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nike
10
3 / 3 / 8
6,931
578
5,801
8,941
4,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
6 / 3 / 5
7,754
646
9,116
8,309
2,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 5
7,462
622
3,699
7,905
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
xXinkoneXx
King Arthur
14
8 / 1 / 2
8,523
710
12,960
10,549
7,213
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
12
Kills
22
22
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
4
1
L
3
6
1
0.58
L
1
5
1
0.3
W
Ao Kuang
IvanzOneS
Ao Kuang
1
4
4
0.75
L
Tsukuyomi
M40A3 Jayy
Tsukuyomi
1
4
3
0.63
W
Nike
3
3
8
2.33
W
6
3
5
2.83
L
Discordia
RastatutionOG
Discordia
4
2
3
2.75
W
4
2
5
3.25
W
King Arthur
xXinkoneXx
King Arthur
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,140
Damage
35,479
48,119
Taken
43,099
20,054
Mitigated
19,154
12,567
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,595
698
0
2,976
11,523
6,825
249
3,033
8,428
13,299
0
L
6,306
2,464
254
2,973
10,888
2,903
369
4,257
6,631
0
33,786
L
3,169
258
0
2,403
10,508
5,435
0
1,343
9,165
30,066
0
W
Ao Kuang
IvanzOneS
Ao Kuang
3,903
885
0
1,430
7,395
2,047
0
2,363
5,032
20,106
0
L
Tsukuyomi
M40A3 Jayy
Tsukuyomi
4,599
642
0
3,260
9,150
3,153
0
2,626
6,524
0
36,489
W
Nike
5,801
920
0
2,444
8,941
4,714
460
2,291
6,650
0
23,154
W
9,116
2,817
0
3,642
8,309
2,239
2,705
1,185
7,124
48,482
0
L
Discordia
RastatutionOG
Discordia
3,471
456
0
701
6,050
1,738
503
1,760
4,290
34,137
0
W
3,699
807
0
2,824
7,905
2,941
29
1,334
6,571
0
37,711
W
King Arthur
xXinkoneXx
King Arthur
12,960
3,857
0
2,419
10,549
7,213
12
3,062
7,487
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,754
Gold Earned
36,929
280
Minions Killed
327
0
Camps Cleared
0
1,082,717
Distance Traveled
1,220,418
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,435
536
18
2
0
241,581
0
L
Medusa
6,373
531
63
5
0
205,156
3
L
Cerberus
6,580
548
66
6
0
197,704
0
W
Ao Kuang
6,259
522
36
3
0
248,767
3
L
Tsukuyomi
6,266
522
77
6
0
228,899
4
W
Nike
6,931
578
32
3
0
262,664
0
W
Sol
7,754
646
79
7
0
208,792
1
L
Discordia
7,100
592
56
5
0
209,377
0
W
Ne Zha
7,462
622
71
6
0
267,496
4
W
King Arthur
8,523
710
109
9
0
232,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role