Player Matchup

Anubis
Anubis
ANSANG
Anubis
Level 17
God Stats
7W - 10L
1,410 SR
Queue Stats
9W - 20L
1,253 Elo+
Solo
Achilles
Achilles
Zeusivanov
Achilles
Level 95
God Stats
5W - 2L
1,305 SR
Queue Stats
48W - 69L
1,596 Elo+
Solo
Danzaburou
Danzaburou
kyrell675
Danzaburou
Level 17
God Stats
19W - 18L
1,610 SR
Queue Stats
71W - 76L
1,512 Elo+
Solo
Team Averages
Level 43
1,442 SR
1,454 Elo+

VS

Team Averages
Level 42
1,530 SR
1,364 Elo+
Neith
Neith
GrinchInArmy
Neith
Level 6
God Stats
0W - 3L
1,453 SR
Queue Stats
0W - 3L
1,072 Elo+
Solo
Janus
Janus
ZlouSmiter
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ne Zha
Ne Zha
cinuty
Ne Zha
Level 105
God Stats
14W - 14L
1,638 SR
Queue Stats
248W - 276L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANSANG
Anubis
14
2 / 3 / 13
10,466
616
4,401
6,616
4,086
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Zeusivanov
Achilles
15
9 / 1 / 10
12,800
753
12,172
13,108
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
kyrell675
Danzaburou
14
11 / 2 / 8
12,207
718
15,607
13,249
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 0
8,680
511
2,905
11,423
4,495
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
13
1 / 8 / 1
10,060
592
5,270
10,466
3,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
cinuty
Ne Zha
14
4 / 5 / 2
11,661
686
15,498
17,498
12,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
5
6
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
ANSANG
Anubis
2
3
13
2.83
L
0
9
0
0
W
Achilles
Zeusivanov
Achilles
9
1
10
14
L
Janus
1
8
1
0.19
L
Ne Zha
cinuty
Ne Zha
4
5
2
1
W
Danzaburou
kyrell675
Danzaburou
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,180
Damage
23,673
32,973
Taken
39,387
19,923
Mitigated
20,345
11,159
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ANSANG
Anubis
4,401
234
0
1,547
6,616
4,086
460
1,247
5,369
36,592
0
L
2,905
1,047
0
630
11,423
4,495
25
1,916
9,507
0
16,823
W
Achilles
Zeusivanov
Achilles
12,172
3,342
803
6,411
13,108
11,747
215
2,725
10,383
0
45,500
L
Janus
5,270
338
0
1,888
10,466
3,338
0
1,594
8,872
32,893
0
L
Ne Zha
cinuty
Ne Zha
15,498
2,540
0
7,090
17,498
12,512
70
1,284
16,214
0
64,445
W
Danzaburou
kyrell675
Danzaburou
15,607
6,645
0
2,398
13,249
4,090
518
1,643
11,606
0
43,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
30,401
150
Minions Killed
162
0
Camps Cleared
0
881,541
Distance Traveled
708,130
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,466
616
54
3
0
253,292
2
L
Neith
8,680
511
36
2
0
192,817
2
W
Achilles
12,800
753
41
2
0
332,903
2
L
Janus
10,060
592
76
4
0
222,751
4
L
Ne Zha
11,661
686
50
3
0
292,562
2
W
Danzaburou
12,207
718
55
3
0
295,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role