Player Matchup

Discordia
Discordia
 
Discordia
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
OpTiC patriots
Achilles
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 106L
1,687 Elo+
Solo
Team Averages
Level 91
1,500 SR
1,562 Elo+

VS

Team Averages
Level 66
1,545 SR
1,482 Elo+
Amaterasu
Amaterasu
GP Aye
Amaterasu
Level 148
God Stats
12W - 2L
1,723 SR
Queue Stats
547W - 309L
1,670 Elo+
Solo
Nu Wa
Nu Wa
KabutoSlayer388
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,394 Elo+
Party 1
Arachne
Arachne
MonstrSlides
Arachne
Level 22
God Stats
2W - 5L
1,410 SR
Queue Stats
6W - 6L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
2 / 3 / 2
8,017
668
6,123
4,608
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
 
Neith
10
1 / 1 / 2
7,291
608
1,771
2,558
871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
10
1 / 0 / 3
7,700
642
6,612
10,335
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GP Aye
Amaterasu
12
3 / 1 / 1
8,203
684
7,039
10,583
8,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 2 / 0
7,462
622
4,662
4,726
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
MonstrSlides
Arachne
10
0 / 1 / 1
6,942
579
1,566
4,901
1,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
4
4
Deaths
4
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
2
1
L
Neith
 
Neith
1
1
2
2
W
Amaterasu
GP Aye
Amaterasu
3
1
1
3.5
W
1
2
0
0.5
W
Arachne
MonstrSlides
Arachne
0
1
1
0.5
L
Achilles
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,506
Damage
13,267
17,501
Taken
20,210
11,101
Mitigated
11,442
3,044
Healing
6,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
6,123
192
0
620
4,608
1,302
0
871
3,737
39,223
0
L
Neith
 
Neith
1,771
496
0
323
2,558
871
180
378
2,180
0
17,599
W
Amaterasu
GP Aye
Amaterasu
7,039
2,373
0
5,340
10,583
8,565
0
2,471
7,767
0
40,491
W
4,662
2,687
0
291
4,726
1,305
0
2,246
2,330
30,770
0
W
Arachne
MonstrSlides
Arachne
1,566
1,051
0
775
4,901
1,572
0
1,530
3,271
0
9,208
L
Achilles
6,612
1,223
0
2,101
10,335
8,928
0
3,435
6,900
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,008
Gold Earned
22,607
183
Minions Killed
123
0
Camps Cleared
0
621,768
Distance Traveled
695,317
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,017
668
92
8
0
206,181
7
L
Neith
7,291
608
35
3
0
185,889
4
W
Amaterasu
8,203
684
56
5
0
237,433
1
W
Nu Wa
7,462
622
43
4
0
215,667
3
W
Arachne
6,942
579
24
2
0
242,217
0
L
Achilles
7,700
642
56
5
0
229,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role