Player Matchup

Da Ji
Da Ji
BloodFocus80
Da Ji
Level 18
God Stats
5W - 2L
1,713 SR
Queue Stats
99W - 86L
1,411 Elo+
Party 1
Danzaburou
Danzaburou
CalvinKillsYou
Danzaburou
Level 5
God Stats
2W - 0L
1,731 SR
Queue Stats
19W - 25L
1,594 Elo+
Solo
Chang'e
Chang'e
Cristobal_Balenc
Chang'e
Level 24
God Stats
33W - 27L
1,510 SR
Queue Stats
214W - 216L
1,592 Elo+
Solo
Bacchus
Bacchus
Imaginewagonz11
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,743 Elo+
Party 1
Xing Tian
Xing Tian
JTxBramleIce
Xing Tian
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 19L
1,816 Elo+
Party 1
Team Averages
Level 17
1,591 SR
1,631 Elo+

VS

Team Averages
Level 19
1,614 SR
1,595 Elo+
Neith
Neith
Active4349
Neith
Level 8
God Stats
3W - 9L
1,622 SR
Queue Stats
8W - 12L
1,627 Elo+
Party 2
The Morrigan
The Morrigan
AllproJungler
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,624 Elo+
Solo
Amaterasu
Amaterasu
Qvrn
Amaterasu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 167L
1,471 Elo+
Party 2
Chang'e
Chang'e
choochie_Fart32
Chang'e
Level 16
God Stats
18W - 13L
1,606 SR
Queue Stats
32W - 26L
1,590 Elo+
Solo
Skadi
Skadi
xYari-_-
Skadi
Level 8
God Stats
5W - 2L
1,842 SR
Queue Stats
5W - 3L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 9
11,121
506
8,493
15,562
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
CalvinKillsYou
Danzaburou
19
9 / 4 / 9
12,975
590
15,327
15,486
7,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
7 / 10 / 14
11,398
518
16,933
19,798
7,687
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
8 / 3 / 18
12,316
560
16,035
17,921
18,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
JTxBramleIce
Xing Tian
19
15 / 1 / 11
12,785
581
19,748
16,427
18,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
3 / 6 / 7
9,065
412
8,648
13,613
4,176
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
AllproJungler
The Morrigan
16
4 / 8 / 7
10,096
459
9,936
16,740
5,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
Qvrn
Amaterasu
12
2 / 12 / 7
8,491
386
5,728
22,529
8,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
9 / 10 / 7
10,902
496
22,143
23,110
7,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
xYari-_-
Skadi
13
2 / 7 / 3
8,807
400
6,836
16,969
5,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
51
43
Kills
20
20
Deaths
43
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
3
6
7
1.08
L
The Morrigan
AllproJungler
The Morrigan
4
8
7
0.94
W
4
2
9
4.25
W
Danzaburou
CalvinKillsYou
Danzaburou
9
4
9
3.38
W
7
10
14
1.4
W
8
3
18
5.67
W
Xing Tian
JTxBramleIce
Xing Tian
15
1
11
20.5
L
Amaterasu
Qvrn
Amaterasu
2
12
7
0.46
L
9
10
7
1.25
L
Skadi
xYari-_-
Skadi
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,536
Damage
53,291
85,194
Taken
92,961
58,574
Mitigated
30,641
24,986
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
8,648
2,695
0
757
13,613
4,176
466
8,628
4,676
0
28,836
L
The Morrigan
AllproJungler
The Morrigan
9,936
2,037
0
3,375
16,740
5,295
0
8,326
7,981
49,406
2,501
W
8,493
2,455
0
5,251
15,562
6,325
0
5,755
9,561
0
61,415
W
Danzaburou
CalvinKillsYou
Danzaburou
15,327
8,162
0
6,746
15,486
7,230
8,686
3,655
11,706
0
98,553
W
16,933
336
2,158
6,695
19,798
7,687
1,878
9,011
10,333
54,628
0
W
16,035
2,277
0
2,906
17,921
18,665
365
7,104
10,373
34,907
0
W
Xing Tian
JTxBramleIce
Xing Tian
19,748
975
0
1,230
16,427
18,667
694
3,693
12,314
77,810
0
L
Amaterasu
Qvrn
Amaterasu
5,728
2,199
611
2,236
22,529
8,109
150
10,677
11,451
0
14,170
L
22,143
1,539
678
7,451
23,110
7,445
76
11,902
10,797
60,957
0
L
Skadi
xYari-_-
Skadi
6,836
3,904
0
811
16,969
5,616
1,569
11,123
5,251
0
45,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,595
Gold Earned
47,361
480
Minions Killed
301
0
Camps Cleared
0
2,080,570
Distance Traveled
1,834,954
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,065
412
48
2
0
345,756
2
L
The Morrigan
10,096
459
80
4
0
350,285
10
W
Da Ji
11,121
506
98
4
0
455,781
0
W
Danzaburou
12,975
590
151
7
0
379,667
0
W
Chang'e
11,398
518
87
4
0
376,104
10
W
Bacchus
12,316
560
28
1
0
436,566
2
W
Xing Tian
12,785
581
116
5
0
432,452
0
L
Amaterasu
8,491
386
18
1
0
401,039
0
L
Chang'e
10,902
496
93
4
0
350,615
4
L
Skadi
8,807
400
62
3
0
387,259
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role