Player Matchup

Hercules
Hercules
Bronze IV
 
Hercules
Bronze IV
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Silver V
DeadPoolCho1
Chaac
Silver V
Level 73
God Stats
1W - 4L
1,302 SR
Queue Stats
2W - 14L
1,087 MMR
Party 1
Poseidon
Poseidon
Silver I
Riukotsu
Poseidon
Silver I
Level 155
God Stats
8W - 8L
1,655 SR
Queue Stats
139W - 142L
1,072 MMR
Solo
Xbalanque
Xbalanque
Silver II
Shadow-Wolf805
Xbalanque
Silver II
Level 154
God Stats
2W - 3L
1,784 SR
Queue Stats
253W - 264L
1,072 MMR
Solo
Ne Zha
Ne Zha
Silver II
spiralking_
Ne Zha
Silver II
Level 103
God Stats
17W - 15L
1,636 SR
Queue Stats
261W - 264L
1,042 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,575 SR
1,155 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,480 SR
1,056 MMR
Kumbhakarna
Kumbhakarna
Silver I
CHEWY GRIP TAPE
Kumbhakarna
Silver I
Level 66
God Stats
18W - 15L
1,551 SR
Queue Stats
422W - 419L
1,070 MMR
Solo
Nu Wa
Nu Wa
Silver I
Dexnax
Nu Wa
Silver I
Level 87
God Stats
33W - 30L
1,471 SR
Queue Stats
211W - 217L
1,023 MMR
Solo
Achilles
Achilles
Silver I
Roel2510
Achilles
Silver I
Level 128
God Stats
18W - 13L
1,546 SR
Queue Stats
186W - 184L
1,102 MMR
Solo
Loki
Loki
Silver I
antjostin
Loki
Silver I
Level 152
God Stats
8W - 2L
1,306 SR
Queue Stats
175W - 183L
1,010 MMR
Solo
Medusa
Medusa
Gold V
dAddyDuBB93
Medusa
Gold V
Level 135
God Stats
86W - 76L
1,527 SR
Queue Stats
401W - 386L
1,078 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 6 / 2
10,244
445
10,901
27,248
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 3 / 3
9,612
418
7,070
19,003
13,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Riukotsu
Poseidon
19
3 / 10 / 4
12,448
541
17,575
15,773
5,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Shadow-Wolf805
Xbalanque
8
1 / 0 / 1
7,163
311
2,006
5,712
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
15
3 / 15 / 3
9,926
432
10,829
22,546
7,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eCthulhuDanzaburouArachneCu Chulainn

VS

Bans
ScyllaCupidSetYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
15
1 / 0 / 12
11,012
479
7,026
23,555
26,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Dexnax
Nu Wa
17
9 / 4 / 9
12,826
558
20,952
12,409
4,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
Roel2510
Achilles
17
5 / 4 / 9
12,162
529
15,067
18,781
20,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
19
10 / 1 / 7
12,736
554
13,942
14,688
6,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Medusa
19
9 / 2 / 4
12,719
553
13,740
17,290
7,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
75
11
Kills
34
34
Deaths
11
13
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
2
0.5
W
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
1
0
12
7
L
2
3
3
1.17
W
Nu Wa
Dexnax
Nu Wa
9
4
9
3.38
L
Poseidon
Riukotsu
Poseidon
3
10
4
0.5
W
Achilles
Roel2510
Achilles
5
4
9
2.38
L
Xbalanque
Shadow-Wolf805
Xbalanque
1
0
1
1.5
W
Loki
10
1
7
13.5
W
Medusa
9
2
4
5.5
L
Ne Zha
3
15
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,381
Damage
70,727
90,282
Taken
86,723
49,413
Mitigated
65,896
16,712
Healing
22,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,901
2,336
0
3,760
27,248
21,270
0
7,182
19,736
9,692
45,271
W
Kumbhakarna
CHEWY GRIP TAPE
Kumbhakarna
7,026
521
1,268
5,926
23,555
26,465
1,161
3,105
20,262
31,646
0
L
7,070
805
573
7,287
19,003
13,454
590
6,219
12,497
4,949
29,164
W
Nu Wa
Dexnax
Nu Wa
20,952
2,914
0
1,116
12,409
4,896
1,465
5,614
6,433
70,809
0
L
Poseidon
Riukotsu
Poseidon
17,575
1,406
0
343
15,773
5,589
582
5,494
9,977
106,326
0
W
Achilles
Roel2510
Achilles
15,067
6,388
0
1,925
18,781
20,190
2,432
3,872
13,179
0
68,866
L
Xbalanque
Shadow-Wolf805
Xbalanque
2,006
783
0
1,290
5,712
1,231
0
3,327
2,077
0
12,399
W
Loki
13,942
1,669
0
5,504
14,688
6,488
1,770
3,952
10,531
0
86,832
W
Medusa
13,740
6,647
0
6,482
17,290
7,857
5,290
4,669
12,475
0
93,014
L
Ne Zha
10,829
2,633
0
3,459
22,546
7,869
0
4,196
18,017
0
43,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,393
Gold Earned
61,455
424
Minions Killed
534
0
Camps Cleared
0
1,687,712
Distance Traveled
2,177,315
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,244
445
91
4
0
409,088
4
W
Kumbhakarna
11,012
479
28
1
0
485,170
3
L
Chaac
9,612
418
47
2
0
375,270
0
W
Nu Wa
12,826
558
136
6
0
351,550
1
L
Poseidon
12,448
541
204
9
0
330,437
6
W
Achilles
12,162
529
114
5
0
394,767
6
L
Xbalanque
7,163
311
26
1
0
226,414
2
W
Loki
12,736
554
123
5
0
520,321
1
W
Medusa
12,719
553
133
6
0
425,507
9
L
Ne Zha
9,926
432
56
2
0
346,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role