Player Matchup

Ymir
Ymir
DisgracedWRLD
Ymir
Level 18
God Stats
13W - 14L
1,336 SR
Queue Stats
109W - 150L
1,470 Elo+
Party 1
Janus
Janus
Ourviax
Janus
Level 18
God Stats
4W - 2L
1,190 SR
Queue Stats
45W - 77L
1,395 Elo+
Party 1
Cernunnos
Cernunnos
Past_Idol
Cernunnos
Level 26
God Stats
31W - 12L
1,755 SR
Queue Stats
442W - 242L
1,598 Elo+
Solo
Cthulhu
Cthulhu
bucko_rules
Cthulhu
Level 105
God Stats
7W - 5L
1,542 SR
Queue Stats
56W - 102L
1,441 Elo+
Party 1
Pele
Pele
ealleyea71
Pele
Level 25
God Stats
13W - 14L
1,266 SR
Queue Stats
53W - 82L
1,451 Elo+
Party 1
Team Averages
Level 38
1,418 SR
1,471 Elo+

VS

Team Averages
Level 18
1,576 SR
1,450 Elo+
Chaac
Chaac
Demoneye14
Chaac
Level 27
God Stats
0W - 2L
1,256 SR
Queue Stats
147W - 119L
1,608 Elo+
Solo
Hera
Hera
FinDsumader
Hera
Level 17
God Stats
16W - 15L
1,918 SR
Queue Stats
58W - 51L
1,516 Elo+
Solo
Nike
Nike
Terrapene
Nike
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,332 Elo+
Solo
Fenrir
Fenrir
Yutsuro
Fenrir
Level 12
God Stats
2W - 2L
1,657 SR
Queue Stats
2W - 3L
1,444 Elo+
Solo
Kali
Kali
jayhasfleas
Kali
Level 18
God Stats
18W - 19L
1,547 SR
Queue Stats
348W - 377L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 20
11,897
991
10,962
17,881
8,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Janus
Ourviax
Janus
18
0 / 3 / 21
10,972
914
9,160
10,775
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Past_Idol
Cernunnos
20
14 / 1 / 18
13,865
1,155
27,238
7,489
3,091
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
bucko_rules
Cthulhu
20
14 / 3 / 21
14,320
1,193
23,557
13,922
7,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 0 / 18
14,100
1,175
21,083
18,134
7,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

224

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 7 / 6
11,008
917
15,249
25,682
21,945
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

18
5 / 8 / 3
12,191
1,016
16,565
17,569
5,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
17
0 / 7 / 6
10,724
894
9,338
16,575
14,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Yutsuro
Fenrir
16
2 / 12 / 4
10,624
885
10,395
22,166
13,538
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 10 / 5
11,523
960
11,693
17,818
7,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
35
44
Kills
11
11
Deaths
44
98
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chaac
1
7
6
0.57
W
5
4
20
3.75
L
5
8
3
0.81
W
Janus
Ourviax
Janus
0
3
21
3.5
W
Cernunnos
Past_Idol
Cernunnos
14
1
18
23
L
Nike
0
7
6
0.43
L
Fenrir
Yutsuro
Fenrir
2
12
4
0.33
W
Cthulhu
bucko_rules
Cthulhu
14
3
21
8.17
W
11
0
18
20
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,000
Damage
63,240
68,201
Taken
99,810
30,305
Mitigated
63,547
13,389
Healing
7,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
15,249
1,649
0
3,880
25,682
21,945
0
10,378
14,528
0
48,343
W
10,962
288
0
249
17,881
8,818
0
6,457
11,424
16,545
0
L
16,565
4,231
0
978
17,569
5,767
0
7,397
9,746
47,603
0
W
Janus
Ourviax
Janus
9,160
1,665
0
2,035
10,775
3,481
0
1,452
8,719
23,538
0
W
Cernunnos
Past_Idol
Cernunnos
27,238
17,635
0
479
7,489
3,091
0
0
7,489
0
49,590
L
Nike
9,338
967
0
0
16,575
14,364
0
7,096
9,014
0
24,709
L
Fenrir
Yutsuro
Fenrir
10,395
3,171
0
813
22,166
13,538
0
8,903
12,846
0
17,799
W
Cthulhu
bucko_rules
Cthulhu
23,557
315
1,300
1,248
13,922
7,427
0
3,220
10,702
47,220
0
W
21,083
7,305
0
8,078
18,134
7,488
0
5,436
12,698
0
52,425
L
11,693
7,193
0
1,883
17,818
7,933
0
7,364
9,997
0
18,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,154
Gold Earned
56,070
244
Minions Killed
194
6
Camps Cleared
4
1,039,599
Distance Traveled
1,019,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,008
917
65
5
0
228,126
0
W
Ymir
11,897
991
13
1
0
135,625
0
L
Hera
12,191
1,016
80
7
1
198,644
0
W
Janus
10,972
914
52
4
0
186,130
0
W
Cernunnos
13,865
1,155
54
5
1
204,104
0
L
Nike
10,724
894
29
2
3
220,547
0
L
Fenrir
10,624
885
7
1
0
190,343
0
W
Cthulhu
14,320
1,193
63
5
1
237,503
0
W
Pele
14,100
1,175
62
5
4
276,237
0
L
Kali
11,523
960
13
1
0
181,416
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role