Player Matchup

Achilles
Achilles
ABLITERATE
Achilles
Level 13
God Stats
10W - 12L
1,645 SR
Queue Stats
137W - 167L
1,491 Elo+
Party 1
Merlin
Merlin
RainBowBoi21
Merlin
Level 26
God Stats
1W - 1L
1,393 SR
Queue Stats
66W - 82L
1,526 Elo+
Party 1
Yemoja
Yemoja
Thee Holiday
Yemoja
Level 13
God Stats
9W - 6L
1,605 SR
Queue Stats
52W - 59L
1,500 Elo+
Party 1
Cupid
Cupid
lhazy dreams
Cupid
Level 106
God Stats
3W - 3L
1,288 SR
Queue Stats
80W - 87L
1,558 Elo+
Party 1
Bakasura
Bakasura
online_tussle3
Bakasura
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo
Team Averages
Level 33
1,486 SR
1,515 Elo+

VS

Team Averages
Level 26
1,401 SR
1,471 Elo+
Ah Puch
Ah Puch
MarQuezDJR
Ah Puch
Level 16
God Stats
8W - 4L
1,306 SR
Queue Stats
54W - 44L
1,456 Elo+
Solo
Nike
Nike
NJ Nolasco 79
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,478 Elo+
Party 3
Danzaburou
Danzaburou
ValiantNoble
Danzaburou
Level 89
God Stats
2W - 2L
1,388 SR
Queue Stats
8W - 10L
1,480 Elo+
Party 3
Anhur
Anhur
x AccUrSeD
Anhur
Level 12
God Stats
2W - 2L
1,311 SR
Queue Stats
19W - 23L
1,450 Elo+
Party 2
Yemoja
Yemoja
xXx J Mac xXx
Yemoja
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 33L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ABLITERATE
Achilles
20
2 / 2 / 13
13,498
900
17,447
22,850
29,320
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
20
3 / 5 / 7
14,307
954
16,189
26,038
11,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
20
1 / 5 / 12
13,683
912
11,034
29,416
19,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 6 / 6
15,278
1,019
23,454
23,705
13,243
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
18
2 / 15 / 5
12,353
824
3,895
29,747
12,176
Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MarQuezDJR
Ah Puch
20
7 / 1 / 15
15,025
1,002
35,125
9,694
6,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 9 / 14
14,242
949
13,388
23,520
24,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ValiantNoble
Danzaburou
20
16 / 0 / 9
18,717
1,248
48,772
16,890
9,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anhur
20
5 / 5 / 14
14,457
964
17,629
19,907
9,176
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 18
14,093
940
8,998
11,643
11,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
18
Kills
33
33
Deaths
18
43
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Achilles
ABLITERATE
Achilles
2
2
13
4.25
W
Ah Puch
MarQuezDJR
Ah Puch
7
1
15
14.5
W
3
9
14
1.11
L
Merlin
3
5
7
1.3
L
Yemoja
1
5
12
1.4
W
Danzaburou
ValiantNoble
Danzaburou
16
0
9
20.5
L
10
6
6
2.17
L
Bakasura
2
15
5
0.3
W
Anhur
5
5
14
2.4
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,019
Damage
123,912
131,756
Taken
81,654
85,750
Mitigated
60,356
21,974
Healing
13,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ABLITERATE
Achilles
17,447
7,133
0
2,747
22,850
29,320
0
8,340
14,510
0
33,829
W
Ah Puch
MarQuezDJR
Ah Puch
35,125
1,497
0
166
9,694
6,021
0
2,491
7,203
58,692
0
W
13,388
5,381
0
0
23,520
24,141
0
8,464
13,021
142
29,397
L
Merlin
16,189
1,872
717
1,972
26,038
11,285
0
7,082
18,956
66,986
0
L
Yemoja
11,034
2,287
8,742
2,980
29,416
19,726
0
9,199
20,217
34,422
0
W
Danzaburou
ValiantNoble
Danzaburou
48,772
28,699
0
5,851
16,890
9,509
0
5,439
11,451
0
89,411
L
23,454
13,923
1,219
3,490
23,705
13,243
0
8,719
14,986
0
55,278
L
Bakasura
3,895
2,218
0
107
29,747
12,176
0
10,925
18,822
0
10,686
W
Anhur
17,629
7,441
0
1,385
19,907
9,176
0
6,785
13,045
0
31,313
W
8,998
2,649
5,319
769
11,643
11,509
0
4,044
7,599
31,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,119
Gold Earned
76,534
344
Minions Killed
272
6
Camps Cleared
12
1,216,426
Distance Traveled
1,358,210
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,498
900
44
3
3
260,486
1
W
Ah Puch
15,025
1,002
58
4
1
265,813
0
W
Nike
14,242
949
28
2
4
296,100
0
L
Merlin
14,307
954
140
9
0
248,999
0
L
Yemoja
13,683
912
59
4
1
282,011
0
W
Danzaburou
18,717
1,248
108
7
3
285,356
0
L
Cupid
15,278
1,019
81
5
1
213,444
0
L
Bakasura
12,353
824
20
1
1
211,486
0
W
Anhur
14,457
964
29
2
3
270,719
0
W
Yemoja
14,093
940
49
3
1
240,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role