Player Matchup

Neith
Neith
CheMarxLenin2
Neith
Level 8
God Stats
2W - 1L
1,358 SR
Queue Stats
4W - 3L
1,714 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Goku08189
Tsukuyomi
Level 84
God Stats
15W - 12L
1,493 SR
Queue Stats
71W - 76L
1,534 Elo+
Party 2
Horus
Horus
Pingüino73
Horus
Level 43
God Stats
11W - 19L
1,465 SR
Queue Stats
96W - 110L
1,489 Elo+
Party 2
Osiris
Osiris
gw12assassin
Osiris
Level 87
God Stats
17W - 16L
1,576 SR
Queue Stats
74W - 85L
1,477 Elo+
Party 2
Janus
Janus
skyfall_lz_19
Janus
Level 90
God Stats
0W - 3L
1,297 SR
Queue Stats
45W - 51L
1,491 Elo+
Party 2
Team Averages
Level 62
1,438 SR
1,541 Elo+

VS

Team Averages
Level 57
1,458 SR
1,466 Elo+
Heimdallr
Heimdallr
GuitarSlash21
Heimdallr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 178L
1,405 Elo+
Party 3
Terra
Terra
GuitarSlash41
Terra
Level 81
God Stats
10W - 11L
1,555 SR
Queue Stats
245W - 216L
1,531 Elo+
Party 3
Guan Yu
Guan Yu
Haroolie
Guan Yu
Level 101
God Stats
10W - 8L
1,500 SR
Queue Stats
70W - 79L
1,485 Elo+
Party 1
Anubis
Anubis
Stosssyyy
Anubis
Level 25
God Stats
6W - 3L
1,606 SR
Queue Stats
11W - 16L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
Thatwhiteguy2048
Erlang Shen
Level 64
God Stats
4W - 5L
1,130 SR
Queue Stats
353W - 374L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 8 / 5
9,617
401
7,675
15,039
5,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
Goku08189
Tsukuyomi
19
8 / 9 / 9
12,476
520
22,835
21,808
8,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 7 / 8
10,080
420
6,358
22,220
17,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
19
6 / 4 / 9
11,919
497
14,373
24,525
20,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

19
7 / 2 / 9
12,761
532
17,226
10,579
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GuitarSlash21
Heimdallr
20
14 / 5 / 10
15,009
625
23,738
19,670
9,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 15
13,893
579
13,468
27,575
38,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Haroolie
Guan Yu
19
2 / 7 / 5
12,716
530
9,045
25,337
28,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
Stosssyyy
Anubis
20
6 / 3 / 6
15,026
626
12,212
20,524
11,645
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Thatwhiteguy2048
Erlang Shen
17
2 / 5 / 7
11,795
491
9,976
23,831
13,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
73
22
Kills
30
30
Deaths
23
40
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
8
5
0.31
L
Tsukuyomi
Goku08189
Tsukuyomi
8
9
9
1.39
W
Heimdallr
GuitarSlash21
Heimdallr
14
5
10
3.8
W
6
3
15
4.5
W
Guan Yu
Haroolie
Guan Yu
2
7
5
0.64
L
1
7
8
0.71
W
Anubis
Stosssyyy
Anubis
6
3
6
3
W
Erlang Shen
Thatwhiteguy2048
Erlang Shen
2
5
7
1.1
L
Osiris
6
4
9
2.63
L
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,467
Damage
68,439
94,171
Taken
116,937
54,816
Mitigated
102,137
23,386
Healing
45,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,675
4,186
0
2,266
15,039
5,283
1,137
6,280
8,758
0
61,928
L
Tsukuyomi
Goku08189
Tsukuyomi
22,835
5,600
0
4,815
21,808
8,145
836
5,033
16,775
0
74,732
W
Heimdallr
GuitarSlash21
Heimdallr
23,738
14,263
427
7,377
19,670
9,591
4,901
3,272
16,398
0
95,318
W
13,468
2,385
3,262
8,508
27,575
38,500
1,738
6,718
20,857
47,339
0
W
Guan Yu
Haroolie
Guan Yu
9,045
505
3,185
8,736
25,337
28,884
1,939
832
24,505
0
73,313
L
6,358
3,049
4,970
6,361
22,220
17,156
198
6,505
15,715
0
30,001
W
Anubis
Stosssyyy
Anubis
12,212
470
0
11,267
20,524
11,645
2,438
2,925
17,599
133,977
0
W
Erlang Shen
Thatwhiteguy2048
Erlang Shen
9,976
5,017
0
2,807
23,831
13,517
3,186
5,180
18,651
0
83,136
L
Osiris
14,373
5,349
0
2,843
24,525
20,561
533
4,448
20,077
0
71,949
L
17,226
1,417
477
1,654
10,579
3,671
690
3,414
7,165
87,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,853
Gold Earned
68,439
499
Minions Killed
640
0
Camps Cleared
0
2,356,643
Distance Traveled
2,319,643
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,617
401
117
5
0
432,896
2
L
Tsukuyomi
12,476
520
93
4
0
453,405
3
W
Heimdallr
15,009
625
132
6
0
454,285
1
W
Terra
13,893
579
65
3
0
465,136
0
W
Guan Yu
12,716
530
138
6
0
451,866
1
L
Horus
10,080
420
30
1
0
538,461
2
W
Anubis
15,026
626
208
9
0
412,094
13
W
Erlang Shen
11,795
491
97
4
0
536,262
1
L
Osiris
11,919
497
113
5
0
457,116
4
L
Janus
12,761
532
146
6
0
474,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role