Player Matchup

Medusa
Medusa
HX12
Medusa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
JohaniQ
Ymir
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
160W - 189L
1,403 Elo+
Party 1
Erlang Shen
Erlang Shen
KingNawaF
Erlang Shen
Level 17
God Stats
2W - 1L
1,745 SR
Queue Stats
4W - 3L
1,598 Elo+
Party 1
Bakasura
Bakasura
Luoti
Bakasura
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Raizel32
Anubis
Level 56
God Stats
5W - 2L
1,500 SR
Queue Stats
64W - 79L
1,415 Elo+
Party 1
Team Averages
Level 23
1,549 SR
1,483 Elo+

VS

Team Averages
Level 11
1,467 SR
1,437 Elo+
Ravana
Ravana
GreedMmm
Ravana
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,246 Elo+
Party 2
Nemesis
Nemesis
kissyu
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
Импульсивность
Zhong Kui
Level 15
God Stats
17W - 10L
1,655 SR
Queue Stats
38W - 29L
1,647 Elo+
Solo
Cthulhu
Cthulhu
偷猫计划
Cthulhu
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 15L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
来年再叙曾经风花雪月
Aphrodite
Level 7
God Stats
7W - 6L
1,182 SR
Queue Stats
46W - 53L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HX12
Medusa
14
3 / 4 / 8
9,151
538
7,826
7,079
2,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
JohaniQ
Ymir
12
1 / 5 / 8
7,577
446
2,073
7,940
5,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
KingNawaF
Erlang Shen
15
11 / 3 / 7
10,068
592
11,375
13,954
9,430
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bakasura
Luoti
Bakasura
15
7 / 4 / 8
9,661
568
8,541
11,203
5,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Raizel32
Anubis
18
12 / 2 / 5
11,467
675
15,393
11,360
5,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GreedMmm
Ravana
13
2 / 7 / 4
7,912
465
3,073
10,902
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
kissyu
Nemesis
9
0 / 11 / 4
6,410
377
3,777
13,371
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
12 / 5 / 4
10,424
613
14,714
14,856
7,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
偷猫计划
Cthulhu
13
2 / 5 / 10
7,947
467
5,623
12,004
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 7 / 4
8,165
480
5,953
11,146
3,241
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
44
34
Kills
18
18
Deaths
35
36
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ravana
GreedMmm
Ravana
2
7
4
0.57
W
Medusa
HX12
Medusa
3
4
8
1.75
W
Ymir
JohaniQ
Ymir
1
5
8
1
W
Erlang Shen
KingNawaF
Erlang Shen
11
3
7
4.83
W
Bakasura
Luoti
Bakasura
7
4
8
2.75
W
Anubis
Raizel32
Anubis
12
2
5
7.25
L
Nemesis
kissyu
Nemesis
0
11
4
0.18
L
12
5
4
2.8
L
Cthulhu
偷猫计划
Cthulhu
2
5
10
1.4
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
33,140
51,536
Taken
62,279
28,796
Mitigated
28,898
14,247
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
GreedMmm
Ravana
3,073
974
0
2,411
10,902
3,042
0
4,527
6,375
0
37,915
W
Medusa
HX12
Medusa
7,826
4,511
0
250
7,079
2,244
2,942
4,428
2,515
0
51,140
W
Ymir
JohaniQ
Ymir
2,073
505
0
250
7,940
5,363
364
4,908
2,817
14,252
0
W
Erlang Shen
KingNawaF
Erlang Shen
11,375
5,342
0
3,062
13,954
9,430
578
6,399
7,376
0
43,269
W
Bakasura
Luoti
Bakasura
8,541
5,325
0
2,845
11,203
5,967
3,060
3,200
7,854
0
45,598
W
Anubis
Raizel32
Anubis
15,393
931
0
7,840
11,360
5,792
0
5,657
5,521
72,992
0
L
Nemesis
kissyu
Nemesis
3,777
1,760
0
718
13,371
4,937
174
1,117
11,822
0
22,763
L
14,714
6,140
0
4,390
14,856
7,879
188
5,824
8,542
51,425
5,281
L
Cthulhu
偷猫计划
Cthulhu
5,623
563
176
1,279
12,004
9,799
0
2,874
9,060
31,856
0
L
5,953
680
1,802
3,201
11,146
3,241
0
3,124
7,642
34,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,924
Gold Earned
40,858
385
Minions Killed
341
0
Camps Cleared
0
1,560,679
Distance Traveled
1,508,415
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,912
465
77
5
0
352,472
1
W
Medusa
9,151
538
84
5
0
301,564
1
W
Ymir
7,577
446
24
1
0
275,662
2
W
Erlang Shen
10,068
592
61
4
0
346,917
2
W
Bakasura
9,661
568
95
6
0
329,269
0
W
Anubis
11,467
675
121
7
0
307,267
1
L
Nemesis
6,410
377
38
2
0
269,406
2
L
Zhong Kui
10,424
613
101
6
0
286,097
1
L
Cthulhu
7,947
467
47
3
0
305,166
5
L
Aphrodite
8,165
480
78
5
0
295,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role