Player Matchup

Geb
Geb
GabART
Geb
Level 68
God Stats
1W - 2L
1,426 SR
Queue Stats
249W - 272L
1,364 Elo+
Solo
Bakasura
Bakasura
Lizchu21
Bakasura
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 84L
1,452 Elo+
Solo
Danzaburou
Danzaburou
QuiteOnebigsob
Danzaburou
Level 118
God Stats
11W - 6L
1,512 SR
Queue Stats
33W - 28L
1,355 Elo+
Party 1
Guan Yu
Guan Yu
gray sqairrel78
Guan Yu
Level 127
God Stats
4W - 2L
1,571 SR
Queue Stats
35W - 35L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
renotsmike
Kukulkan
Level 28
God Stats
7W - 11L
1,448 SR
Queue Stats
10W - 14L
1,204 Elo+
Party 1
Team Averages
Level 86
1,491 SR
1,330 Elo+

VS

Team Averages
Level 55
1,514 SR
1,405 Elo+
Freya
Freya
 
Freya
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
LiLlY_Is_A_KiTtY
Serqet
Level 83
God Stats
10W - 24L
1,424 SR
Queue Stats
311W - 364L
1,429 Elo+
Solo
Ymir
Ymir
Lilpeen19
Ymir
Level 28
God Stats
0W - 3L
1,595 SR
Queue Stats
6W - 13L
1,350 Elo+
Solo
Artemis
Artemis
MitchButkis
Artemis
Level 19
God Stats
37W - 50L
1,515 SR
Queue Stats
870W - 977L
1,295 Elo+
Solo
Nu Wa
Nu Wa
PandaBliss
Nu Wa
Level 61
God Stats
62W - 52L
1,535 SR
Queue Stats
92W - 94L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
GabART
Geb
16
0 / 2 / 18
10,792
771
5,772
13,605
14,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Lizchu21
Bakasura
19
12 / 0 / 9
13,442
960
17,072
15,601
6,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
QuiteOnebigsob
Danzaburou
18
6 / 1 / 11
11,913
851
10,476
10,428
4,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

18
7 / 5 / 8
11,973
855
10,019
15,606
6,944
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
renotsmike
Kukulkan
16
0 / 5 / 7
9,628
688
10,668
8,217
2,895
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
1 / 7 / 3
8,652
618
5,706
14,609
6,224
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
4 / 4 / 4
10,127
723
8,583
14,957
8,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
16
4 / 7 / 5
9,772
698
12,067
21,953
21,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
MitchButkis
Artemis
13
0 / 0 / 3
8,041
574
2,615
1,935
646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
16
4 / 7 / 2
10,399
743
13,196
10,744
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
25
Kills
13
13
Deaths
25
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
7
3
0.36
W
Geb
GabART
Geb
0
2
18
4.5
L
4
4
4
1.5
L
Ymir
4
7
5
0.93
W
Bakasura
Lizchu21
Bakasura
12
0
9
16.5
L
Artemis
MitchButkis
Artemis
0
0
3
1.5
L
Nu Wa
4
7
2
0.71
W
Danzaburou
QuiteOnebigsob
Danzaburou
6
1
11
11.5
W
7
5
8
2.2
W
Kukulkan
renotsmike
Kukulkan
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,007
Damage
42,167
63,457
Taken
64,198
35,108
Mitigated
40,821
17,978
Healing
7,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,706
1,784
0
3,766
14,609
6,224
0
4,873
9,244
23,609
0
W
Geb
GabART
Geb
5,772
825
0
1,367
13,605
14,209
376
4,210
9,195
14,756
0
L
8,583
2,753
522
522
14,957
8,160
0
4,722
9,884
0
25,751
L
Ymir
12,067
949
246
444
21,953
21,868
0
5,084
15,440
35,561
0
W
Bakasura
Lizchu21
Bakasura
17,072
11,988
0
7,887
15,601
6,978
4,640
7,919
7,319
0
56,710
L
Artemis
MitchButkis
Artemis
2,615
1,016
0
609
1,935
646
396
520
1,415
0
13,716
L
Nu Wa
13,196
3,771
426
882
10,744
3,923
1
1,925
8,742
39,270
0
W
Danzaburou
QuiteOnebigsob
Danzaburou
10,476
2,999
963
3,832
10,428
4,082
1,810
5,969
4,260
0
39,879
W
10,019
1,727
1,580
1,911
15,606
6,944
39
7,940
7,444
0
35,080
W
Kukulkan
renotsmike
Kukulkan
10,668
365
0
438
8,217
2,895
645
4,575
3,518
42,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,748
Gold Earned
46,991
340
Minions Killed
251
11
Camps Cleared
7
1,326,365
Distance Traveled
973,818
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,652
618
49
4
2
196,009
5
W
Geb
10,792
771
24
2
1
299,584
1
L
Serqet
10,127
723
31
2
3
274,347
4
L
Ymir
9,772
698
64
5
0
217,352
0
W
Bakasura
13,442
960
112
8
6
280,920
4
L
Artemis
8,041
574
33
2
1
94,641
2
L
Nu Wa
10,399
743
74
5
1
191,469
1
W
Danzaburou
11,913
851
63
5
3
274,177
2
W
Guan Yu
11,973
855
58
4
1
267,692
0
W
Kukulkan
9,628
688
83
6
0
203,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role