Player Matchup

Hercules
Hercules
CoomSocks
Hercules
Level 22
God Stats
2W - 2L
1,698 SR
Queue Stats
120W - 118L
1,546 Elo+
Party 2
Hades
Hades
Slaticus
Hades
Level 49
God Stats
5W - 5L
1,571 SR
Queue Stats
111W - 99L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
WhoIsSquid
Cthulhu
Level 5
God Stats
0W - 4L
1,387 SR
Queue Stats
0W - 4L
1,084 Elo+
Party 2
Team Averages
Level 25
1,552 SR
1,361 Elo+

VS

Team Averages
Level 66
1,446 SR
1,313 Elo+
Cthulhu
Cthulhu
DocyJamin
Cthulhu
Level 26
God Stats
6W - 10L
1,408 SR
Queue Stats
8W - 24L
1,187 Elo+
Party 1
Aphrodite
Aphrodite
FaithlessSorrow
Aphrodite
Level 142
God Stats
8W - 5L
1,430 SR
Queue Stats
32W - 28L
1,439 Elo+
Solo
Hou Yi
Hou Yi
Infernojac
Hou Yi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 31L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoomSocks
Hercules
17
6 / 0 / 4
13,017
592
22,227
28,255
27,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Slaticus
Hades
18
3 / 4 / 8
13,754
625
25,242
25,053
17,814
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
WhoIsSquid
Cthulhu
15
2 / 6 / 3
12,066
548
10,864
21,346
18,187
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DocyJamin
Cthulhu
15
0 / 4 / 9
13,480
613
14,339
30,535
36,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Aphrodite
FaithlessSorrow
Aphrodite
17
2 / 6 / 6
13,057
594
23,113
23,104
12,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
Infernojac
Hou Yi
17
8 / 1 / 1
14,596
663
25,808
19,312
8,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
11
Kills
10
10
Deaths
11
15
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
CoomSocks
Hercules
6
0
4
8
W
Cthulhu
DocyJamin
Cthulhu
0
4
9
1.13
W
Aphrodite
FaithlessSorrow
Aphrodite
2
6
6
0.83
W
Hou Yi
Infernojac
Hou Yi
8
1
1
8.5
L
Hades
Slaticus
Hades
3
4
8
1.75
L
Cthulhu
WhoIsSquid
Cthulhu
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,333
Damage
63,260
74,654
Taken
72,951
63,952
Mitigated
57,770
27,303
Healing
34,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
CoomSocks
Hercules
22,227
5,509
855
13,031
28,255
27,951
317
16,615
11,640
0
44,179
W
Cthulhu
DocyJamin
Cthulhu
14,339
1,148
131
1,337
30,535
36,480
1,077
16,029
14,506
30,692
0
W
Aphrodite
FaithlessSorrow
Aphrodite
23,113
1,772
11,548
13,435
23,104
12,534
52
11,333
11,771
91,371
0
W
Hou Yi
Infernojac
Hou Yi
25,808
11,737
0
8,278
19,312
8,756
2,196
8,847
10,465
0
83,237
L
Hades
Slaticus
Hades
25,242
1,509
598
10,559
25,053
17,814
448
11,190
13,863
116,636
0
L
Cthulhu
WhoIsSquid
Cthulhu
10,864
626
0
2,260
21,346
18,187
0
9,723
11,623
38,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,837
Gold Earned
41,133
225
Minions Killed
234
0
Camps Cleared
0
1,103,233
Distance Traveled
1,153,761
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,017
592
44
2
0
428,483
4
W
Cthulhu
13,480
613
31
1
0
387,527
0
W
Aphrodite
13,057
594
116
5
0
358,426
1
W
Hou Yi
14,596
663
87
4
0
407,808
6
L
Hades
13,754
625
152
7
0
364,196
5
L
Cthulhu
12,066
548
29
1
0
310,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role