Player Matchup

Fenrir
Fenrir
ChaosJourney
Fenrir
Level 144
God Stats
5W - 0L
1,475 SR
Queue Stats
38W - 19L
1,819 Elo+
Party 1
Fafnir
Fafnir
DangerousQueen
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 3L
2,007 Elo+
Party 1
Chang'e
Chang'e
FrostSnowSaxor
Chang'e
Level 133
God Stats
1W - 0L
1,610 SR
Queue Stats
36W - 19L
1,857 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sogggy
Tsukuyomi
Level 156
God Stats
1W - 0L
1,422 SR
Queue Stats
56W - 33L
1,814 Elo+
Party 1
Team Averages
Level 136
1,502 SR
1,874 Elo+

VS

Team Averages
Level 56
1,450 SR
1,304 Elo+
Sobek
Sobek
Aarontar
Sobek
Level 45
God Stats
0W - 1L
1,258 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Izanami
Izanami
DrewSmiff
Izanami
Level 48
God Stats
0W - 2L
1,626 SR
Queue Stats
9W - 26L
1,362 Elo+
Solo
Thanatos
Thanatos
Skully587
Thanatos
Level 66
God Stats
0W - 1L
1,414 SR
Queue Stats
8W - 13L
1,375 Elo+
Party 2
Kukulkan
Kukulkan
mrfluffy135
Kukulkan
Level 64
God Stats
0W - 1L
1,501 SR
Queue Stats
6W - 10L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
9 / 3 / 13
11,537
887
15,017
11,685
4,840
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 0 / 18
11,672
898
9,426
13,074
16,971
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
8 / 0 / 10
11,755
904
12,698
8,489
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Sogggy
Tsukuyomi
18
11 / 1 / 14
12,001
923
19,026
12,737
6,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aarontar
Sobek
14
1 / 7 / 0
8,738
672
6,878
20,465
16,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DrewSmiff
Izanami
13
1 / 10 / 0
8,719
671
7,082
18,779
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Skully587
Thanatos
14
2 / 9 / 1
9,456
727
4,153
12,063
4,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
mrfluffy135
Kukulkan
15
0 / 6 / 2
9,465
728
4,516
11,945
4,171
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
32
Kills
4
4
Deaths
32
55
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sobek
Aarontar
Sobek
1
7
0
0.14
W
Fenrir
9
3
13
5.17
W
4
0
18
13
L
Izanami
DrewSmiff
Izanami
1
10
0
0.1
W
8
0
10
13
L
Thanatos
Skully587
Thanatos
2
9
1
0.28
W
Tsukuyomi
Sogggy
Tsukuyomi
11
1
14
18
L
Kukulkan
mrfluffy135
Kukulkan
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,167
Damage
22,629
45,985
Taken
63,252
31,722
Mitigated
31,662
20,323
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Aarontar
Sobek
6,878
400
333
4,333
20,465
16,432
0
6,747
13,514
18,531
0
W
Fenrir
15,017
4,864
0
1,531
11,685
4,840
1,760
3,286
7,026
0
36,982
W
9,426
2,875
0
2,690
13,074
16,971
654
2,484
10,390
33,645
0
L
Izanami
DrewSmiff
Izanami
7,082
4,174
0
697
18,779
6,891
0
6,711
11,964
0
28,105
W
12,698
1,722
5,961
6,168
8,489
3,740
2,114
2,984
5,430
45,831
0
L
Thanatos
Skully587
Thanatos
4,153
600
0
2,176
12,063
4,168
0
3,608
8,283
0
14,525
W
Tsukuyomi
Sogggy
Tsukuyomi
19,026
4,898
0
3,973
12,737
6,171
1,427
2,910
9,777
0
41,341
L
Kukulkan
mrfluffy135
Kukulkan
4,516
192
0
705
11,945
4,171
0
4,705
7,084
35,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,965
Gold Earned
36,378
207
Minions Killed
172
13
Camps Cleared
7
1,122,174
Distance Traveled
722,434
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,738
672
23
2
1
176,863
1
W
Fenrir
11,537
887
36
3
6
271,710
2
W
Fafnir
11,672
898
38
3
2
281,639
2
L
Izanami
8,719
671
45
3
2
170,521
3
W
Chang'e
11,755
904
88
7
5
277,935
1
L
Thanatos
9,456
727
25
2
2
186,487
1
W
Tsukuyomi
12,001
923
45
3
0
290,890
0
L
Kukulkan
9,465
728
79
6
2
188,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role