Player Matchup

Skadi
Skadi
ChrisSaucedUp
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
LifeShredder
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,213 Elo+
Solo
Guan Yu
Guan Yu
P4Xx7K
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
ThunderGod02832
Cerberus
Level 14
God Stats
6W - 4L
1,695 SR
Queue Stats
15W - 23L
1,269 Elo+
Solo
Scylla
Scylla
pontedeacuerdo
Scylla
Level 12
God Stats
2W - 6L
1,344 SR
Queue Stats
116W - 113L
1,287 Elo+
Solo
Team Averages
Level 12
1,508 SR
1,354 Elo+

VS

Team Averages
Level 18
1,529 SR
1,402 Elo+
Olorun
Olorun
CasualCrawdad
Olorun
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,315 Elo+
Party 1
Ra
Ra
ElectedHat006
Ra
Level 12
God Stats
1W - 1L
1,293 SR
Queue Stats
2W - 2L
1,395 Elo+
Solo
Fenrir
Fenrir
EriqHunnits_YT
Fenrir
Level 15
God Stats
3W - 6L
1,337 SR
Queue Stats
13W - 22L
1,305 Elo+
Party 1
Skadi
Skadi
HeldDozer16
Skadi
Level 29
God Stats
10W - 3L
1,668 SR
Queue Stats
89W - 68L
1,353 Elo+
Solo
Apollo
Apollo
decattack09
Apollo
Level 26
God Stats
19W - 11L
1,849 SR
Queue Stats
195W - 130L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 11 / 8
9,095
455
10,648
15,163
7,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 7 / 5
8,846
442
5,058
15,612
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
P4Xx7K
Guan Yu
14
4 / 9 / 7
8,658
433
6,704
16,949
12,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
15
3 / 6 / 4
10,154
508
4,530
14,297
12,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
13 / 5 / 8
10,257
513
12,774
14,600
5,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
9,244
462
4,419
14,834
8,009
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
3 / 6 / 8
10,749
537
10,652
10,488
3,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 11 / 8
9,056
453
5,510
14,759
4,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

19
20 / 8 / 2
13,546
677
20,986
11,890
3,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
19
9 / 2 / 6
12,372
619
15,321
14,158
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
65
30
Kills
35
38
Deaths
37
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
10
6
0.4
L
6
11
8
0.91
W
3
6
8
1.17
W
2
11
8
0.55
W
20
8
2
2.63
L
4
7
5
0.93
L
Guan Yu
P4Xx7K
Guan Yu
4
9
7
0.83
L
Cerberus
3
6
4
0.83
W
Apollo
9
2
6
6
L
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,714
Damage
56,888
76,621
Taken
66,129
42,056
Mitigated
24,817
11,507
Healing
13,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,419
1,445
0
1,064
14,834
8,009
213
3,560
11,199
21,185
0
L
10,648
5,069
0
0
15,163
7,287
1,502
3,226
11,797
0
33,443
W
10,652
1,930
169
1,681
10,488
3,228
967
4,158
6,280
57,150
0
W
5,510
2,359
0
2,960
14,759
4,163
209
4,054
10,605
0
27,761
W
20,986
13,251
0
0
11,890
3,779
3,607
4,793
6,997
0
68,656
L
5,058
738
0
1,549
15,612
5,025
0
2,646
12,880
0
33,300
L
Guan Yu
P4Xx7K
Guan Yu
6,704
778
533
2,986
16,949
12,196
279
2,175
14,622
0
21,600
L
Cerberus
4,530
210
0
2,082
14,297
12,299
468
4,407
9,622
45,647
0
W
Apollo
15,321
9,862
0
7,921
14,158
5,638
7,584
739
13,269
0
93,722
L
12,774
2,496
147
4,210
14,600
5,249
973
1,971
12,629
49,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,010
Gold Earned
54,967
327
Minions Killed
453
0
Camps Cleared
0
1,598,665
Distance Traveled
1,600,999
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,244
462
37
2
0
279,043
0
L
Skadi
9,095
455
38
2
0
326,891
0
W
Ra
10,749
537
107
5
0
351,347
1
W
Fenrir
9,056
453
41
2
0
290,827
0
W
Skadi
13,546
677
117
6
0
328,845
0
L
Thor
8,846
442
54
3
0
278,840
0
L
Guan Yu
8,658
433
25
1
0
344,412
0
L
Cerberus
10,154
508
125
6
0
333,201
0
W
Apollo
12,372
619
151
8
0
350,937
4
L
Scylla
10,257
513
85
4
0
315,321
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role