Player Matchup

Fenrir
Fenrir
HellbrokenVoid
Fenrir
Level 27
God Stats
4W - 4L
1,366 SR
Queue Stats
353W - 330L
1,431 Elo+
Solo
Cthulhu
Cthulhu
KazokuLUFFY8
Cthulhu
Level 12
God Stats
14W - 8L
1,715 SR
Queue Stats
207W - 257L
1,389 Elo+
Solo
Kukulkan
Kukulkan
Phantomphinex15
Kukulkan
Level 3
God Stats
0W - 2L
1,264 SR
Queue Stats
606W - 663L
1,135 Elo+
Solo
Amaterasu
Amaterasu
Trap floe
Amaterasu
Level 23
God Stats
2W - 4L
1,497 SR
Queue Stats
402W - 459L
1,408 Elo+
Solo
Neith
Neith
kyshaun1
Neith
Level 4
God Stats
1W - 1L
1,741 SR
Queue Stats
3W - 6L
1,387 Elo+
Solo
Team Averages
Level 14
1,517 SR
1,350 Elo+

VS

Team Averages
Level 25
1,507 SR
1,433 Elo+
Ao Kuang
Ao Kuang
Creaper4
Ao Kuang
Level 29
God Stats
31W - 23L
1,635 SR
Queue Stats
91W - 82L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
DCbro28989
Cthulhu
Level 28
God Stats
4W - 3L
1,378 SR
Queue Stats
72W - 70L
1,487 Elo+
Party 2
Hou Yi
Hou Yi
DecidedTen86
Hou Yi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 63L
1,461 Elo+
Party 1
Nu Wa
Nu Wa
NightmareFiend9
Nu Wa
Level 24
God Stats
5W - 5L
1,606 SR
Queue Stats
36W - 43L
1,301 Elo+
Party 1
Nemesis
Nemesis
fire_blaster54
Nemesis
Level 18
God Stats
7W - 9L
1,419 SR
Queue Stats
20W - 26L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 0
13,830
532
20,659
25,256
13,584
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KazokuLUFFY8
Cthulhu
16
7 / 5 / 9
11,290
434
19,846
25,434
29,025
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
15
2 / 10 / 2
9,876
380
13,133
15,385
6,828
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Amaterasu
Trap floe
Amaterasu
16
1 / 8 / 7
10,298
396
11,327
26,754
22,154
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
kyshaun1
Neith
15
3 / 8 / 3
10,366
399
10,015
16,342
6,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Creaper4
Ao Kuang
20
25 / 2 / 4
15,470
595
37,398
20,617
9,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
DCbro28989
Cthulhu
20
4 / 3 / 15
13,271
510
12,985
34,644
28,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
17
4 / 4 / 9
11,784
453
15,437
17,265
7,166
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 7 / 3
10,105
389
9,124
14,124
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
2 / 7 / 9
11,522
443
7,388
18,985
7,725
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
76
22
Kills
36
36
Deaths
23
21
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Creaper4
Ao Kuang
25
2
4
13.5
W
Cthulhu
DCbro28989
Cthulhu
4
3
15
3.83
W
Hou Yi
4
4
9
2.13
L
9
5
0
1.8
L
Cthulhu
KazokuLUFFY8
Cthulhu
7
5
9
2.3
W
1
7
3
0.36
L
Kukulkan
2
10
2
0.3
L
Amaterasu
Trap floe
Amaterasu
1
8
7
0.56
W
2
7
9
0.93
L
Neith
kyshaun1
Neith
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,980
Damage
82,332
109,171
Taken
105,635
78,152
Mitigated
57,787
21,192
Healing
34,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Creaper4
Ao Kuang
37,398
11,214
0
9,892
20,617
9,338
3,501
4,910
15,482
78,275
0
W
Cthulhu
DCbro28989
Cthulhu
12,985
1,802
583
16,825
34,644
28,835
2,843
8,637
25,500
75,250
0
W
Hou Yi
15,437
8,320
0
6,237
17,265
7,166
4,237
6,883
10,057
0
68,274
L
20,659
7,638
0
10,444
25,256
13,584
0
11,915
13,091
0
120,402
L
Cthulhu
KazokuLUFFY8
Cthulhu
19,846
1,720
0
4,269
25,434
29,025
86
12,682
12,566
46,226
0
W
9,124
3,047
0
0
14,124
4,723
2,669
4,369
9,450
41,311
0
L
Kukulkan
13,133
2,177
0
0
15,385
6,828
0
8,328
7,007
55,217
0
L
Amaterasu
Trap floe
Amaterasu
11,327
5,651
0
5,188
26,754
22,154
774
16,123
10,256
0
50,124
W
7,388
4,532
0
1,044
18,985
7,725
862
7,038
11,847
0
41,378
L
Neith
kyshaun1
Neith
10,015
3,975
0
1,291
16,342
6,561
676
9,589
6,678
0
51,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,660
Gold Earned
62,152
474
Minions Killed
431
0
Camps Cleared
0
2,135,627
Distance Traveled
2,383,384
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
15,470
595
83
3
0
530,858
5
W
Cthulhu
13,271
510
121
5
0
480,029
2
W
Hou Yi
11,784
453
101
4
0
464,443
5
L
Fenrir
13,830
532
188
7
0
463,787
1
L
Cthulhu
11,290
434
37
1
0
505,145
1
W
Nu Wa
10,105
389
52
2
0
435,322
0
L
Kukulkan
9,876
380
82
3
0
408,677
0
L
Amaterasu
10,298
396
54
2
0
385,730
0
W
Nemesis
11,522
443
74
3
0
472,732
0
L
Neith
10,366
399
113
4
0
372,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role