Player Matchup

Scylla
Scylla
Brodermax
Scylla
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
FlippyDaPandaxD
Sobek
Level 69
God Stats
2W - 1L
1,539 SR
Queue Stats
28W - 18L
1,661 Elo+
Party 3
Thanatos
Thanatos
GOKENT4
Thanatos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LICONX
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
TrinicatexD
Anhur
Level 89
God Stats
4W - 1L
1,562 SR
Queue Stats
30W - 17L
1,694 Elo+
Party 3
Team Averages
Level 122
1,520 SR
1,571 Elo+

VS

Team Averages
Level 123
1,639 SR
1,555 Elo+
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kali
Kali
ChaoticBubbles
Kali
Level 119
God Stats
4W - 3L
1,873 SR
Queue Stats
93W - 72L
1,628 Elo+
Party 2
Mulan
Mulan
Regrèt
Mulan
Level 125
God Stats
7W - 5L
1,758 SR
Queue Stats
31W - 30L
1,566 Elo+
Party 4
Tiamat
Tiamat
monckeyy
Tiamat
Level 121
God Stats
8W - 8L
1,565 SR
Queue Stats
56W - 49L
1,475 Elo+
Party 2
Zeus
Zeus
ÅRCHFIEND
Zeus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 43L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brodermax
Scylla
14
2 / 1 / 6
8,555
535
7,772
7,859
2,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 1 / 12
9,076
567
4,384
11,481
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
GOKENT4
Thanatos
16
8 / 2 / 6
9,611
601
7,782
13,991
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
LICONX
Hercules
16
5 / 0 / 5
9,902
619
12,066
15,034
13,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
10 / 1 / 6
9,385
587
13,544
11,514
4,654
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 6 / 1
6,730
421
2,269
12,194
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 6 / 3
7,719
482
5,528
13,663
5,709
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mulan
Regrèt
Mulan
13
1 / 5 / 0
7,867
492
6,758
14,854
9,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tiamat
monckeyy
Tiamat
12
1 / 6 / 0
7,203
450
5,054
9,930
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 7 / 0
7,649
478
9,451
9,703
1,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
29
Kills
5
5
Deaths
30
35
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
W
Scylla
Brodermax
Scylla
2
1
6
5
L
1
6
3
0.42
W
4
1
12
10
W
Thanatos
GOKENT4
Thanatos
8
2
6
5.5
W
Hercules
LICONX
Hercules
5
0
5
7.5
L
Mulan
Regrèt
Mulan
1
5
0
0.2
W
10
1
6
13
L
Tiamat
monckeyy
Tiamat
1
6
0
0.17
L
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,548
Damage
29,060
59,879
Taken
60,344
35,368
Mitigated
28,107
33,978
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,269
179
214
2,405
12,194
6,672
0
1,986
10,190
19,351
0
W
Scylla
Brodermax
Scylla
7,772
213
0
1,405
7,859
2,578
290
1,812
6,022
52,529
0
L
5,528
2,537
0
2,746
13,663
5,709
0
3,117
10,440
0
48,333
W
4,384
103
0
4,724
11,481
10,035
112
3,124
8,357
20,290
0
W
Thanatos
GOKENT4
Thanatos
7,782
1,849
0
12,924
13,991
5,057
0
4,832
9,109
0
58,136
W
Hercules
LICONX
Hercules
12,066
4,557
0
8,222
15,034
13,044
157
2,263
12,321
18
60,035
L
Mulan
Regrèt
Mulan
6,758
840
0
5,892
14,854
9,444
0
1,483
13,289
0
43,926
W
13,544
9,054
0
6,703
11,514
4,654
2,762
4,743
6,771
0
68,815
L
Tiamat
monckeyy
Tiamat
5,054
117
0
1,938
9,930
4,651
486
3,307
6,410
41,003
0
L
9,451
1,933
0
1,619
9,703
1,631
0
1,862
7,841
35,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
37,168
447
Minions Killed
371
0
Camps Cleared
0
1,642,589
Distance Traveled
1,470,093
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,730
421
32
2
0
330,387
5
W
Scylla
8,555
535
88
6
0
341,306
4
L
Kali
7,719
482
77
5
0
322,729
2
W
Sobek
9,076
567
27
2
0
341,181
5
W
Thanatos
9,611
601
114
7
0
334,510
8
W
Hercules
9,902
619
105
7
0
339,325
7
L
Mulan
7,867
492
100
6
0
313,181
4
W
Anhur
9,385
587
113
7
0
286,267
1
L
Tiamat
7,203
450
92
6
0
237,181
1
L
Zeus
7,649
478
70
4
0
266,615
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role