Player Matchup

Ra
Ra
Emulation2002
Ra
Level 49
God Stats
18W - 13L
1,586 SR
Queue Stats
293W - 235L
1,509 Elo+
Party 1
Chaac
Chaac
NinjaWarriors010
Chaac
Level 59
God Stats
7W - 3L
1,697 SR
Queue Stats
244W - 222L
1,593 Elo+
Party 1
Cerberus
Cerberus
stcftrapgodaphro
Cerberus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,228 Elo+
Solo
Team Averages
Level 88
1,594 SR
1,443 Elo+

VS

Team Averages
Level 99
1,461 SR
1,409 Elo+
Ra
Ra
B00G3MZ
Ra
Level 156
God Stats
10W - 12L
1,298 SR
Queue Stats
310W - 367L
1,444 Elo+
Solo
Horus
Horus
DoinkinDonuts1
Horus
Level 81
God Stats
9W - 7L
1,432 SR
Queue Stats
131W - 189L
1,397 Elo+
Party 2
Kali
Kali
hoskinsaw
Kali
Level 61
God Stats
4W - 2L
1,655 SR
Queue Stats
135W - 188L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
11,393
670
7,945
9,476
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 9
11,735
690
18,105
18,448
19,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 10
11,146
656
9,937
15,901
10,322
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
10,054
591
15,694
13,035
5,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 3
9,439
555
7,432
17,506
14,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kali
12
2 / 7 / 1
10,419
613
6,952
13,254
6,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
15
Kills
3
3
Deaths
15
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
4
3
0.38
W
5
1
10
10
W
6
1
9
10.5
L
Kali
2
7
1
0.36
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,987
Damage
30,078
43,825
Taken
43,795
33,766
Mitigated
25,540
22,482
Healing
18,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,694
1,857
3,388
3,125
13,035
5,226
116
4,600
8,331
80,762
0
L
7,432
3,826
3,827
5,499
17,506
14,270
0
6,986
10,312
69
14,350
W
7,945
1,842
4,670
5,516
9,476
3,764
837
5,217
4,259
54,626
0
W
18,105
4,291
0
7,436
18,448
19,680
887
4,451
13,997
188
45,326
L
Kali
6,952
1,850
147
2,101
13,254
6,044
0
6,082
6,990
0
43,092
W
9,937
458
477
4,383
15,901
10,322
719
6,146
9,755
35,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,274
Gold Earned
29,912
207
Minions Killed
194
0
Camps Cleared
0
967,230
Distance Traveled
842,778
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,054
591
136
8
0
275,592
6
L
Horus
9,439
555
10
1
0
320,442
3
W
Ra
11,393
670
101
6
0
329,138
1
W
Chaac
11,735
690
53
3
0
321,556
0
L
Kali
10,419
613
48
3
0
246,744
0
W
Cerberus
11,146
656
53
3
0
316,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role