Player Matchup

Cupid
Cupid
Arrow_Valion
Cupid
Level 120
God Stats
1W - 4L
1,391 SR
Queue Stats
14W - 14L
1,569 Elo+
Party 2
Yemoja
Yemoja
Croonwelll
Yemoja
Level 15
God Stats
4W - 3L
1,593 SR
Queue Stats
11W - 13L
1,558 Elo+
Party 2
Arachne
Arachne
Dorigant
Arachne
Level 148
God Stats
5W - 7L
1,874 SR
Queue Stats
498W - 512L
1,453 Elo+
Party 2
Tiamat
Tiamat
Orli_kde
Tiamat
Level 144
God Stats
9W - 11L
1,533 SR
Queue Stats
515W - 544L
1,570 Elo+
Party 2
Thor
Thor
QuetzalPlayFB
Thor
Level 15
God Stats
0W - 2L
1,455 SR
Queue Stats
7W - 10L
1,520 Elo+
Party 2
Team Averages
Level 88
1,569 SR
1,534 Elo+

VS

Team Averages
Level 53
1,492 SR
1,592 Elo+
Fafnir
Fafnir
BaAsTarD cL
Fafnir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
494W - 434L
1,595 Elo+
Party 1
Xbalanque
Xbalanque
ImDragonite
Xbalanque
Level 44
God Stats
4W - 3L
1,688 SR
Queue Stats
120W - 51L
1,724 Elo+
Solo
Chaac
Chaac
LTMemories
Chaac
Level 21
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 204L
1,590 Elo+
Party 1
Nemesis
Nemesis
jubxyz
Nemesis
Level 25
God Stats
10W - 11L
1,273 SR
Queue Stats
68W - 64L
1,550 Elo+
Party 3
Eset
Eset
petmyfish
Eset
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,716
429
3,189
6,434
1,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Croonwelll
Yemoja
8
0 / 2 / 1
4,810
437
1,616
5,974
2,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Dorigant
Arachne
9
1 / 4 / 0
5,461
496
2,244
8,541
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
Orli_kde
Tiamat
8
1 / 5 / 0
5,240
476
3,729
5,889
2,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 3 / 0
5,197
472
698
4,447
1,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 2 / 5
6,630
603
2,281
6,670
5,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Xbalanque
ImDragonite
Xbalanque
11
4 / 1 / 2
6,372
579
9,132
7,443
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
11
3 / 0 / 3
6,448
586
3,572
5,677
4,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
jubxyz
Nemesis
11
2 / 1 / 6
6,825
620
3,204
6,372
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eset
13
7 / 0 / 0
7,957
723
4,446
4,682
1,609
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
16
16
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Fafnir
0
2
5
1.25
L
Yemoja
Croonwelll
Yemoja
0
2
1
0.25
L
Arachne
Dorigant
Arachne
1
4
0
0.25
W
Xbalanque
ImDragonite
Xbalanque
4
1
2
5
W
Chaac
3
0
3
4.5
L
Tiamat
Orli_kde
Tiamat
1
5
0
0.2
L
1
3
0
0.33
W
Nemesis
jubxyz
Nemesis
2
1
6
5
W
Eset
7
0
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,476
Damage
22,635
31,285
Taken
30,844
11,389
Mitigated
16,079
7,151
Healing
11,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,189
1,785
800
2,434
6,434
1,513
0
569
5,840
0
21,586
W
Fafnir
2,281
265
0
2,028
6,670
5,062
96
998
5,652
11,509
0
L
Yemoja
Croonwelll
Yemoja
1,616
310
473
930
5,974
2,456
0
1,125
4,849
11,196
0
L
Arachne
Dorigant
Arachne
2,244
1,527
0
1,942
8,541
3,302
0
2,102
6,414
0
27,658
W
Xbalanque
ImDragonite
Xbalanque
9,132
4,385
0
4,191
7,443
2,194
834
1,177
6,200
0
51,673
W
Chaac
3,572
319
0
2,658
5,677
4,932
170
208
5,463
1,861
23,889
L
Tiamat
Orli_kde
Tiamat
3,729
487
0
572
5,889
2,769
0
3,111
2,768
22,028
0
L
698
82
0
0
4,447
1,349
0
203
4,094
0
13,797
W
Nemesis
jubxyz
Nemesis
3,204
1,533
0
1,093
6,372
2,282
146
898
5,368
0
38,133
W
Eset
4,446
637
157
1,265
4,682
1,609
62
1,564
2,816
53,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,424
Gold Earned
34,232
194
Minions Killed
351
0
Camps Cleared
0
1,016,162
Distance Traveled
1,074,977
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
4,716
429
35
3
0
181,983
1
W
Fafnir
6,630
603
12
1
0
203,203
2
L
Yemoja
4,810
437
18
2
0
182,259
0
L
Arachne
5,461
496
54
5
0
233,109
1
W
Xbalanque
6,372
579
101
9
0
185,421
2
W
Chaac
6,448
586
40
4
0
215,599
0
L
Tiamat
5,240
476
52
5
0
208,952
4
L
Thor
5,197
472
35
3
0
209,859
0
W
Nemesis
6,825
620
74
7
0
244,452
3
W
Eset
7,957
723
124
11
0
226,302
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role