Player Matchup

Terra
Terra
Droeseph4Dead
Terra
Level 89
God Stats
35W - 41L
1,604 SR
Queue Stats
41W - 46L
1,566 Elo+
Solo
Olorun
Olorun
Lakeside1side
Olorun
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
138W - 155L
1,530 Elo+
Solo
Skadi
Skadi
llSpaCentll
Skadi
Level 83
God Stats
0W - 1L
1,228 SR
Queue Stats
1W - 2L
1,556 Elo+
Solo
Team Averages
Level 93
1,444 SR
1,551 Elo+

VS

Team Averages
Level 78
1,451 SR
1,560 Elo+
Yemoja
Yemoja
Frayodzilla
Yemoja
Level 49
God Stats
5W - 1L
1,546 SR
Queue Stats
32W - 18L
1,591 Elo+
Party 1
Chang'e
Chang'e
LunaticMiura
Chang'e
Level 66
God Stats
4W - 1L
1,308 SR
Queue Stats
84W - 49L
1,591 Elo+
Party 1
Izanami
Izanami
xXDiegoNooBXx
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 2
8,720
623
9,695
17,200
12,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 5
8,661
619
9,186
11,916
4,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 3 / 3
8,417
601
5,310
7,555
2,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
5 / 2 / 5
10,689
764
7,576
10,813
11,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
LunaticMiura
Chang'e
13
2 / 2 / 7
9,418
673
8,898
11,412
4,590
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
3 / 2 / 5
9,758
697
12,263
11,107
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
10
10
Deaths
6
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
W
Yemoja
5
2
5
3.75
L
1
1
5
3.5
W
Chang'e
LunaticMiura
Chang'e
2
2
7
2.75
L
2
3
3
1.17
W
Izanami
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,191
Damage
28,737
36,671
Taken
33,332
18,888
Mitigated
19,803
12,054
Healing
17,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,695
1,126
2,273
5,188
17,200
12,300
0
7,118
10,082
33,751
2,419
W
Yemoja
7,576
1,902
4,214
2,186
10,813
11,004
342
6,443
4,370
19,259
0
L
9,186
5,176
423
3,166
11,916
4,207
70
6,776
5,140
32,543
0
W
Chang'e
LunaticMiura
Chang'e
8,898
1,068
4,407
5,310
11,412
4,590
91
5,611
5,801
39,084
0
L
5,310
1,894
0
1,004
7,555
2,381
200
2,646
4,909
0
22,607
W
Izanami
12,263
8,681
0
1,845
11,107
4,209
2,525
6,771
4,336
0
70,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,798
Gold Earned
29,865
134
Minions Killed
169
0
Camps Cleared
0
649,350
Distance Traveled
634,349
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,720
623
57
4
0
268,805
3
W
Yemoja
10,689
764
22
2
0
194,292
2
L
Olorun
8,661
619
43
3
0
231,341
0
W
Chang'e
9,418
673
58
4
0
232,344
2
L
Skadi
8,417
601
34
2
0
149,204
1
W
Izanami
9,758
697
89
6
0
207,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role