Player Matchup

Jormungandr
Jormungandr
Boyblue911
Jormungandr
Level 28
God Stats
16W - 8L
1,868 SR
Queue Stats
202W - 172L
1,468 Elo+
Party 1
Tiamat
Tiamat
Lunar25bloodborn
Tiamat
Level 26
God Stats
61W - 54L
1,470 SR
Queue Stats
173W - 189L
1,376 Elo+
Party 2
Hercules
Hercules
RovertKnight
Hercules
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TREMAN14
Fenrir
Level 22
God Stats
41W - 29L
1,591 SR
Queue Stats
182W - 173L
1,516 Elo+
Party 1
Jing Wei
Jing Wei
zerojoker234
Jing Wei
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 22
1,586 SR
1,472 Elo+

VS

Team Averages
Level 24
1,447 SR
1,445 Elo+
Kukulkan
Kukulkan
SONofSHOTCALLER
Kukulkan
Level 4
God Stats
0W - 3L
1,228 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Susano
Susano
V KApTin DimEs
Susano
Level 41
God Stats
4W - 11L
1,500 SR
Queue Stats
26W - 41L
1,370 Elo+
Party 3
Ymir
Ymir
v KApTin Chaos
Ymir
Level 38
God Stats
9W - 14L
1,340 SR
Queue Stats
50W - 65L
1,432 Elo+
Party 3
Zeus
Zeus
v KApTin RHiNo
Zeus
Level 8
God Stats
9W - 8L
1,584 SR
Queue Stats
26W - 21L
1,533 Elo+
Party 3
Arachne
Arachne
v KApTin SAuCy
Arachne
Level 30
God Stats
9W - 5L
1,584 SR
Queue Stats
56W - 50L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Boyblue911
Jormungandr
18
10 / 0 / 18
11,767
1,177
16,974
10,186
10,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 3 / 18
9,871
987
11,335
8,069
6,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
RovertKnight
Hercules
16
1 / 7 / 19
9,737
974
9,064
17,818
16,357
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
TREMAN14
Fenrir
18
14 / 1 / 9
12,395
1,240
13,687
14,483
7,650
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
zerojoker234
Jing Wei
17
6 / 0 / 14
10,695
1,070
10,937
8,856
3,165
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

282

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 12 / 7
8,555
856
2,029
15,496
5,747
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 5 / 5
9,634
963
10,413
11,596
4,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 4 / 7
8,926
893
11,739
13,468
9,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 7 / 10
9,524
952
13,733
10,036
3,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 6 / 3
10,754
1,075
16,992
20,108
8,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
33
Kills
11
11
Deaths
34
78
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Boyblue911
Jormungandr
10
0
18
19
W
2
3
18
3.67
W
Hercules
RovertKnight
Hercules
1
7
19
1.5
L
Kukulkan
0
12
7
0.29
W
Fenrir
TREMAN14
Fenrir
14
1
9
18.5
L
3
5
5
1.1
L
0
4
7
0.88
L
1
7
10
0.86
L
7
6
3
1.42
W
Jing Wei
zerojoker234
Jing Wei
6
0
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,997
Damage
54,906
59,412
Taken
70,704
44,309
Mitigated
31,488
9,088
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Boyblue911
Jormungandr
16,974
3,043
441
1,328
10,186
10,275
0
5,742
4,444
50,022
0
W
11,335
443
0
924
8,069
6,862
0
3,872
4,197
24,734
0
W
Hercules
RovertKnight
Hercules
9,064
2,643
0
4,979
17,818
16,357
0
8,732
9,086
257
17,815
L
Kukulkan
2,029
398
0
0
15,496
5,747
0
5,775
9,625
4,465
0
W
Fenrir
TREMAN14
Fenrir
13,687
6,771
0
1,416
14,483
7,650
0
5,878
8,605
0
21,427
L
10,413
1,990
0
135
11,596
4,404
0
4,922
6,549
0
27,054
L
11,739
731
0
0
13,468
9,322
0
6,774
6,473
28,187
0
L
13,733
3,391
0
0
10,036
3,582
0
2,213
7,723
32,679
0
L
16,992
13,674
0
6,673
20,108
8,433
0
8,065
11,876
0
25,932
W
Jing Wei
zerojoker234
Jing Wei
10,937
9,780
0
0
8,856
3,165
0
3,277
5,579
0
30,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,465
Gold Earned
47,393
199
Minions Killed
132
6
Camps Cleared
5
893,706
Distance Traveled
860,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,767
1,177
73
7
0
169,402
0
W
Tiamat
9,871
987
34
3
2
153,569
0
W
Hercules
9,737
974
21
2
0
140,816
0
L
Kukulkan
8,555
856
3
0
0
149,486
0
W
Fenrir
12,395
1,240
27
3
1
220,858
0
L
Susano
9,634
963
32
3
0
188,204
0
L
Ymir
8,926
893
35
4
3
161,492
0
L
Zeus
9,524
952
41
4
1
157,353
0
L
Arachne
10,754
1,075
21
2
1
203,664
0
W
Jing Wei
10,695
1,070
44
4
3
209,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role