Player Matchup

Danzaburou
Danzaburou
OnlySmiles
Danzaburou
Level 140
God Stats
4W - 1L
1,649 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 3
Mercury
Mercury
VibeRaiders
Mercury
Level 69
God Stats
4W - 5L
1,610 SR
Queue Stats
63W - 71L
1,436 Elo+
Party 2
Bellona
Bellona
XaviersXenium
Bellona
Level 17
God Stats
1W - 2L
1,278 SR
Queue Stats
12W - 10L
1,622 Elo+
Party 3
Ganesha
Ganesha
beefsweats
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 112L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
phatkittttylips
Nu Wa
Level 49
God Stats
55W - 54L
1,538 SR
Queue Stats
71W - 80L
1,475 Elo+
Party 3
Team Averages
Level 58
1,515 SR
1,521 Elo+

VS

Team Averages
Level 90
1,575 SR
1,592 Elo+
Vamana
Vamana
BlenderSplendor
Vamana
Level 108
God Stats
1W - 0L
1,778 SR
Queue Stats
534W - 398L
1,668 Elo+
Party 1
Zhong Kui
Zhong Kui
WTFJungleRotate
Zhong Kui
Level 157
God Stats
3W - 0L
1,266 SR
Queue Stats
351W - 239L
1,626 Elo+
Party 1
Ares
Ares
cantSUPP
Ares
Level 22
God Stats
5W - 2L
1,834 SR
Queue Stats
176W - 87L
1,708 Elo+
Party 1
Heimdallr
Heimdallr
loganleez
Heimdallr
Level 37
God Stats
45W - 48L
1,497 SR
Queue Stats
325W - 348L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
warpaint08
Sun Wukong
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
OnlySmiles
Danzaburou
20
14 / 6 / 2
16,058
574
21,021
22,375
11,411
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
VibeRaiders
Mercury
15
0 / 10 / 4
10,837
387
4,982
27,521
12,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
20
6 / 4 / 4
14,645
523
18,079
25,396
29,407
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ganesha
beefsweats
Ganesha
17
0 / 8 / 12
12,083
432
9,204
24,073
24,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 10 / 6
11,826
422
8,408
14,616
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 10
18,478
660
26,388
32,990
22,124
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
WTFJungleRotate
Zhong Kui
20
15 / 1 / 10
17,276
617
26,629
16,676
14,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
18
3 / 5 / 14
13,927
497
4,529
21,240
26,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heimdallr
loganleez
Heimdallr
19
2 / 7 / 9
13,888
496
10,960
17,441
8,949
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
warpaint08
Sun Wukong
20
0 / 2 / 9
15,738
562
8,493
21,391
22,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
89
21
Kills
37
38
Deaths
21
28
Assists
52
Player
Kills
Deaths
Assists
KDA
W
17
6
10
3.67
L
Danzaburou
OnlySmiles
Danzaburou
14
6
2
2.5
L
Mercury
VibeRaiders
Mercury
0
10
4
0.2
W
Zhong Kui
WTFJungleRotate
Zhong Kui
15
1
10
20
L
Bellona
6
4
4
2
L
Ganesha
beefsweats
Ganesha
0
8
12
0.75
W
Ares
3
5
14
2
W
Heimdallr
loganleez
Heimdallr
2
7
9
0.93
L
1
10
6
0.4
W
Sun Wukong
warpaint08
Sun Wukong
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,694
Damage
76,999
113,981
Taken
109,738
84,285
Mitigated
95,064
23,437
Healing
39,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,388
20,427
0
10,589
32,990
22,124
2,632
3,447
29,391
0
154,821
L
Danzaburou
OnlySmiles
Danzaburou
21,021
12,020
0
6,365
22,375
11,411
410
5,273
17,102
0
145,967
L
Mercury
VibeRaiders
Mercury
4,982
2,443
0
5,421
27,521
12,167
73
9,703
17,818
0
68,003
W
Zhong Kui
WTFJungleRotate
Zhong Kui
26,629
1,093
0
13,143
16,676
14,958
2,798
3,324
13,100
118,461
0
L
Bellona
18,079
4,632
0
6,984
25,396
29,407
649
5,347
20,049
10,738
88,745
L
Ganesha
beefsweats
Ganesha
9,204
1,105
0
3,206
24,073
24,762
144
8,502
15,568
35,872
0
W
Ares
4,529
165
0
4,064
21,240
26,707
624
6,277
14,711
21,069
0
W
Heimdallr
loganleez
Heimdallr
10,960
5,346
0
2,411
17,441
8,949
5,478
4,295
13,032
0
86,429
L
8,408
848
0
1,461
14,616
6,538
0
8,808
5,808
60,219
0
W
Sun Wukong
warpaint08
Sun Wukong
8,493
833
0
8,963
21,391
22,326
3,137
1,899
19,424
0
145,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,449
Gold Earned
79,307
643
Minions Killed
723
0
Camps Cleared
0
2,809,129
Distance Traveled
2,767,821
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
18,478
660
159
6
0
561,825
0
L
Danzaburou
16,058
574
194
7
0
509,457
11
L
Mercury
10,837
387
120
4
0
554,102
5
W
Zhong Kui
17,276
617
173
6
0
555,728
7
L
Bellona
14,645
523
191
7
0
602,785
5
L
Ganesha
12,083
432
9
0
0
630,532
7
W
Ares
13,927
497
21
1
0
556,482
5
W
Heimdallr
13,888
496
146
5
0
558,077
3
L
Nu Wa
11,826
422
129
5
0
512,253
9
W
Sun Wukong
15,738
562
224
8
0
535,709
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role