Player Matchup

Ymir
Ymir
DBTuck_12
Ymir
Level 27
God Stats
1W - 0L
1,728 SR
Queue Stats
17W - 2L
1,676 Elo+
Party 1
Fenrir
Fenrir
Halanex
Fenrir
Level 153
God Stats
3W - 2L
1,754 SR
Queue Stats
224W - 141L
1,617 Elo+
Party 1
Chronos
Chronos
JaggedJaw
Chronos
Level 128
God Stats
2W - 0L
1,703 SR
Queue Stats
137W - 83L
1,696 Elo+
Party 1
Athena
Athena
TheHoneyBadge24
Athena
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 80L
1,628 Elo+
Party 1
Hera
Hera
victorloquillo
Hera
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 83L
1,525 Elo+
Solo
Team Averages
Level 91
1,637 SR
1,628 Elo+

VS

Team Averages
Level 88
1,529 SR
1,732 Elo+
Sobek
Sobek
CuLow
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
DexTroyPatrick
Sun Wukong
Level 129
God Stats
0W - 1L
1,373 SR
Queue Stats
31W - 12L
1,693 Elo+
Party 2
Danzaburou
Danzaburou
Rorucho
Danzaburou
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 2L
1,954 Elo+
Party 2
Cabrakan
Cabrakan
Tox1c Jolyne
Cabrakan
Level 126
God Stats
0W - 1L
1,771 SR
Queue Stats
10W - 3L
1,810 Elo+
Party 2
Serqet
Serqet
Tox1c Knight
Serqet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,746 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 6 / 17
10,051
718
7,855
21,216
20,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Halanex
Fenrir
18
5 / 4 / 17
11,280
806
15,165
14,940
15,547
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
JaggedJaw
Chronos
19
9 / 4 / 8
11,443
817
21,560
19,981
11,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
5 / 5 / 15
11,045
789
15,064
21,210
26,416
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
6 / 5 / 14
11,307
808
24,274
13,278
7,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CuLow
Sobek
18
4 / 4 / 13
11,258
804
18,234
23,737
29,511
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
DexTroyPatrick
Sun Wukong
17
7 / 6 / 11
10,326
738
21,292
21,285
18,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Rorucho
Danzaburou
18
5 / 4 / 13
11,004
786
19,304
18,956
10,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Tox1c Jolyne
Cabrakan
17
6 / 4 / 12
10,036
717
12,108
20,726
17,003
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
14
2 / 8 / 10
8,623
616
5,777
13,555
6,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
83
26
Kills
24
24
Deaths
26
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sobek
CuLow
Sobek
4
4
13
2.63
W
Ymir
1
6
17
1.58
L
Sun Wukong
DexTroyPatrick
Sun Wukong
7
6
11
2.08
W
Fenrir
Halanex
Fenrir
5
4
17
3.38
W
Chronos
JaggedJaw
Chronos
9
4
8
3.25
L
Danzaburou
Rorucho
Danzaburou
5
4
13
2.88
W
5
5
15
2.5
L
Cabrakan
Tox1c Jolyne
Cabrakan
6
4
12
3
L
Serqet
2
8
10
0.88
W
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,918
Damage
76,715
90,625
Taken
98,259
80,977
Mitigated
82,694
25,560
Healing
47,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
CuLow
Sobek
18,234
897
2,759
11,499
23,737
29,511
37
14,890
8,847
28,472
0
W
Ymir
7,855
1,259
33
1,160
21,216
20,549
286
7,316
13,264
16,280
0
L
Sun Wukong
DexTroyPatrick
Sun Wukong
21,292
3,162
2,022
6,966
21,285
18,899
0
15,164
6,121
573
36,411
W
Fenrir
Halanex
Fenrir
15,165
3,568
3,554
2,955
14,940
15,547
200
6,325
8,429
0
21,297
W
Chronos
JaggedJaw
Chronos
21,560
8,207
3,761
5,354
19,981
11,241
3,190
6,079
13,704
45,580
0
L
Danzaburou
Rorucho
Danzaburou
19,304
5,722
1,600
8,892
18,956
10,465
1,003
14,009
4,947
0
53,534
W
15,064
2,666
923
2,002
21,210
26,416
0
7,485
13,617
23,550
0
L
Cabrakan
Tox1c Jolyne
Cabrakan
12,108
2,278
2,518
8,948
20,726
17,003
275
15,898
4,828
16,323
0
L
Serqet
5,777
364
1,257
1,310
13,555
6,816
337
8,792
4,763
0
7,608
W
24,274
7,879
3,305
2,513
13,278
7,224
2,042
3,642
9,580
47,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,126
Gold Earned
51,247
142
Minions Killed
129
0
Camps Cleared
0
1,281,098
Distance Traveled
1,219,463
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,258
804
21
2
0
272,927
1
W
Ymir
10,051
718
15
1
0
238,237
0
L
Sun Wukong
10,326
738
39
3
0
218,212
2
W
Fenrir
11,280
806
18
1
0
275,485
2
W
Chronos
11,443
817
45
3
0
276,828
3
L
Danzaburou
11,004
786
62
4
0
231,559
0
W
Athena
11,045
789
14
1
0
251,136
0
L
Cabrakan
10,036
717
2
0
0
251,163
0
L
Serqet
8,623
616
5
0
0
245,602
0
W
Hera
11,307
808
50
4
0
239,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role