Player Matchup

King Arthur
King Arthur
Neonicon11
King Arthur
Level 17
God Stats
11W - 14L
1,486 SR
Queue Stats
95W - 112L
1,441 Elo+
Solo
Ra
Ra
Phantom Nova00
Ra
Level 29
God Stats
6W - 1L
1,862 SR
Queue Stats
44W - 51L
1,529 Elo+
Solo
Xbalanque
Xbalanque
SCARFIXER
Xbalanque
Level 27
God Stats
3W - 2L
1,382 SR
Queue Stats
64W - 63L
1,573 Elo+
Party 2
Cabrakan
Cabrakan
Willaracha
Cabrakan
Level 14
God Stats
2W - 1L
1,541 SR
Queue Stats
14W - 8L
1,576 Elo+
Solo
Nemesis
Nemesis
きゃたぴ
Nemesis
Level 24
God Stats
23W - 30L
1,477 SR
Queue Stats
27W - 39L
1,417 Elo+
Party 2
Team Averages
Level 22
1,549 SR
1,507 Elo+

VS

Team Averages
Level 20
1,533 SR
1,458 Elo+
Ra
Ra
Dr Dragon AD
Ra
Level 6
God Stats
1W - 5L
1,500 SR
Queue Stats
166W - 200L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
MrOogaBOoga
Baron Samedi
Level 28
God Stats
15W - 18L
1,456 SR
Queue Stats
105W - 120L
1,572 Elo+
Solo
Thanatos
Thanatos
TheHydroBanana
Thanatos
Level 25
God Stats
4W - 3L
1,638 SR
Queue Stats
85W - 78L
1,502 Elo+
Party 1
Izanami
Izanami
cookiemonster33
Izanami
Level 24
God Stats
21W - 20L
1,573 SR
Queue Stats
83W - 86L
1,478 Elo+
Party 1
Horus
Horus
itsyaboireed231
Horus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 38L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Neonicon11
King Arthur
14
2 / 0 / 4
8,636
540
7,026
11,898
8,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
9 / 2 / 8
10,879
680
13,672
7,501
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Xbalanque
SCARFIXER
Xbalanque
19
20 / 3 / 4
11,496
719
15,858
12,603
4,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Willaracha
Cabrakan
12
3 / 3 / 12
8,294
518
7,809
13,995
12,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
きゃたぴ
Nemesis
13
3 / 3 / 3
8,229
514
6,377
11,218
5,088
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
7,173
448
6,480
12,845
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
MrOogaBOoga
Baron Samedi
12
3 / 8 / 2
7,408
463
9,213
13,588
4,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
11
2 / 5 / 2
7,208
451
6,272
15,120
4,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 12 / 2
6,723
420
5,522
16,021
4,362
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 2 / 1
7,040
440
4,378
10,436
6,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
17
37
Kills
10
11
Deaths
37
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
10
0
0.2
L
Baron Samedi
MrOogaBOoga
Baron Samedi
3
8
2
0.5
W
King Arthur
Neonicon11
King Arthur
2
0
4
4
W
9
2
8
6.5
W
Xbalanque
SCARFIXER
Xbalanque
20
3
4
7.33
L
Thanatos
2
5
2
0.6
W
Cabrakan
Willaracha
Cabrakan
3
3
12
3
L
3
12
2
0.33
L
0
2
1
0.25
W
Nemesis
きゃたぴ
Nemesis
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,742
Damage
31,865
57,215
Taken
68,010
33,319
Mitigated
25,292
14,506
Healing
21,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,480
1,261
89
1,996
12,845
4,485
280
7,862
4,479
34,012
0
L
Baron Samedi
MrOogaBOoga
Baron Samedi
9,213
1,567
932
2,795
13,588
4,937
0
3,918
9,660
32,273
0
W
King Arthur
Neonicon11
King Arthur
7,026
672
0
3,986
11,898
8,559
238
953
10,908
0
44,040
W
13,672
834
802
3,111
7,501
2,752
2,192
4,423
2,816
72,839
0
W
Xbalanque
SCARFIXER
Xbalanque
15,858
8,910
0
4,284
12,603
4,738
1,903
3,085
9,278
0
89,146
L
Thanatos
6,272
2,048
0
10,390
15,120
4,680
0
2,088
12,888
0
37,075
W
Cabrakan
Willaracha
Cabrakan
7,809
1,703
0
927
13,995
12,182
743
4,952
8,616
13,203
0
L
5,522
3,844
0
1,497
16,021
4,362
93
5,952
9,993
0
29,082
L
4,378
2,188
522
3,524
10,436
6,828
0
1,049
9,365
0
31,735
W
Nemesis
きゃたぴ
Nemesis
6,377
3,185
0
1,396
11,218
5,088
0
1,222
9,904
0
47,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,534
Gold Earned
35,552
444
Minions Killed
300
0
Camps Cleared
0
1,575,405
Distance Traveled
1,298,585
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,173
448
60
4
0
228,142
0
L
Baron Samedi
7,408
463
57
4
0
244,973
2
W
King Arthur
8,636
540
80
5
0
320,730
0
W
Ra
10,879
680
142
9
0
340,216
2
W
Xbalanque
11,496
719
127
8
0
303,137
5
L
Thanatos
7,208
451
67
4
0
279,586
1
W
Cabrakan
8,294
518
14
1
0
277,379
3
L
Izanami
6,723
420
59
4
0
250,679
0
L
Horus
7,040
440
57
4
0
295,205
0
W
Nemesis
8,229
514
81
5
0
333,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role