Player Matchup

Janus
Janus
Anztonyy
Janus
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,515 Elo+
Party 1
Ganesha
Ganesha
Austin Paine
Ganesha
Level 122
God Stats
2W - 2L
1,538 SR
Queue Stats
51W - 40L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
SuperTAN210
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,555 Elo+
Party 1
Osiris
Osiris
XBorkx
Osiris
Level 108
God Stats
7W - 2L
1,928 SR
Queue Stats
33W - 21L
1,607 Elo+
Party 1
Camazotz
Camazotz
oCLightning
Camazotz
Level 68
God Stats
5W - 7L
1,450 SR
Queue Stats
17W - 12L
1,632 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,574 Elo+

VS

Team Averages
Level 117
1,489 SR
1,544 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Elite King 1997
Hachiman
Level 153
God Stats
5W - 6L
1,309 SR
Queue Stats
290W - 298L
1,457 Elo+
Party 2
Tiamat
Tiamat
StandbyMain
Tiamat
Level 112
God Stats
158W - 121L
1,607 SR
Queue Stats
566W - 575L
1,572 Elo+
Solo
Cerberus
Cerberus
TheIronPotato97
Cerberus
Level 22
God Stats
14W - 19L
1,532 SR
Queue Stats
36W - 52L
1,450 Elo+
Party 2
Serqet
Serqet
kikoPROCOD
Serqet
Level 149
God Stats
5W - 3L
1,495 SR
Queue Stats
153W - 65L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Anztonyy
Janus
12
0 / 5 / 1
6,873
491
5,880
9,027
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Austin Paine
Ganesha
8
0 / 5 / 1
5,218
373
3,140
9,045
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
SuperTAN210
Jing Wei
9
1 / 4 / 0
6,149
439
4,606
8,874
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
XBorkx
Osiris
12
1 / 3 / 0
7,486
535
5,894
9,343
6,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Camazotz
oCLightning
Camazotz
11
1 / 3 / 0
6,524
466
2,712
10,784
2,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
5 / 2 / 2
7,975
570
5,724
10,397
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hachiman
12
4 / 0 / 4
6,963
497
8,926
8,136
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
15
5 / 0 / 3
8,767
626
10,211
7,008
5,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
11
1 / 1 / 7
6,941
496
3,857
8,938
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
kikoPROCOD
Serqet
16
5 / 0 / 3
8,748
625
2,388
6,193
2,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
20
20
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
2
2
3
L
Janus
Anztonyy
Janus
0
5
1
0.1
L
Ganesha
Austin Paine
Ganesha
0
5
1
0.1
W
Hachiman
4
0
4
6
W
Tiamat
5
0
3
6.5
L
Jing Wei
SuperTAN210
Jing Wei
1
4
0
0.25
W
Cerberus
1
1
7
4.5
L
Osiris
XBorkx
Osiris
1
3
0
0.33
W
Serqet
kikoPROCOD
Serqet
5
0
3
6.5
L
Camazotz
oCLightning
Camazotz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
31,106
47,073
Taken
40,672
18,094
Mitigated
20,536
12,822
Healing
17,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,724
1,699
0
3,439
10,397
5,154
803
683
9,630
0
40,173
L
Janus
Anztonyy
Janus
5,880
249
0
1,381
9,027
2,885
0
5,695
2,994
40,299
0
L
Ganesha
Austin Paine
Ganesha
3,140
117
270
814
9,045
3,780
0
2,540
6,363
16,232
0
W
Hachiman
8,926
3,516
0
4,491
8,136
2,405
1,591
1,809
6,289
0
38,083
W
Tiamat
10,211
883
0
4,351
7,008
5,614
444
3,190
3,515
59,401
0
L
Jing Wei
SuperTAN210
Jing Wei
4,606
3,081
306
1,734
8,874
2,413
0
1,333
7,179
0
30,983
W
Cerberus
3,857
91
354
4,563
8,938
4,751
800
1,978
6,918
22,509
0
L
Osiris
XBorkx
Osiris
5,894
3,010
0
1,770
9,343
6,018
55
965
7,838
0
43,427
W
Serqet
kikoPROCOD
Serqet
2,388
657
0
375
6,193
2,612
0
821
5,300
0
68,317
L
Camazotz
oCLightning
Camazotz
2,712
249
0
6,547
10,784
2,998
0
2,909
7,598
0
30,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,250
Gold Earned
39,394
333
Minions Killed
433
0
Camps Cleared
0
1,289,253
Distance Traveled
1,398,514
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,975
570
81
6
0
261,573
1
L
Janus
6,873
491
95
7
0
254,580
3
L
Ganesha
5,218
373
3
0
0
266,844
1
W
Hachiman
6,963
497
75
5
0
252,670
0
W
Tiamat
8,767
626
120
9
0
277,256
5
L
Jing Wei
6,149
439
78
6
0
254,826
2
W
Cerberus
6,941
496
28
2
0
260,352
0
L
Osiris
7,486
535
92
7
0
249,146
0
W
Serqet
8,748
625
129
9
0
346,663
1
L
Camazotz
6,524
466
65
5
0
263,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role