Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
AkimiYoshida
Izanami
Level 8
God Stats
1W - 2L
1,293 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Achilles
Achilles
Kenneyzinha
Achilles
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,178 Elo+
Party 1
Hel
Hel
itsalyrczdarlng
Hel
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Yemoja
Yemoja
sailorolezera
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,178 Elo+
Party 1
Team Averages
Level 12
1,459 SR
1,242 Elo+

VS

Team Averages
Level 22
1,345 SR
1,363 Elo+
King Arthur
King Arthur
Fanzeres
King Arthur
Level 21
God Stats
12W - 15L
1,195 SR
Queue Stats
50W - 61L
1,443 Elo+
Solo
Anubis
Anubis
LordJcesar
Anubis
Level 14
God Stats
10W - 16L
1,500 SR
Queue Stats
26W - 42L
1,269 Elo+
Solo
Nemesis
Nemesis
acaaka
Nemesis
Level 24
God Stats
5W - 3L
1,223 SR
Queue Stats
138W - 153L
1,388 Elo+
Solo
Nu Wa
Nu Wa
gabpanda14
Nu Wa
Level 28
God Stats
2W - 2L
1,526 SR
Queue Stats
53W - 64L
1,474 Elo+
Solo
Neith
Neith
luchbets
Neith
Level 25
God Stats
3W - 6L
1,282 SR
Queue Stats
13W - 10L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
15 / 0 / 7
14,121
565
35,272
28,260
36,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
AkimiYoshida
Izanami
20
10 / 2 / 12
13,654
546
16,617
16,664
9,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Kenneyzinha
Achilles
17
3 / 3 / 14
10,921
437
8,809
19,984
23,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 9 / 7
11,543
462
11,422
17,688
8,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 3 / 9
12,677
507
6,806
12,343
9,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fanzeres
King Arthur
16
2 / 7 / 1
10,273
411
11,368
31,871
26,383
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
LordJcesar
Anubis
16
4 / 9 / 1
10,771
431
14,115
22,391
11,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
acaaka
Nemesis
17
8 / 8 / 2
11,329
453
13,652
21,274
9,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Nu Wa
17
2 / 7 / 4
11,113
445
17,307
11,958
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
luchbets
Neith
15
1 / 7 / 2
9,667
387
15,273
15,691
7,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
27
38
Kills
17
17
Deaths
38
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
15
0
7
18.5
W
Izanami
AkimiYoshida
Izanami
10
2
12
8
L
King Arthur
Fanzeres
King Arthur
2
7
1
0.36
W
Achilles
Kenneyzinha
Achilles
3
3
14
3.33
L
Anubis
LordJcesar
Anubis
4
9
1
0.5
L
Nemesis
acaaka
Nemesis
8
8
2
1.13
L
Nu Wa
2
7
4
0.57
W
5
9
7
0.94
L
Neith
luchbets
Neith
1
7
2
0.29
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,926
Damage
71,715
94,939
Taken
103,185
87,070
Mitigated
59,966
41,577
Healing
25,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
35,272
4,798
0
15,273
28,260
36,425
1,391
2,495
25,351
0
109,069
W
Izanami
AkimiYoshida
Izanami
16,617
11,491
0
4,875
16,664
9,554
4,012
3,293
13,221
0
102,208
L
King Arthur
Fanzeres
King Arthur
11,368
477
0
9,891
31,871
26,383
0
2,205
29,571
0
54,521
W
Achilles
Kenneyzinha
Achilles
8,809
2,530
0
820
19,984
23,314
1,955
10,590
8,784
299
40,700
L
Anubis
LordJcesar
Anubis
14,115
464
0
6,323
22,391
11,861
976
7,375
14,384
51,846
0
L
Nemesis
acaaka
Nemesis
13,652
5,328
0
4,861
21,274
9,676
611
4,295
16,758
0
63,284
L
Nu Wa
17,307
4,140
0
138
11,958
4,439
1,407
2,982
8,689
67,568
0
W
11,422
1,861
3,578
4,079
17,688
8,451
1,155
9,358
8,160
46,629
0
L
Neith
luchbets
Neith
15,273
9,872
0
4,364
15,691
7,607
289
747
14,897
0
56,129
W
6,806
2,273
10,229
2,723
12,343
9,326
1,467
4,344
7,701
51,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,916
Gold Earned
53,153
550
Minions Killed
475
0
Camps Cleared
0
2,260,976
Distance Traveled
1,952,942
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,121
565
164
7
0
524,558
5
W
Izanami
13,654
546
152
6
0
478,225
1
L
King Arthur
10,273
411
74
3
0
420,835
9
W
Achilles
10,921
437
62
2
0
403,109
6
L
Anubis
10,771
431
80
3
0
314,481
0
L
Nemesis
11,329
453
94
4
0
434,272
1
L
Nu Wa
11,113
445
119
5
0
403,400
0
W
Hel
11,543
462
85
3
0
398,697
1
L
Neith
9,667
387
108
4
0
379,954
1
W
Yemoja
12,677
507
87
3
0
456,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role