Player Matchup

Chang'e
Chang'e
AzuAzalea
Chang'e
Level 21
God Stats
2W - 1L
1,792 SR
Queue Stats
2W - 2L
1,559 Elo+
Party 1
Apollo
Apollo
OgGoblinGames
Apollo
Level 23
God Stats
5W - 9L
1,568 SR
Queue Stats
5W - 10L
1,458 Elo+
Party 1
Pele
Pele
SaidRojas
Pele
Level 11
God Stats
0W - 2L
1,278 SR
Queue Stats
21W - 39L
1,427 Elo+
Solo
Cupid
Cupid
newbzealand
Cupid
Level 27
God Stats
60W - 56L
1,556 SR
Queue Stats
201W - 239L
1,468 Elo+
Solo
Nu Wa
Nu Wa
xZyDaRx
Nu Wa
Level 24
God Stats
0W - 5L
1,684 SR
Queue Stats
48W - 45L
1,440 Elo+
Solo
Team Averages
Level 21
1,576 SR
1,470 Elo+

VS

Team Averages
Level 23
1,592 SR
1,511 Elo+
Sun Wukong
Sun Wukong
LibertaliaRed
Sun Wukong
Level 29
God Stats
23W - 12L
1,659 SR
Queue Stats
106W - 80L
1,557 Elo+
Party 2
Hun Batz
Hun Batz
ShadowDragon022
Hun Batz
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 77L
1,557 Elo+
Party 2
Medusa
Medusa
darusae
Medusa
Level 18
God Stats
11W - 11L
1,550 SR
Queue Stats
69W - 65L
1,348 Elo+
Solo
Tiamat
Tiamat
homelessbean
Tiamat
Level 18
God Stats
8W - 3L
1,821 SR
Queue Stats
72W - 53L
1,537 Elo+
Party 2
Achilles
Achilles
lLockl
Achilles
Level 23
God Stats
15W - 16L
1,430 SR
Queue Stats
73W - 63L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AzuAzalea
Chang'e
18
3 / 3 / 2
10,988
407
8,116
13,022
4,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 7 / 2
12,814
475
8,466
24,106
9,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pele
19
1 / 5 / 1
11,678
433
3,089
20,950
9,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 3 / 1
7,810
289
1,655
3,422
1,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
xZyDaRx
Nu Wa
20
1 / 5 / 2
11,959
443
14,564
15,665
5,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LibertaliaRed
Sun Wukong
20
4 / 1 / 6
15,150
561
10,939
23,643
16,571
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
20
5 / 5 / 5
14,364
532
9,835
20,937
8,086
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
darusae
Medusa
4
0 / 0 / 0
9,009
334
0
787
167
Tiamat
20
4 / 0 / 2
16,426
608
12,126
12,751
11,874
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
lLockl
Achilles
19
9 / 5 / 3
14,537
538
14,706
21,438
19,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
22
23
Deaths
11
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AzuAzalea
Chang'e
3
3
2
1.33
W
Sun Wukong
LibertaliaRed
Sun Wukong
4
1
6
7
L
3
7
2
0.57
L
Pele
1
5
1
0.3
W
Hun Batz
5
5
5
1.5
W
Medusa
darusae
Medusa
0
0
0
0
W
Tiamat
4
0
2
5
W
Achilles
lLockl
Achilles
9
5
3
2.1
L
0
3
1
0.17
L
Nu Wa
xZyDaRx
Nu Wa
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,890
Damage
47,606
77,165
Taken
79,556
29,361
Mitigated
56,629
18,022
Healing
25,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AzuAzalea
Chang'e
8,116
1,077
3,742
5,406
13,022
4,135
372
480
12,292
53,940
0
W
Sun Wukong
LibertaliaRed
Sun Wukong
10,939
1,273
0
8,398
23,643
16,571
3,695
8,417
15,038
83
99,041
L
8,466
5,386
0
5,810
24,106
9,643
2,506
3,577
20,204
0
88,782
L
Pele
3,089
663
0
1,083
20,950
9,017
0
2,649
18,226
101
92,407
W
Hun Batz
9,835
3,270
0
6,614
20,937
8,086
657
6,523
14,232
0
107,937
W
Medusa
darusae
Medusa
0
0
0
0
787
167
0
747
0
0
0
W
Tiamat
12,126
2,552
0
5,808
12,751
11,874
7,853
2,702
9,905
118,100
0
W
Achilles
lLockl
Achilles
14,706
3,756
0
4,480
21,438
19,931
3,141
9,505
11,761
488
82,892
L
1,655
852
0
243
3,422
1,118
0
0
3,422
0
11,919
L
Nu Wa
xZyDaRx
Nu Wa
14,564
3,156
0
1,738
15,665
5,448
0
5,673
9,917
85,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,249
Gold Earned
69,486
620
Minions Killed
609
0
Camps Cleared
0
2,002,106
Distance Traveled
2,179,222
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,988
407
95
4
0
533,458
6
W
Sun Wukong
15,150
561
155
6
0
556,876
2
L
Apollo
12,814
475
174
6
0
471,779
3
L
Pele
11,678
433
152
6
0
442,475
1
W
Hun Batz
14,364
532
128
5
0
558,833
2
W
Medusa
9,009
334
0
0
0
0
0
W
Tiamat
16,426
608
215
8
0
554,882
10
W
Achilles
14,537
538
111
4
0
508,631
2
L
Cupid
7,810
289
29
1
0
95,663
0
L
Nu Wa
11,959
443
170
6
0
458,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role