Player Matchup

Neith
Neith
Active4349
Neith
Level 6
God Stats
3W - 9L
1,917 SR
Queue Stats
8W - 12L
1,754 Elo+
Party 4
King Arthur
King Arthur
Neonicon11
King Arthur
Level 17
God Stats
11W - 14L
1,523 SR
Queue Stats
95W - 112L
1,452 Elo+
Solo
Cerberus
Cerberus
Qvrn
Cerberus
Level 49
God Stats
39W - 37L
1,319 SR
Queue Stats
176W - 167L
1,494 Elo+
Party 4
Fenrir
Fenrir
TheHydroBanana
Fenrir
Level 25
God Stats
4W - 1L
1,464 SR
Queue Stats
85W - 78L
1,509 Elo+
Party 1
Izanami
Izanami
cookiemonster33
Izanami
Level 24
God Stats
21W - 20L
1,591 SR
Queue Stats
83W - 86L
1,485 Elo+
Party 1
Team Averages
Level 24
1,563 SR
1,539 Elo+

VS

Team Averages
Level 19
1,493 SR
1,628 Elo+
Cu Chulainn
Cu Chulainn
GoofyBaller916
Cu Chulainn
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,881 Elo+
Party 2
Nemesis
Nemesis
IiIrichard
Nemesis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 40L
1,459 Elo+
Party 3
The Morrigan
The Morrigan
PurpleDoodle895
The Morrigan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,817 Elo+
Party 2
Heimdallr
Heimdallr
RihannasUmbrella
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,543 Elo+
Party 2
Athena
Athena
iArrowDoe
Athena
Level 28
God Stats
13W - 6L
1,467 SR
Queue Stats
386W - 391L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 7 / 0
5,690
379
4,551
11,202
4,166
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
Neonicon11
King Arthur
9
0 / 9 / 1
5,981
399
5,138
19,320
13,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Qvrn
Cerberus
10
3 / 5 / 1
6,830
455
4,859
17,375
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 9 / 1
6,487
432
3,019
13,753
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
0 / 9 / 1
5,703
380
2,367
11,053
2,962
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GoofyBaller916
Cu Chulainn
15
11 / 1 / 11
9,842
656
16,806
16,098
10,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
IiIrichard
Nemesis
12
3 / 1 / 8
7,841
523
3,407
6,390
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
PurpleDoodle895
The Morrigan
15
9 / 0 / 10
9,490
633
15,692
5,762
2,300
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
16
13 / 1 / 4
10,330
689
16,735
11,423
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
iArrowDoe
Athena
11
2 / 2 / 10
7,937
529
4,770
10,167
8,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
81
5
Kills
38
39
Deaths
5
4
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
0
7
0
0
W
Cu Chulainn
GoofyBaller916
Cu Chulainn
11
1
11
16.5
W
Nemesis
IiIrichard
Nemesis
3
1
8
7
L
King Arthur
Neonicon11
King Arthur
0
9
1
0.06
W
The Morrigan
PurpleDoodle895
The Morrigan
9
0
10
14
L
Cerberus
Qvrn
Cerberus
3
5
1
0.7
W
Heimdallr
13
1
4
15
L
2
9
1
0.28
L
0
9
1
0.06
W
Athena
iArrowDoe
Athena
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,934
Damage
57,410
72,703
Taken
49,840
35,761
Mitigated
28,938
10,194
Healing
12,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,551
1,782
0
362
11,202
4,166
476
5,540
5,662
0
29,981
W
Cu Chulainn
GoofyBaller916
Cu Chulainn
16,806
4,984
0
7,320
16,098
10,167
1,035
703
15,395
173
67,209
W
Nemesis
IiIrichard
Nemesis
3,407
1,261
0
1,000
6,390
2,359
1,514
591
5,799
0
32,817
L
King Arthur
Neonicon11
King Arthur
5,138
1,341
366
1,802
19,320
13,646
67
5,237
14,074
0
28,954
W
The Morrigan
PurpleDoodle895
The Morrigan
15,692
3,387
0
395
5,762
2,300
3,404
265
5,497
59,109
6,592
L
Cerberus
Qvrn
Cerberus
4,859
623
366
4,013
17,375
10,649
0
3,234
14,141
19,065
0
W
Heimdallr
16,735
11,223
0
3,006
11,423
5,729
1,627
2,243
9,180
0
77,998
L
3,019
449
0
2,558
13,753
4,338
0
3,264
10,489
0
28,981
L
2,367
1,216
0
727
11,053
2,962
0
813
10,240
0
30,420
W
Athena
iArrowDoe
Athena
4,770
1,188
0
933
10,167
8,383
1,175
1,057
9,110
16,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,691
Gold Earned
45,440
219
Minions Killed
398
0
Camps Cleared
0
1,324,534
Distance Traveled
1,469,196
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,690
379
41
3
0
211,635
2
W
Cu Chulainn
9,842
656
98
7
0
290,985
3
W
Nemesis
7,841
523
47
3
0
283,288
0
L
King Arthur
5,981
399
39
3
0
303,256
0
W
The Morrigan
9,490
633
109
7
0
267,090
4
L
Cerberus
6,830
455
34
2
0
336,021
1
W
Heimdallr
10,330
689
121
8
0
289,434
1
L
Fenrir
6,487
432
48
3
0
261,670
0
L
Izanami
5,703
380
57
4
0
211,952
0
W
Athena
7,937
529
23
2
0
338,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role