Player Matchup

Cthulhu
Cthulhu
Northwind766
Cthulhu
Level 7
God Stats
0W - 2L
1,279 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Amaterasu
Amaterasu
Sildand
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 2
Nu Wa
Nu Wa
XxPrivateDonut
Nu Wa
Level 17
God Stats
5W - 4L
1,463 SR
Queue Stats
19W - 27L
1,232 Elo+
Solo
Anhur
Anhur
hoodbilly
Anhur
Level 20
God Stats
15W - 33L
1,233 SR
Queue Stats
50W - 89L
1,218 Elo+
Solo
Hel
Hel
komuro11717
Hel
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,235 Elo+
Party 2
Team Averages
Level 18
1,395 SR
1,231 Elo+

VS

Team Averages
Level 23
1,507 SR
1,272 Elo+
Pele
Pele
Lazarus1131
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,398 Elo+
Party 1
Bakasura
Bakasura
fishboy3668
Bakasura
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
33W - 20L
1,101 Elo+
Solo
Fafnir
Fafnir
mrcaveskaankmac
Fafnir
Level 37
God Stats
13W - 22L
1,357 SR
Queue Stats
137W - 202L
1,329 Elo+
Party 3
Neith
Neith
msanch99
Neith
Level 5
God Stats
2W - 1L
1,662 SR
Queue Stats
2W - 3L
1,237 Elo+
Party 1
Ah Puch
Ah Puch
wavykt
Ah Puch
Level 25
God Stats
52W - 45L
1,518 SR
Queue Stats
209W - 293L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Northwind766
Cthulhu
20
7 / 1 / 8
15,868
992
19,389
33,770
38,456
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Sildand
Amaterasu
20
0 / 2 / 11
13,104
819
5,213
16,576
14,324
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
1 / 13 / 10
13,674
855
16,194
25,006
9,600
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
hoodbilly
Anhur
19
2 / 9 / 2
12,982
811
8,644
18,215
12,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
5 / 4 / 6
14,394
900
13,616
18,004
12,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 3 / 9
16,171
1,011
22,374
14,860
6,326
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bakasura
fishboy3668
Bakasura
20
5 / 9 / 15
15,063
941
28,425
22,339
10,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 0 / 19
14,981
936
10,840
15,015
23,675
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
msanch99
Neith
20
0 / 3 / 12
13,315
832
4,139
10,635
4,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ah Puch
wavykt
Ah Puch
20
10 / 0 / 12
15,782
986
35,722
8,020
3,208
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
15
Kills
29
29
Deaths
15
37
Assists
67
Player
Kills
Deaths
Assists
KDA
W
12
3
9
5.5
L
Cthulhu
Northwind766
Cthulhu
7
1
8
11
L
Amaterasu
Sildand
Amaterasu
0
2
11
2.75
L
1
13
10
0.46
W
Bakasura
fishboy3668
Bakasura
5
9
15
1.39
L
Anhur
hoodbilly
Anhur
2
9
2
0.33
L
5
4
6
2
W
2
0
19
11.5
W
Neith
msanch99
Neith
0
3
12
2
W
Ah Puch
wavykt
Ah Puch
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,056
Damage
101,500
111,571
Taken
70,869
87,434
Mitigated
47,943
34,230
Healing
11,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,374
3,116
0
727
14,860
6,326
0
11,237
3,573
0
68,088
L
Cthulhu
Northwind766
Cthulhu
19,389
1,287
1,656
7,278
33,770
38,456
0
12,862
18,740
70,632
0
L
Amaterasu
Sildand
Amaterasu
5,213
1,358
714
3,323
16,576
14,324
0
7,626
8,503
4,540
9,463
L
16,194
10,360
0
2,050
25,006
9,600
0
9,432
14,653
40,108
0
W
Bakasura
fishboy3668
Bakasura
28,425
18,658
0
1,631
22,339
10,010
0
15,520
6,594
0
28,794
L
Anhur
hoodbilly
Anhur
8,644
3,990
0
878
18,215
12,604
0
8,231
9,310
0
23,430
L
13,616
3,445
10,747
7,584
18,004
12,450
0
8,411
9,054
32,442
0
W
10,840
4,924
200
5,556
15,015
23,675
0
10,233
4,507
34,008
0
W
Neith
msanch99
Neith
4,139
1,681
0
1,221
10,635
4,724
0
8,723
1,887
0
13,706
W
Ah Puch
wavykt
Ah Puch
35,722
846
0
1,729
8,020
3,208
0
5,011
2,909
98,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,022
Gold Earned
75,312
317
Minions Killed
328
1
Camps Cleared
2
1,042,593
Distance Traveled
1,310,410
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
16,171
1,011
92
6
0
327,198
0
L
Cthulhu
15,868
992
117
7
0
308,965
1
L
Amaterasu
13,104
819
22
1
0
165,329
0
L
Nu Wa
13,674
855
65
4
0
191,774
0
W
Bakasura
15,063
941
26
2
1
227,146
0
L
Anhur
12,982
811
36
2
0
131,374
0
L
Hel
14,394
900
77
5
1
245,151
0
W
Fafnir
14,981
936
47
3
0
233,833
1
W
Neith
13,315
832
15
1
0
220,882
1
W
Ah Puch
15,782
986
148
9
1
301,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role