Player Matchup

Osiris
Osiris
BLCKCRWN
Osiris
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,328 Elo+
Party 3
Scylla
Scylla
OCLIN
Scylla
Level 6
God Stats
2W - 7L
1,251 SR
Queue Stats
5W - 17L
1,136 Elo+
Party 3
Thanatos
Thanatos
SADandBAZIK
Thanatos
Level 10
God Stats
4W - 8L
1,357 SR
Queue Stats
10W - 20L
1,328 Elo+
Party 3
Chaac
Chaac
Zombadub
Chaac
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,354 Elo+
Party 3
Artemis
Artemis
sóvoujogarumavez
Artemis
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,136 Elo+
Party 3
Team Averages
Level 7
1,421 SR
1,257 Elo+

VS

Team Averages
Level 45
1,642 SR
1,472 Elo+
Kuzenbo
Kuzenbo
AinzBad
Kuzenbo
Level 16
God Stats
1W - 2L
1,958 SR
Queue Stats
10W - 15L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
HaruKhan
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
SomthingClever
Thanatos
Level 26
God Stats
8W - 5L
1,757 SR
Queue Stats
126W - 111L
1,512 Elo+
Party 1
Kukulkan
Kukulkan
bluewolf95
Kukulkan
Level 17
God Stats
5W - 4L
1,495 SR
Queue Stats
10W - 13L
1,396 Elo+
Party 2
Achilles
Achilles
droy101
Achilles
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 96L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BLCKCRWN
Osiris
11
3 / 4 / 5
7,040
469
4,213
10,463
8,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Scylla
OCLIN
Scylla
10
2 / 6 / 7
6,497
433
6,258
9,287
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SADandBAZIK
Thanatos
11
4 / 6 / 9
7,131
475
6,802
11,181
3,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
Zombadub
Chaac
12
6 / 5 / 5
7,900
527
9,017
14,881
12,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
3 / 5 / 4
6,683
446
6,429
7,737
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AinzBad
Kuzenbo
10
0 / 3 / 8
6,440
429
4,119
8,121
7,274
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
HaruKhan
Cernunnos
14
7 / 2 / 8
8,599
573
14,551
7,285
3,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
14
12 / 5 / 5
9,264
618
11,746
14,473
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
bluewolf95
Kukulkan
13
3 / 4 / 6
8,071
538
8,164
7,525
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
droy101
Achilles
11
4 / 4 / 7
7,438
496
3,832
9,817
7,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
18
Kills
26
26
Deaths
18
30
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AinzBad
Kuzenbo
0
3
8
1.33
L
Osiris
BLCKCRWN
Osiris
3
4
5
1.38
W
Cernunnos
HaruKhan
Cernunnos
7
2
8
5.5
L
Scylla
OCLIN
Scylla
2
6
7
0.92
L
Thanatos
SADandBAZIK
Thanatos
4
6
9
1.42
W
Thanatos
12
5
5
2.9
L
Chaac
Zombadub
Chaac
6
5
5
1.7
W
Kukulkan
bluewolf95
Kukulkan
3
4
6
1.5
W
Achilles
droy101
Achilles
4
4
7
1.88
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,719
Damage
42,412
53,549
Taken
47,221
28,742
Mitigated
26,680
9,094
Healing
11,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AinzBad
Kuzenbo
4,119
724
0
232
8,121
7,274
1,019
1,159
6,799
16,429
0
L
Osiris
BLCKCRWN
Osiris
4,213
1,170
0
205
10,463
8,334
0
1,848
8,525
2,204
12,289
W
Cernunnos
HaruKhan
Cernunnos
14,551
6,548
0
643
7,285
3,501
2,198
456
6,753
0
50,493
L
Scylla
OCLIN
Scylla
6,258
836
0
0
9,287
2,367
0
2,387
6,611
24,537
0
L
Thanatos
SADandBAZIK
Thanatos
6,802
2,555
0
5,986
11,181
3,017
0
1,632
9,427
0
22,516
W
Thanatos
11,746
4,675
0
10,314
14,473
5,325
0
1,091
13,166
0
46,006
L
Chaac
Zombadub
Chaac
9,017
1,964
0
2,903
14,881
12,123
358
3,356
11,200
0
27,552
W
Kukulkan
bluewolf95
Kukulkan
8,164
427
0
0
7,525
2,748
1,516
2,288
4,990
41,094
0
W
Achilles
droy101
Achilles
3,832
1,679
0
448
9,817
7,832
250
1,526
7,945
0
16,175
L
6,429
2,646
0
0
7,737
2,901
0
2,461
5,178
0
19,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
39,812
171
Minions Killed
287
0
Camps Cleared
0
1,403,752
Distance Traveled
1,368,497
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,440
429
22
1
0
294,144
1
L
Osiris
7,040
469
18
1
0
314,120
1
W
Cernunnos
8,599
573
79
5
0
251,298
0
L
Scylla
6,497
433
50
3
0
274,468
1
L
Thanatos
7,131
475
35
2
0
299,503
3
W
Thanatos
9,264
618
74
5
0
290,043
0
L
Chaac
7,900
527
37
2
0
280,161
0
W
Kukulkan
8,071
538
84
6
0
246,555
2
W
Achilles
7,438
496
28
2
0
286,457
0
L
Artemis
6,683
446
31
2
0
235,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role