Player Matchup

Hera
Hera
Lord Lt Edward
Hera
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
SixFootNerd
Jing Wei
Level 99
God Stats
15W - 15L
1,584 SR
Queue Stats
80W - 115L
1,568 Elo+
Solo
Fafnir
Fafnir
TRUPR
Fafnir
Level 152
God Stats
0W - 1L
2,013 SR
Queue Stats
165W - 149L
1,625 Elo+
Party 2
Team Averages
Level 103
1,699 SR
1,594 Elo+

VS

Team Averages
Level 113
1,533 SR
1,569 Elo+
Sol
Sol
Gimme-1-chansey7
Sol
Level 67
God Stats
15W - 7L
1,312 SR
Queue Stats
247W - 245L
1,606 Elo+
Solo
Thanatos
Thanatos
NoisyPR
Thanatos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 43L
1,530 Elo+
Party 1
Sylvanus
Sylvanus
SoulGreninja_PR
Sylvanus
Level 127
God Stats
8W - 6L
1,788 SR
Queue Stats
511W - 482L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,430
585
4,606
7,608
1,802
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
SixFootNerd
Jing Wei
10
0 / 2 / 2
6,566
597
3,883
9,727
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
TRUPR
Fafnir
10
1 / 2 / 1
6,978
634
5,732
9,175
7,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 7
7,629
694
7,321
6,692
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
NoisyPR
Thanatos
12
9 / 0 / 2
8,958
814
10,861
8,759
3,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
11
0 / 2 / 10
7,291
663
3,750
6,895
5,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
7
5.5
L
1
7
1
0.21
W
Thanatos
NoisyPR
Thanatos
9
0
2
10
L
Jing Wei
SixFootNerd
Jing Wei
0
2
2
0.5
W
Sylvanus
0
2
10
2.5
L
Fafnir
TRUPR
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,221
Damage
21,932
26,510
Taken
22,346
11,797
Mitigated
11,478
5,395
Healing
14,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,321
1,539
0
3,887
6,692
2,166
1,012
4,124
2,568
31,841
0
L
4,606
1,089
306
465
7,608
1,802
0
2,693
4,915
21,027
0
W
Thanatos
NoisyPR
Thanatos
10,861
1,970
0
6,595
8,759
3,455
126
3,454
5,305
0
31,398
L
Jing Wei
SixFootNerd
Jing Wei
3,883
2,908
0
2,024
9,727
2,637
0
4,155
5,572
0
21,906
W
Sylvanus
3,750
1,173
1,903
2,074
6,895
5,857
404
2,888
4,007
16,875
3,235
L
Fafnir
TRUPR
Fafnir
5,732
865
0
2,600
9,175
7,358
0
4,052
5,123
15,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,974
Gold Earned
23,878
107
Minions Killed
130
0
Camps Cleared
0
600,306
Distance Traveled
599,005
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,629
694
58
5
0
196,978
1
L
Hera
6,430
585
31
3
0
172,457
0
W
Thanatos
8,958
814
42
4
0
238,878
1
L
Jing Wei
6,566
597
62
6
0
223,368
6
W
Sylvanus
7,291
663
30
3
0
163,149
0
L
Fafnir
6,978
634
14
1
0
204,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role