Player Matchup

Tiamat
Tiamat
AnAverageNoah
Tiamat
Level 65
God Stats
30W - 12L
1,726 SR
Queue Stats
145W - 137L
1,517 Elo+
Party 3
Fenrir
Fenrir
AnAverageRyan
Fenrir
Level 123
God Stats
6W - 1L
1,738 SR
Queue Stats
98W - 99L
1,468 Elo+
Party 3
Ra
Ra
AnAverageWilliam
Ra
Level 68
God Stats
2W - 0L
1,191 SR
Queue Stats
142W - 145L
1,436 Elo+
Party 3
Danzaburou
Danzaburou
NotTolka
Danzaburou
Level 29
God Stats
1W - 2L
1,511 SR
Queue Stats
42W - 61L
1,425 Elo+
Party 3
Ganesha
Ganesha
jdsgamer
Ganesha
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,442 Elo+
Party 3
Team Averages
Level 76
1,533 SR
1,458 Elo+

VS

Team Averages
Level 58
1,558 SR
1,465 Elo+
Ravana
Ravana
Arkenonx
Ravana
Level 35
God Stats
6W - 4L
1,717 SR
Queue Stats
147W - 129L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
Gnomezilla
Aphrodite
Level 93
God Stats
2W - 3L
1,197 SR
Queue Stats
319W - 292L
1,409 Elo+
Party 2
King Arthur
King Arthur
dragofera
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 134L
1,472 Elo+
Party 2
Cerberus
Cerberus
lamasse_13
Cerberus
Level 29
God Stats
7W - 8L
1,630 SR
Queue Stats
192W - 213L
1,483 Elo+
Party 1
Anubis
Anubis
merdouille44
Anubis
Level 106
God Stats
36W - 19L
1,744 SR
Queue Stats
504W - 473L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 12
14,579
634
18,004
12,006
17,181
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
15 / 3 / 16
13,445
585
14,488
21,923
8,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
16 / 0 / 18
14,142
615
34,209
14,893
7,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
NotTolka
Danzaburou
19
3 / 6 / 10
12,992
565
10,167
15,026
3,753
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
jdsgamer
Ganesha
15
0 / 4 / 27
11,499
500
11,342
24,793
20,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Arkenonx
Ravana
13
2 / 15 / 4
9,049
393
11,259
21,647
7,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Gnomezilla
Aphrodite
14
1 / 8 / 4
9,073
394
5,278
21,715
15,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
dragofera
King Arthur
12
0 / 7 / 2
7,117
309
3,925
24,118
12,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
lamasse_13
Cerberus
14
6 / 7 / 5
10,742
467
8,743
22,246
17,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
4 / 9 / 6
9,247
402
17,245
19,981
7,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
34
45
Kills
13
13
Deaths
46
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
11
0
12
17
W
15
3
16
7.67
W
16
0
18
25
L
Ravana
Arkenonx
Ravana
2
15
4
0.27
L
Aphrodite
Gnomezilla
Aphrodite
1
8
4
0.38
W
Danzaburou
NotTolka
Danzaburou
3
6
10
1.33
L
King Arthur
dragofera
King Arthur
0
7
2
0.14
W
Ganesha
jdsgamer
Ganesha
0
4
27
3.38
L
Cerberus
lamasse_13
Cerberus
6
7
5
1.21
L
Anubis
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,210
Damage
46,450
88,641
Taken
109,707
57,230
Mitigated
60,258
39,253
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,004
2,159
0
7,722
12,006
17,181
5,828
3,539
8,329
95,686
0
W
14,488
5,684
0
3,777
21,923
8,779
611
10,044
11,829
0
66,612
W
34,209
4,070
5,849
8,437
14,893
7,000
276
3,855
11,013
130,812
0
L
Ravana
Arkenonx
Ravana
11,259
3,231
0
2,016
21,647
7,326
0
11,038
10,190
0
56,817
L
Aphrodite
Gnomezilla
Aphrodite
5,278
673
1,402
6,111
21,715
15,834
0
10,824
10,333
50,418
0
W
Danzaburou
NotTolka
Danzaburou
10,167
7,511
0
6,253
15,026
3,753
3,064
9,356
5,670
0
89,934
L
King Arthur
dragofera
King Arthur
3,925
567
0
4,487
24,118
12,769
0
15,513
7,940
0
20,876
W
Ganesha
jdsgamer
Ganesha
11,342
1,199
1,756
5,459
24,793
20,517
1,655
10,630
14,038
30,493
0
L
Cerberus
lamasse_13
Cerberus
8,743
473
193
4,545
22,246
17,225
0
11,525
10,419
32,911
0
L
Anubis
17,245
1,000
0
3,988
19,981
7,104
0
12,426
7,270
67,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,657
Gold Earned
45,228
583
Minions Killed
380
0
Camps Cleared
0
2,232,587
Distance Traveled
1,919,270
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
14,579
634
172
7
0
391,801
1
W
Fenrir
13,445
585
80
3
0
468,156
1
W
Ra
14,142
615
165
7
0
497,060
8
L
Ravana
9,049
393
83
4
0
374,281
2
L
Aphrodite
9,073
394
88
4
0
371,571
7
W
Danzaburou
12,992
565
158
7
0
389,427
6
L
King Arthur
7,117
309
43
2
0
433,413
4
W
Ganesha
11,499
500
8
0
0
486,143
3
L
Cerberus
10,742
467
64
3
0
408,185
0
L
Anubis
9,247
402
102
4
0
331,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role