Player Matchup

Bellona
Bellona
CrowBlack0073
Bellona
Level 8
God Stats
2W - 13L
1,062 SR
Queue Stats
51W - 68L
1,209 Elo+
Party 1
Neith
Neith
Diosis3
Neith
Level 48
God Stats
38W - 92L
1,331 SR
Queue Stats
135W - 261L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
MMG iSnake
Aphrodite
Level 61
God Stats
19W - 33L
1,377 SR
Queue Stats
169W - 310L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheCracell
Tsukuyomi
Level 65
God Stats
8W - 26L
1,172 SR
Queue Stats
218W - 354L
1,359 Elo+
Party 1
Nu Wa
Nu Wa
joelivan1600
Nu Wa
Level 40
God Stats
66W - 116L
1,332 SR
Queue Stats
106W - 230L
1,294 Elo+
Party 1
Team Averages
Level 44
1,255 SR
1,305 Elo+

VS

Team Averages
Level 64
1,587 SR
1,427 Elo+
Cthulhu
Cthulhu
Dracul88
Cthulhu
Level 24
God Stats
31W - 22L
1,838 SR
Queue Stats
225W - 303L
1,371 Elo+
Party 3
Arachne
Arachne
Merick
Arachne
Level 61
God Stats
2W - 0L
1,717 SR
Queue Stats
7W - 6L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
RickLeinhart
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
WhatAPlayer
Chaac
Level 29
God Stats
3W - 2L
1,572 SR
Queue Stats
9W - 11L
1,385 Elo+
Party 2
Chernobog
Chernobog
verbo73
Chernobog
Level 103
God Stats
7W - 4L
1,308 SR
Queue Stats
252W - 274L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
0 / 10 / 3
9,275
403
4,450
17,583
12,419
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Diosis3
Neith
16
2 / 8 / 4
10,024
436
9,083
20,818
7,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Aphrodite
MMG iSnake
Aphrodite
14
1 / 6 / 3
9,757
424
7,379
15,460
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
TheCracell
Tsukuyomi
17
7 / 5 / 3
11,105
483
18,283
18,812
8,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 2 / 3
11,047
480
11,092
11,191
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dracul88
Cthulhu
3
0 / 0 / 0
5,470
238
0
969
208
Arachne
Merick
Arachne
20
8 / 6 / 5
13,183
573
12,780
20,119
10,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
RickLeinhart
Aphrodite
20
5 / 2 / 10
13,036
567
12,402
20,256
13,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 10
11,827
514
15,874
22,644
25,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
verbo73
Chernobog
20
14 / 1 / 5
13,243
576
23,946
24,637
13,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
31
31
Deaths
14
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
10
3
0.15
L
Neith
Diosis3
Neith
2
8
4
0.5
W
Cthulhu
Dracul88
Cthulhu
0
0
0
0
L
Aphrodite
MMG iSnake
Aphrodite
1
6
3
0.42
W
Arachne
Merick
Arachne
8
6
5
1.75
W
Aphrodite
RickLeinhart
Aphrodite
5
2
10
5
L
Tsukuyomi
TheCracell
Tsukuyomi
7
5
3
1.7
W
4
5
10
1.8
L
3
2
3
2.25
W
Chernobog
verbo73
Chernobog
14
1
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,287
Damage
65,002
83,864
Taken
88,625
46,672
Mitigated
63,758
28,301
Healing
49,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
4,450
1,583
72
2,026
17,583
12,419
546
120
17,038
0
35,305
L
Neith
Diosis3
Neith
9,083
3,749
779
4,790
20,818
7,978
1,353
2,636
17,994
0
60,622
W
Cthulhu
Dracul88
Cthulhu
0
0
0
0
969
208
0
877
0
0
0
L
Aphrodite
MMG iSnake
Aphrodite
7,379
925
7,861
6,315
15,460
13,624
498
1,985
13,341
34,427
0
W
Arachne
Merick
Arachne
12,780
7,330
423
6,738
20,119
10,679
2,372
3,006
16,943
0
116,276
W
Aphrodite
RickLeinhart
Aphrodite
12,402
1,672
6,140
13,033
20,256
13,970
3,048
5,404
14,472
80,496
0
L
Tsukuyomi
TheCracell
Tsukuyomi
18,283
4,987
0
4,212
18,812
8,308
44
1,771
16,641
0
76,712
W
15,874
3,288
892
10,851
22,644
25,665
1,100
3,182
19,248
0
62,213
L
11,092
3,706
0
2,246
11,191
4,343
810
5,080
5,680
59,693
0
W
Chernobog
verbo73
Chernobog
23,946
16,042
0
10,997
24,637
13,236
5,323
4,984
19,491
0
102,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,208
Gold Earned
56,759
479
Minions Killed
583
0
Camps Cleared
0
1,897,097
Distance Traveled
1,669,978
27
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,275
403
81
4
0
298,604
9
L
Neith
10,024
436
122
5
0
383,651
4
W
Cthulhu
5,470
238
0
0
0
0
0
L
Aphrodite
9,757
424
66
3
0
385,174
5
W
Arachne
13,183
573
182
8
0
425,223
0
W
Aphrodite
13,036
567
160
7
0
411,321
3
L
Tsukuyomi
11,105
483
102
4
0
450,669
8
W
Chaac
11,827
514
104
5
0
418,909
0
L
Nu Wa
11,047
480
108
5
0
378,999
1
W
Chernobog
13,243
576
137
6
0
414,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role