Player Matchup

Hachiman
Hachiman
BorkTheBlorp
Hachiman
Level 45
God Stats
4W - 3L
1,436 SR
Queue Stats
33W - 53L
1,423 Elo+
Party 2
Nemesis
Nemesis
DogeGiuseppe
Nemesis
Level 69
God Stats
2W - 4L
1,398 SR
Queue Stats
26W - 41L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
DrDjChrist
Kukulkan
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 6L
1,567 Elo+
Party 2
Fenrir
Fenrir
Hammertime191
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
invisiblepanda18
Ares
Level 18
God Stats
1W - 1L
1,253 SR
Queue Stats
4W - 5L
1,258 Elo+
Party 2
Team Averages
Level 47
1,418 SR
1,438 Elo+

VS

Team Averages
Level 52
1,541 SR
1,377 Elo+
Chaac
Chaac
Danno18K
Chaac
Level 23
God Stats
5W - 7L
1,424 SR
Queue Stats
29W - 39L
1,450 Elo+
Party 1
Chiron
Chiron
FatalJamBH
Chiron
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 49L
1,436 Elo+
Party 1
Yemoja
Yemoja
HinaHiu
Yemoja
Level 26
God Stats
1W - 2L
1,712 SR
Queue Stats
13W - 26L
1,233 Elo+
Party 1
Scylla
Scylla
Karuma88
Scylla
Level 59
God Stats
7W - 5L
1,578 SR
Queue Stats
22W - 38L
1,378 Elo+
Party 1
Nemesis
Nemesis
blackopal15
Nemesis
Level 37
God Stats
9W - 10L
1,493 SR
Queue Stats
27W - 38L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BorkTheBlorp
Hachiman
20
6 / 4 / 9
14,938
575
22,398
24,142
9,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
DogeGiuseppe
Nemesis
20
13 / 2 / 10
16,863
649
17,575
18,065
14,587
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DrDjChrist
Kukulkan
18
5 / 3 / 7
13,463
518
17,031
15,053
7,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
13 / 1 / 14
14,225
547
24,433
22,210
21,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 16
13,317
512
9,842
17,856
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danno18K
Chaac
15
2 / 11 / 0
10,036
386
13,106
29,640
21,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
FatalJamBH
Chiron
16
4 / 5 / 2
11,295
434
11,285
18,261
7,059
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
HinaHiu
Yemoja
15
1 / 7 / 7
10,569
407
9,476
22,683
19,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Karuma88
Scylla
17
3 / 9 / 3
11,333
436
13,653
18,005
6,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
blackopal15
Nemesis
16
3 / 7 / 3
11,319
435
9,449
24,375
10,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
39
Kills
13
13
Deaths
39
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BorkTheBlorp
Hachiman
6
4
9
2.63
L
Chaac
Danno18K
Chaac
2
11
0
0.18
W
Nemesis
DogeGiuseppe
Nemesis
13
2
10
9
W
Kukulkan
DrDjChrist
Kukulkan
5
3
7
2.83
L
Chiron
FatalJamBH
Chiron
4
5
2
1
W
13
1
14
20
L
Yemoja
HinaHiu
Yemoja
1
7
7
0.64
L
Scylla
Karuma88
Scylla
3
9
3
0.5
L
Nemesis
blackopal15
Nemesis
3
7
3
0.64
W
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,279
Damage
56,969
97,326
Taken
112,964
69,435
Mitigated
65,919
27,300
Healing
28,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BorkTheBlorp
Hachiman
22,398
13,085
0
10,869
24,142
9,375
6,899
5,869
18,054
0
129,572
L
Chaac
Danno18K
Chaac
13,106
1,076
0
8,643
29,640
21,995
0
7,181
22,459
0
49,928
W
Nemesis
DogeGiuseppe
Nemesis
17,575
8,219
0
3,301
18,065
14,587
2,987
3,019
14,889
0
161,212
W
Kukulkan
DrDjChrist
Kukulkan
17,031
1,621
0
3,227
15,053
7,023
1,100
4,916
9,694
87,564
0
L
Chiron
FatalJamBH
Chiron
11,285
3,309
901
4,536
18,261
7,059
1,404
3,254
14,901
0
61,794
W
24,433
6,860
0
7,860
22,210
21,283
1,964
4,458
17,204
0
75,478
L
Yemoja
HinaHiu
Yemoja
9,476
1,101
620
2,422
22,683
19,484
240
9,916
12,767
31,137
0
L
Scylla
Karuma88
Scylla
13,653
865
240
3,645
18,005
6,410
170
2,107
15,898
59,866
0
L
Nemesis
blackopal15
Nemesis
9,449
4,400
978
6,722
24,375
10,971
0
4,415
19,960
0
52,244
W
9,842
388
0
2,043
17,856
17,167
622
4,329
13,297
27,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,806
Gold Earned
54,552
650
Minions Killed
422
0
Camps Cleared
0
2,502,683
Distance Traveled
2,237,601
36
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,938
575
186
7
0
423,683
10
L
Chaac
10,036
386
85
3
0
374,963
5
W
Nemesis
16,863
649
194
7
0
598,969
10
W
Kukulkan
13,463
518
154
6
0
473,164
4
L
Chiron
11,295
434
109
4
0
421,397
2
W
Fenrir
14,225
547
85
3
0
531,209
12
L
Yemoja
10,569
407
41
2
0
449,108
0
L
Scylla
11,333
436
102
4
0
431,536
3
L
Nemesis
11,319
435
85
3
0
560,597
0
W
Ares
13,317
512
31
1
0
475,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role