Player Matchup

Zeus
Zeus
JoliBeard
Zeus
Level 22
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 3
Thanatos
Thanatos
SomthingClever
Thanatos
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
126W - 111L
1,504 Elo+
Party 1
Xbalanque
Xbalanque
droy101
Xbalanque
Level 11
God Stats
3W - 3L
1,367 SR
Queue Stats
108W - 96L
1,490 Elo+
Party 1
Bellona
Bellona
gimeanaymeplx
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,627 Elo+
Party 3
Janus
Janus
xX5retro5Xx
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,418 Elo+
Solo
Team Averages
Level 18
1,519 SR
1,533 Elo+

VS

Team Averages
Level 17
1,566 SR
1,450 Elo+
Mercury
Mercury
Pacifist419
Mercury
Level 62
God Stats
21W - 14L
1,749 SR
Queue Stats
485W - 449L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
ShoeStir
Cthulhu
Level 7
God Stats
27W - 38L
1,496 SR
Queue Stats
882W - 769L
1,629 Elo+
Party 2
Ymir
Ymir
Vereleone
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
darkvader80
Baron Samedi
Level 8
God Stats
3W - 6L
1,588 SR
Queue Stats
258W - 211L
1,454 Elo+
Solo
Neith
Neith
solomenhx
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 4 / 7
7,505
500
7,465
7,292
2,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
13
13 / 4 / 6
8,997
600
10,983
13,039
4,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
droy101
Xbalanque
12
5 / 2 / 8
7,630
509
4,421
6,549
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
11
3 / 2 / 6
7,210
481
4,223
6,340
4,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 5 / 7
6,657
444
6,931
7,816
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Pacifist419
Mercury
12
5 / 7 / 2
7,659
511
5,361
10,638
4,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
ShoeStir
Cthulhu
10
3 / 5 / 4
6,898
460
4,229
9,092
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
8
0 / 7 / 2
5,436
362
2,098
9,007
5,000
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
darkvader80
Baron Samedi
12
5 / 6 / 3
7,693
513
8,693
11,147
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
solomenhx
Neith
12
2 / 5 / 2
7,003
467
5,015
7,500
2,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
28
29
Kills
15
17
Deaths
30
34
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
4
7
2.13
L
Mercury
Pacifist419
Mercury
5
7
2
0.86
L
Cthulhu
ShoeStir
Cthulhu
3
5
4
1
W
Thanatos
13
4
6
4
L
Ymir
0
7
2
0.14
L
Baron Samedi
darkvader80
Baron Samedi
5
6
3
1.08
W
Xbalanque
droy101
Xbalanque
5
2
8
4.5
W
Bellona
3
2
6
3
L
Neith
solomenhx
Neith
2
5
2
0.6
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,023
Damage
25,396
41,036
Taken
47,384
15,737
Mitigated
21,744
15,066
Healing
5,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,465
1,532
465
1,763
7,292
2,331
226
3,263
3,759
29,117
0
L
Mercury
Pacifist419
Mercury
5,361
2,112
0
260
10,638
4,387
0
2,613
7,935
0
43,207
L
Cthulhu
ShoeStir
Cthulhu
4,229
284
0
769
9,092
5,500
0
3,026
6,003
23,642
0
W
Thanatos
10,983
4,049
0
9,555
13,039
4,644
0
3,717
9,151
0
33,428
L
Ymir
2,098
476
0
307
9,007
5,000
96
2,833
6,096
11,904
0
L
Baron Samedi
darkvader80
Baron Samedi
8,693
747
145
2,593
11,147
4,572
76
3,833
6,892
32,729
0
W
Xbalanque
droy101
Xbalanque
4,421
2,167
0
1,880
6,549
1,948
1,388
2,109
4,276
0
29,122
W
Bellona
4,223
1,279
0
653
6,340
4,507
502
1,246
4,942
167
19,552
L
Neith
solomenhx
Neith
5,015
2,663
0
1,730
7,500
2,285
0
1,489
6,011
0
35,403
W
6,931
830
0
750
7,816
2,307
0
3,565
3,888
29,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
34,689
244
Minions Killed
276
0
Camps Cleared
0
1,338,640
Distance Traveled
1,287,977
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,505
500
46
3
0
222,526
0
L
Mercury
7,659
511
82
5
0
275,578
0
L
Cthulhu
6,898
460
54
4
0
259,264
0
W
Thanatos
8,997
600
49
3
0
294,598
0
L
Ymir
5,436
362
17
1
0
262,431
1
L
Baron Samedi
7,693
513
65
4
0
236,705
0
W
Xbalanque
7,630
509
48
3
0
259,867
0
W
Bellona
7,210
481
48
3
0
286,791
2
L
Neith
7,003
467
58
4
0
253,999
1
W
Janus
6,657
444
53
4
0
274,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role