Player Matchup

Anhur
Anhur
CSFBear
Anhur
Level 108
God Stats
4W - 9L
1,600 SR
Queue Stats
393W - 345L
1,528 Elo+
Party 3
Thoth
Thoth
Kaiser2213
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
XXCXXC
Arachne
Level 98
God Stats
4W - 3L
1,582 SR
Queue Stats
317W - 262L
1,580 Elo+
Party 1
Fenrir
Fenrir
meoswald
Fenrir
Level 63
God Stats
8W - 8L
1,589 SR
Queue Stats
266W - 250L
1,506 Elo+
Party 3
Athena
Athena
wampus090
Athena
Level 59
God Stats
18W - 26L
1,460 SR
Queue Stats
157W - 173L
1,526 Elo+
Party 3
Team Averages
Level 71
1,546 SR
1,528 Elo+

VS

Team Averages
Level 38
1,398 SR
1,542 Elo+
Amaterasu
Amaterasu
Audiomagi
Amaterasu
Level 67
God Stats
3W - 1L
1,683 SR
Queue Stats
64W - 42L
1,563 Elo+
Party 2
Izanami
Izanami
Etheralfox
Izanami
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 30L
1,548 Elo+
Party 2
Tiamat
Tiamat
MNazaroff
Tiamat
Level 46
God Stats
7W - 12L
1,143 SR
Queue Stats
298W - 256L
1,488 Elo+
Solo
Ratatoskr
Ratatoskr
Murmurrrz
Ratatoskr
Level 25
God Stats
0W - 4L
1,191 SR
Queue Stats
49W - 35L
1,572 Elo+
Party 2
Cerberus
Cerberus
Steampunkengi
Cerberus
Level 24
God Stats
1W - 1L
1,471 SR
Queue Stats
32W - 27L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CSFBear
Anhur
16
9 / 1 / 4
9,900
619
9,896
7,261
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
14
6 / 3 / 11
9,253
578
10,351
9,079
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
XXCXXC
Arachne
18
12 / 0 / 8
10,852
678
15,169
16,364
7,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
meoswald
Fenrir
16
2 / 3 / 3
9,291
581
11,451
14,485
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
wampus090
Athena
11
1 / 3 / 12
8,116
507
3,451
10,463
8,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Audiomagi
Amaterasu
15
4 / 5 / 0
9,131
571
10,388
16,058
9,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Etheralfox
Izanami
14
3 / 4 / 2
8,887
555
7,522
11,729
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
MNazaroff
Tiamat
13
1 / 8 / 1
7,594
475
8,030
12,472
6,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ratatoskr
Murmurrrz
Ratatoskr
12
1 / 6 / 3
7,768
486
6,737
11,809
5,494
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Cerberus
Steampunkengi
Cerberus
12
1 / 7 / 5
7,765
485
5,055
13,362
7,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
30
Kills
10
10
Deaths
30
38
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Audiomagi
Amaterasu
4
5
0
0.8
W
Anhur
CSFBear
Anhur
9
1
4
11
L
Izanami
Etheralfox
Izanami
3
4
2
1
W
Thoth
6
3
11
3.83
L
Tiamat
MNazaroff
Tiamat
1
8
1
0.19
L
Ratatoskr
Murmurrrz
Ratatoskr
1
6
3
0.42
L
Cerberus
Steampunkengi
Cerberus
1
7
5
0.5
W
Arachne
XXCXXC
Arachne
12
0
8
16
W
Fenrir
meoswald
Fenrir
2
3
3
1.17
W
Athena
wampus090
Athena
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,318
Damage
37,732
57,652
Taken
65,430
29,743
Mitigated
31,666
21,163
Healing
16,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Audiomagi
Amaterasu
10,388
5,844
0
5,845
16,058
9,495
858
327
15,731
0
47,985
W
Anhur
CSFBear
Anhur
9,896
4,753
0
2,323
7,261
3,027
717
1,430
5,795
0
64,319
L
Izanami
Etheralfox
Izanami
7,522
4,165
0
1,938
11,729
2,977
1,095
2,979
8,663
0
59,230
W
Thoth
10,351
379
0
2,113
9,079
2,905
27
3,412
5,419
41,555
0
L
Tiamat
MNazaroff
Tiamat
8,030
981
0
3,316
12,472
6,495
580
3,582
8,614
45,109
0
L
Ratatoskr
Murmurrrz
Ratatoskr
6,737
1,915
0
3,788
11,809
5,494
0
2,197
9,500
0
47,941
L
Cerberus
Steampunkengi
Cerberus
5,055
706
0
1,903
13,362
7,205
0
4,124
9,120
16,937
0
W
Arachne
XXCXXC
Arachne
15,169
10,742
0
8,225
16,364
7,363
456
3,466
12,639
0
84,139
W
Fenrir
meoswald
Fenrir
11,451
3,979
0
6,559
14,485
7,481
0
500
13,985
0
54,864
W
Athena
wampus090
Athena
3,451
928
0
1,943
10,463
8,967
208
3,504
6,729
14,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,412
Gold Earned
41,145
488
Minions Killed
439
0
Camps Cleared
0
1,630,513
Distance Traveled
1,447,270
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,131
571
115
7
0
248,203
2
W
Anhur
9,900
619
118
7
0
321,201
5
L
Izanami
8,887
555
113
7
0
259,520
1
W
Thoth
9,253
578
91
6
0
300,887
0
L
Tiamat
7,594
475
98
6
0
287,711
4
L
Ratatoskr
7,768
486
87
5
0
321,135
4
L
Cerberus
7,765
485
26
2
0
330,701
3
W
Arachne
10,852
678
123
8
0
392,197
2
W
Fenrir
9,291
581
119
7
0
276,695
1
W
Athena
8,116
507
37
2
0
339,533
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role