Player Matchup

Cthulhu
Cthulhu
Brainboyyy
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,561 Elo+
Party 2
Freya
Freya
Cyan22
Freya
Level 14
God Stats
5W - 12L
1,199 SR
Queue Stats
17W - 20L
1,300 Elo+
Solo
Anhur
Anhur
ThiarBetta
Anhur
Level 29
God Stats
3W - 5L
1,781 SR
Queue Stats
51W - 63L
1,279 Elo+
Party 2
Fenrir
Fenrir
Xx_DarkSpectre_x
Fenrir
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 89L
1,410 Elo+
Party 2
Kukulkan
Kukulkan
steezeOG
Kukulkan
Level 20
God Stats
7W - 16L
1,288 SR
Queue Stats
57W - 77L
1,045 Elo+
Solo
Team Averages
Level 31
1,454 SR
1,319 Elo+

VS

Team Averages
Level 15
1,396 SR
1,338 Elo+
Scylla
Scylla
Habooski
Scylla
Level 24
God Stats
5W - 5L
1,378 SR
Queue Stats
18W - 39L
1,190 Elo+
Party 1
Ares
Ares
Y4rdstick
Ares
Level 18
God Stats
5W - 5L
1,335 SR
Queue Stats
191W - 172L
1,298 Elo+
Solo
Tsukuyomi
Tsukuyomi
qusadi09
Tsukuyomi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Solo
Bellona
Bellona
z3r0gravity
Bellona
Level 27
God Stats
6W - 12L
1,267 SR
Queue Stats
14W - 26L
1,201 Elo+
Party 1
Apollo
Apollo
小强咔咔
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brainboyyy
Cthulhu
12
0 / 8 / 2
7,773
338
4,563
24,007
8,358
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
Cyan22
Freya
13
2 / 10 / 6
9,013
392
10,270
20,989
10,557
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
14
3 / 6 / 0
9,031
393
8,243
14,547
3,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 7 / 4
10,818
470
8,485
20,588
6,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
steezeOG
Kukulkan
15
3 / 9 / 1
10,041
437
9,909
14,110
5,037
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Habooski
Scylla
17
5 / 4 / 9
11,486
499
15,243
9,449
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
16
6 / 1 / 10
11,979
521
8,259
17,028
20,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
qusadi09
Tsukuyomi
20
24 / 2 / 3
15,686
682
33,847
21,389
10,864
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
z3r0gravity
Bellona
17
3 / 4 / 15
11,696
509
5,795
13,663
11,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
16
2 / 4 / 11
11,087
482
6,941
13,377
5,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
88
14
Kills
40
40
Deaths
15
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brainboyyy
Cthulhu
0
8
2
0.13
L
Freya
Cyan22
Freya
2
10
6
0.5
W
Scylla
Habooski
Scylla
5
4
9
2.38
L
Anhur
3
6
0
0.5
L
6
7
4
1.14
W
Ares
6
1
10
11
W
Tsukuyomi
qusadi09
Tsukuyomi
24
2
3
12.75
L
Kukulkan
steezeOG
Kukulkan
3
9
1
0.39
W
Bellona
z3r0gravity
Bellona
3
4
15
2.63
W
Apollo
2
4
11
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,470
Damage
70,085
94,241
Taken
74,906
34,816
Mitigated
52,162
12,566
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brainboyyy
Cthulhu
4,563
485
505
966
24,007
8,358
306
10,468
13,212
26,248
0
L
Freya
Cyan22
Freya
10,270
4,429
0
4,309
20,989
10,557
0
5,452
14,757
33,237
0
W
Scylla
Habooski
Scylla
15,243
351
138
1,436
9,449
3,840
1,581
4,784
4,665
53,344
0
L
Anhur
8,243
2,625
0
2,324
14,547
3,894
1,176
4,498
9,875
0
44,458
L
8,485
727
0
2,892
20,588
6,970
0
1,498
18,846
0
64,898
W
Ares
8,259
899
0
3,176
17,028
20,161
1,128
3,744
13,284
38,167
0
W
Tsukuyomi
qusadi09
Tsukuyomi
33,847
10,345
0
6,468
21,389
10,864
744
5,626
15,763
0
145,943
L
Kukulkan
steezeOG
Kukulkan
9,909
893
166
1,404
14,110
5,037
2,688
439
13,409
54,242
0
W
Bellona
z3r0gravity
Bellona
5,795
2,597
279
2,350
13,663
11,732
1,720
5,462
8,201
0
49,071
W
Apollo
6,941
4,878
0
2,873
13,377
5,565
7,229
5,126
8,251
0
60,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,676
Gold Earned
61,934
360
Minions Killed
584
0
Camps Cleared
0
1,807,356
Distance Traveled
2,213,218
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,773
338
37
2
0
378,721
5
L
Freya
9,013
392
55
2
0
374,067
5
W
Scylla
11,486
499
114
5
0
408,384
1
L
Anhur
9,031
393
90
4
0
405,978
3
L
Fenrir
10,818
470
84
4
0
434,825
1
W
Ares
11,979
521
42
2
0
429,482
1
W
Tsukuyomi
15,686
682
212
9
0
548,831
0
L
Kukulkan
10,041
437
94
4
0
213,765
1
W
Bellona
11,696
509
95
4
0
441,489
0
W
Apollo
11,087
482
121
5
0
385,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role