Player Matchup

Arachne
Arachne
CR_Snow
Arachne
Level 86
God Stats
5W - 4L
1,841 SR
Queue Stats
18W - 27L
1,463 Elo+
Party 3
Neith
Neith
HectorLugo
Neith
Level 49
God Stats
72W - 102L
1,404 SR
Queue Stats
222W - 289L
1,370 Elo+
Party 3
Ymir
Ymir
Micheliurix
Ymir
Level 65
God Stats
10W - 6L
1,540 SR
Queue Stats
12W - 14L
1,461 Elo+
Party 3
Poseidon
Poseidon
juanmme
Poseidon
Level 98
God Stats
2W - 0L
1,875 SR
Queue Stats
444W - 426L
1,524 Elo+
Party 3
Osiris
Osiris
rafa9325
Osiris
Level 108
God Stats
1W - 4L
1,353 SR
Queue Stats
417W - 389L
1,543 Elo+
Party 3
Team Averages
Level 81
1,602 SR
1,472 Elo+

VS

Team Averages
Level 90
1,487 SR
1,446 Elo+
Yemoja
Yemoja
CR7_Juan_12
Yemoja
Level 157
God Stats
12W - 14L
1,497 SR
Queue Stats
245W - 224L
1,502 Elo+
Party 2
Vamana
Vamana
Demon_bane25
Vamana
Level 29
God Stats
5W - 1L
1,838 SR
Queue Stats
291W - 243L
1,463 Elo+
Party 2
Hachiman
Hachiman
Lacxho0o
Hachiman
Level 127
God Stats
1W - 4L
1,413 SR
Queue Stats
42W - 41L
1,575 Elo+
Party 2
Arachne
Arachne
Lumesa
Arachne
Level 89
God Stats
15W - 16L
1,288 SR
Queue Stats
181W - 247L
1,368 Elo+
Party 1
Zeus
Zeus
TheLagOne
Zeus
Level 49
God Stats
1W - 5L
1,400 SR
Queue Stats
19W - 35L
1,320 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CR_Snow
Arachne
20
5 / 3 / 4
15,033
537
10,236
26,629
11,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
20
6 / 2 / 1
14,975
535
21,366
17,554
7,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 6 / 3
13,452
480
6,170
24,930
22,818
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
juanmme
Poseidon
20
3 / 4 / 6
15,249
545
12,902
15,612
6,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Osiris
rafa9325
Osiris
20
2 / 3 / 3
16,269
581
15,867
31,670
38,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 4 / 7
13,810
493
13,314
17,437
10,394
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Vamana
20
7 / 3 / 3
15,053
538
26,184
33,303
31,098
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hachiman
Lacxho0o
Hachiman
20
7 / 1 / 3
15,579
556
20,331
20,115
7,719
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
Lumesa
Arachne
17
2 / 8 / 3
11,903
425
6,284
21,962
7,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
3
0 / 0 / 0
6,006
215
0
415
0

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
16
Kills
18
18
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
4
7
1.38
W
Arachne
CR_Snow
Arachne
5
3
4
2.33
L
Vamana
7
3
3
2.83
W
Neith
6
2
1
3.25
L
Hachiman
Lacxho0o
Hachiman
7
1
3
8.5
L
Arachne
Lumesa
Arachne
2
8
3
0.44
W
0
6
3
0.25
L
Zeus
0
0
0
0
W
Poseidon
juanmme
Poseidon
3
4
6
1.5
W
Osiris
rafa9325
Osiris
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,541
Damage
66,113
116,395
Taken
93,232
85,797
Mitigated
56,856
45,121
Healing
27,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
13,314
1,520
2,941
4,218
17,437
10,394
1,189
6,103
11,324
92,242
0
W
Arachne
CR_Snow
Arachne
10,236
6,417
0
11,483
26,629
11,001
1,324
4,507
22,122
0
134,053
L
Vamana
26,184
14,069
0
7,107
33,303
31,098
1,670
7,959
25,296
524
104,956
W
Neith
21,366
14,611
0
7,616
17,554
7,490
2,569
755
16,799
0
140,476
L
Hachiman
Lacxho0o
Hachiman
20,331
14,324
0
9,454
20,115
7,719
4,621
2,856
17,259
0
144,978
L
Arachne
Lumesa
Arachne
6,284
4,023
0
4,182
21,962
7,645
1,650
2,881
19,081
0
55,789
W
6,170
562
1,781
5,044
24,930
22,818
356
3,376
21,554
63,763
0
L
Zeus
0
0
0
0
415
0
0
0
415
0
0
W
Poseidon
juanmme
Poseidon
12,902
1,774
220
4,952
15,612
6,327
1,830
5,503
10,109
120,838
0
W
Osiris
rafa9325
Osiris
15,867
8,430
0
14,025
31,670
38,161
3,145
2,368
29,302
1,192
122,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,978
Gold Earned
62,351
876
Minions Killed
666
0
Camps Cleared
0
2,614,324
Distance Traveled
1,985,795
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,810
493
162
6
0
493,864
3
W
Arachne
15,033
537
151
5
0
600,245
8
L
Vamana
15,053
538
184
7
0
486,756
0
W
Neith
14,975
535
180
6
0
466,717
2
L
Hachiman
15,579
556
230
8
0
489,578
8
L
Arachne
11,903
425
90
3
0
515,597
1
W
Ymir
13,452
480
110
4
0
467,432
1
L
Zeus
6,006
215
0
0
0
0
0
W
Poseidon
15,249
545
209
7
0
530,344
1
W
Osiris
16,269
581
226
8
0
549,586
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role