Player Matchup

Cthulhu
Cthulhu
Cooooorbin
Cthulhu
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
115W - 119L
1,241 Elo+
Party 1
Nemesis
Nemesis
ESEMAN
Nemesis
Level 8
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 28L
1,252 Elo+
Solo
Neith
Neith
Ju1ieCakes
Neith
Level 17
God Stats
7W - 5L
1,104 SR
Queue Stats
19W - 15L
1,311 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScottyDontKnow91
Tsukuyomi
Level 22
God Stats
6W - 4L
1,681 SR
Queue Stats
88W - 84L
1,323 Elo+
Party 1
Ah Puch
Ah Puch
Zanelok
Ah Puch
Level 11
God Stats
9W - 20L
1,263 SR
Queue Stats
66W - 117L
1,202 Elo+
Solo
Team Averages
Level 12
1,410 SR
1,266 Elo+

VS

Team Averages
Level 15
1,407 SR
1,287 Elo+
Hel
Hel
AttentiveFire93
Hel
Level 19
God Stats
8W - 9L
1,443 SR
Queue Stats
24W - 27L
1,295 Elo+
Solo
King Arthur
King Arthur
BlacksmithSe7en
King Arthur
Level 13
God Stats
25W - 41L
1,331 SR
Queue Stats
41W - 53L
1,291 Elo+
Solo
Yemoja
Yemoja
Sphinex3267
Yemoja
Level 10
God Stats
2W - 4L
1,272 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Olorun
Olorun
arvethio
Olorun
Level 4
God Stats
2W - 4L
1,271 SR
Queue Stats
4W - 19L
1,222 Elo+
Solo
Artio
Artio
jujuray
Artio
Level 27
God Stats
4W - 3L
1,716 SR
Queue Stats
65W - 74L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cooooorbin
Cthulhu
20
5 / 5 / 27
14,608
1,043
26,659
20,565
28,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ESEMAN
Nemesis
19
7 / 10 / 16
13,704
979
26,033
21,053
9,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
20
7 / 0 / 18
14,082
1,006
29,355
9,931
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
20
15 / 2 / 15
15,545
1,110
35,242
16,316
8,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Zanelok
Ah Puch
19
4 / 5 / 17
13,177
941
20,732
11,144
4,075
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
14,422
1,030
20,101
27,117
24,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
BlacksmithSe7en
King Arthur
20
5 / 3 / 13
13,646
975
13,862
35,683
30,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
19
3 / 11 / 9
13,775
984
9,981
29,420
33,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
arvethio
Olorun
19
2 / 10 / 10
12,233
874
13,833
26,454
10,691
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
jujuray
Artio
19
3 / 9 / 13
13,044
932
11,339
29,609
39,861
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
74
38
Kills
22
22
Deaths
38
93
Assists
52
Player
Kills
Deaths
Assists
KDA
L
9
5
7
2.5
L
King Arthur
BlacksmithSe7en
King Arthur
5
3
13
3.83
W
Cthulhu
Cooooorbin
Cthulhu
5
5
27
3.7
W
Nemesis
ESEMAN
Nemesis
7
10
16
1.5
W
Neith
7
0
18
16
W
Tsukuyomi
15
2
15
11.25
L
Yemoja
3
11
9
0.68
W
Ah Puch
Zanelok
Ah Puch
4
5
17
2.5
L
Olorun
arvethio
Olorun
2
10
10
0.7
L
Artio
jujuray
Artio
3
9
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,021
Damage
69,116
79,009
Taken
148,283
54,532
Mitigated
138,538
12,425
Healing
43,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,101
4,211
13,013
10,492
27,117
24,164
0
12,285
14,832
38,132
0
L
King Arthur
BlacksmithSe7en
King Arthur
13,862
3,622
0
5,721
35,683
30,188
0
8,023
27,660
0
27,821
W
Cthulhu
Cooooorbin
Cthulhu
26,659
2,909
1,028
1,292
20,565
28,551
0
14,237
6,328
45,776
0
W
Nemesis
ESEMAN
Nemesis
26,033
14,680
0
1,337
21,053
9,497
0
16,192
4,861
0
34,308
W
Neith
29,355
13,546
790
3,733
9,931
4,402
0
7,434
2,497
0
68,072
W
Tsukuyomi
35,242
11,121
0
2,773
16,316
8,007
0
9,993
6,323
0
54,718
L
Yemoja
9,981
2,614
2,961
1,152
29,420
33,634
0
7,018
22,402
45,786
0
W
Ah Puch
Zanelok
Ah Puch
20,732
1,247
0
1,472
11,144
4,075
0
7,398
3,746
39,466
0
L
Olorun
arvethio
Olorun
13,833
6,663
677
3,191
26,454
10,691
0
10,083
16,371
38,504
0
L
Artio
jujuray
Artio
11,339
1,914
3,128
2,859
29,609
39,861
0
9,982
19,627
19,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,116
Gold Earned
67,120
251
Minions Killed
246
5
Camps Cleared
2
1,153,694
Distance Traveled
1,152,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,422
1,030
50
4
1
229,204
0
L
King Arthur
13,646
975
31
2
1
296,399
1
W
Cthulhu
14,608
1,043
55
4
2
243,509
0
W
Nemesis
13,704
979
19
1
1
229,395
0
W
Neith
14,082
1,006
84
6
2
214,144
0
W
Tsukuyomi
15,545
1,110
53
4
0
256,909
0
L
Yemoja
13,775
984
79
6
0
179,209
0
W
Ah Puch
13,177
941
40
3
0
209,737
0
L
Olorun
12,233
874
69
5
0
194,024
0
L
Artio
13,044
932
17
1
0
253,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role