Player Matchup

Chaac
Chaac
JebadiahSMOKES
Chaac
Level 19
God Stats
5W - 7L
1,576 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 1
Hades
Hades
LordLepard
Hades
Level 76
God Stats
3W - 1L
1,605 SR
Queue Stats
21W - 14L
1,430 Elo+
Party 1
Vulcan
Vulcan
MilkyBongRip
Vulcan
Level 28
God Stats
5W - 10L
1,536 SR
Queue Stats
8W - 12L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
UNBO7HERED
Tsukuyomi
Level 29
God Stats
1W - 0L
1,527 SR
Queue Stats
6W - 7L
1,490 Elo+
Party 1
Team Averages
Level 38
1,561 SR
1,403 Elo+

VS

Team Averages
Level 51
1,393 SR
1,050 Elo+
Erlang Shen
Erlang Shen
Blackbane25
Erlang Shen
Level 44
God Stats
0W - 2L
1,390 SR
Queue Stats
3W - 13L
1,068 Elo+
Party 2
Anubis
Anubis
DrugThEDealeR
Anubis
Level 28
God Stats
0W - 9L
1,405 SR
Queue Stats
0W - 9L
767 Elo+
Party 2
Danzaburou
Danzaburou
SultanOfSmoke
Danzaburou
Level 84
God Stats
0W - 2L
1,417 SR
Queue Stats
4W - 11L
1,163 Elo+
Party 2
King Arthur
King Arthur
TRAPTOMISPRIME
King Arthur
Level 49
God Stats
3W - 9L
1,361 SR
Queue Stats
16W - 33L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 1
12,260
681
8,765
12,718
10,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
20
7 / 1 / 3
14,016
779
25,606
18,396
12,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
19
1 / 4 / 1
12,817
712
9,710
8,990
3,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
UNBO7HERED
Tsukuyomi
18
3 / 4 / 6
12,588
699
10,839
10,149
5,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Blackbane25
Erlang Shen
18
1 / 5 / 2
11,408
634
6,009
18,976
7,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 1 / 3
11,916
662
8,698
8,045
4,236
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SultanOfSmoke
Danzaburou
16
1 / 7 / 1
10,793
600
8,376
17,618
9,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TRAPTOMISPRIME
King Arthur
19
5 / 0 / 2
12,141
675
9,949
24,404
20,549
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
10
11
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Blackbane25
Erlang Shen
1
5
2
0.4
L
3
1
3
4.5
W
2
2
1
1.25
W
Hades
7
1
3
8.5
W
Vulcan
1
4
1
0.38
L
Danzaburou
SultanOfSmoke
Danzaburou
1
7
1
0.21
L
King Arthur
TRAPTOMISPRIME
King Arthur
5
0
2
6
W
Tsukuyomi
UNBO7HERED
Tsukuyomi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,920
Damage
33,032
50,253
Taken
69,043
30,851
Mitigated
41,559
14,702
Healing
23,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Blackbane25
Erlang Shen
6,009
1,883
0
2,208
18,976
7,741
0
11,620
7,356
0
31,063
L
8,698
57
907
4,179
8,045
4,236
47
4,764
3,281
50,848
0
W
8,765
1,225
0
5,187
12,718
10,220
1,169
3,176
9,492
0
34,172
W
Hades
25,606
2,115
0
8,333
18,396
12,229
476
1,677
16,444
66,253
0
W
Vulcan
9,710
3,269
0
250
8,990
3,211
1,772
4,238
4,702
65,819
0
L
Danzaburou
SultanOfSmoke
Danzaburou
8,376
2,351
825
4,642
17,618
9,033
0
10,164
7,454
0
41,274
L
King Arthur
TRAPTOMISPRIME
King Arthur
9,949
668
0
10,289
24,404
20,549
0
9,325
15,079
0
52,339
W
Tsukuyomi
UNBO7HERED
Tsukuyomi
10,839
4,028
0
932
10,149
5,191
1,457
288
9,577
0
38,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,681
Gold Earned
46,258
344
Minions Killed
324
9
Camps Cleared
13
1,276,535
Distance Traveled
1,300,095
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,408
634
71
4
4
340,287
3
L
Anubis
11,916
662
87
5
4
280,485
0
W
Chaac
12,260
681
71
4
2
342,476
4
W
Hades
14,016
779
109
6
1
313,795
0
W
Vulcan
12,817
712
118
7
2
304,061
0
L
Danzaburou
10,793
600
71
4
1
275,525
0
L
King Arthur
12,141
675
95
5
4
403,798
2
W
Tsukuyomi
12,588
699
46
3
4
316,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role