Player Matchup

Kukulkan
Kukulkan
Cracked Fate
Kukulkan
Level 7
God Stats
4W - 3L
1,334 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
Cracked Furr
Ganesha
Level 21
God Stats
1W - 6L
1,733 SR
Queue Stats
161W - 124L
1,468 Elo+
Party 2
Awilix
Awilix
Ianpinguu
Awilix
Level 30
God Stats
6W - 6L
1,726 SR
Queue Stats
86W - 105L
1,318 Elo+
Solo
Skadi
Skadi
OpieWI
Skadi
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 72L
1,400 Elo+
Party 2
Tyr
Tyr
SaltyMapleBacon
Tyr
Level 7
God Stats
2W - 5L
1,334 SR
Queue Stats
22W - 13L
1,500 Elo+
Party 2
Team Averages
Level 14
1,525 SR
1,437 Elo+

VS

Team Averages
Level 22
1,591 SR
1,514 Elo+
Thanatos
Thanatos
Alpha JuanLM
Thanatos
Level 26
God Stats
1W - 2L
1,344 SR
Queue Stats
76W - 84L
1,537 Elo+
Party 1
Skadi
Skadi
BavarianBucks
Skadi
Level 28
God Stats
5W - 2L
1,537 SR
Queue Stats
58W - 51L
1,455 Elo+
Solo
Chaac
Chaac
NickHolidayLV
Chaac
Level 16
God Stats
15W - 5L
1,885 SR
Queue Stats
21W - 16L
1,366 Elo+
Solo
Ao Kuang
Ao Kuang
Vintachello
Ao Kuang
Level 25
God Stats
14W - 8L
1,577 SR
Queue Stats
34W - 26L
1,486 Elo+
Solo
Ares
Ares
drpatatita
Ares
Level 14
God Stats
2W - 0L
1,611 SR
Queue Stats
24W - 22L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cracked Fate
Kukulkan
19
5 / 12 / 5
13,246
457
9,207
19,814
11,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
Cracked Furr
Ganesha
20
2 / 5 / 18
14,274
492
24,357
23,046
31,079
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Awilix
Ianpinguu
Awilix
13
1 / 9 / 4
10,482
361
11,293
16,942
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
OpieWI
Skadi
17
3 / 9 / 9
11,042
381
11,514
18,905
13,513
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
12 / 6 / 5
15,108
521
20,696
22,745
24,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alpha JuanLM
Thanatos
19
11 / 6 / 7
14,451
498
10,287
24,684
9,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 10
14,765
509
26,335
24,453
9,353
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 5
14,397
496
22,487
29,423
41,148
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
Vintachello
Ao Kuang
20
16 / 6 / 5
17,209
593
21,889
33,254
11,726
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 1
10,211
352
849
18,705
21,056
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
69
23
Kills
41
41
Deaths
25
41
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Alpha JuanLM
Thanatos
11
6
7
2.42
W
7
4
10
3
L
Kukulkan
Cracked Fate
Kukulkan
5
12
5
0.63
L
Ganesha
Cracked Furr
Ganesha
2
5
18
2.2
L
Awilix
Ianpinguu
Awilix
1
9
4
0.33
W
6
4
5
2.13
L
Skadi
OpieWI
Skadi
3
9
9
0.83
L
12
6
5
2.42
W
Ao Kuang
Vintachello
Ao Kuang
16
6
5
3.08
W
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,067
Damage
81,847
101,452
Taken
130,519
85,473
Mitigated
92,915
12,572
Healing
56,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Alpha JuanLM
Thanatos
10,287
2,394
0
16,017
24,684
9,632
526
6,043
18,641
45
95,529
W
26,335
18,981
0
10,463
24,453
9,353
5,537
6,074
18,321
0
106,133
L
Kukulkan
Cracked Fate
Kukulkan
9,207
3,206
1,100
2,582
19,814
11,773
210
4,799
14,865
45,376
0
L
Ganesha
Cracked Furr
Ganesha
24,357
1,961
0
1,554
23,046
31,079
244
4,245
18,601
73,130
0
L
Awilix
Ianpinguu
Awilix
11,293
4,417
0
2,816
16,942
5,075
0
7,794
9,123
0
46,813
W
22,487
3,306
1,001
11,549
29,423
41,148
1,571
9,089
20,334
488
70,698
L
Skadi
OpieWI
Skadi
11,514
6,304
0
1,390
18,905
13,513
146
3,022
15,758
0
47,490
L
20,696
3,678
0
3,130
22,745
24,033
0
3,139
19,106
0
58,745
W
Ao Kuang
Vintachello
Ao Kuang
21,889
6,490
222
17,005
33,254
11,726
6,385
9,351
23,805
127,027
0
W
849
186
0
0
18,705
21,056
87
2,851
15,854
30,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,152
Gold Earned
71,033
343
Minions Killed
591
0
Camps Cleared
0
2,314,142
Distance Traveled
2,321,255
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,451
498
116
4
0
541,051
2
W
Skadi
14,765
509
150
5
0
483,798
0
L
Kukulkan
13,246
457
101
3
0
420,114
4
L
Ganesha
14,274
492
15
1
0
555,362
6
L
Awilix
10,482
361
66
2
0
325,573
0
W
Chaac
14,397
496
120
4
0
466,891
0
L
Skadi
11,042
381
84
3
0
454,033
0
L
Tyr
15,108
521
77
3
0
559,060
0
W
Ao Kuang
17,209
593
186
6
0
454,715
0
W
Ares
10,211
352
19
1
0
374,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role