Player Matchup

Sobek
Sobek
JingWeiBae
Sobek
Level 101
God Stats
0W - 1L
1,333 SR
Queue Stats
131W - 122L
1,705 Elo+
Party 1
Eset
Eset
Rektem Insanity
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,709 Elo+
Party 1
Skadi
Skadi
Siayvid
Skadi
Level 158
God Stats
0W - 2L
1,843 SR
Queue Stats
47W - 27L
1,747 Elo+
Solo
Tsukuyomi
Tsukuyomi
adamebros9801
Tsukuyomi
Level 135
God Stats
4W - 7L
1,333 SR
Queue Stats
295W - 280L
1,624 Elo+
Solo
Achilles
Achilles
moradona159
Achilles
Level 146
God Stats
5W - 3L
1,940 SR
Queue Stats
117W - 100L
1,650 Elo+
Solo
Team Averages
Level 133
1,590 SR
1,687 Elo+

VS

Team Averages
Level 140
1,534 SR
1,667 Elo+
Anubis
Anubis
BookOfBrodin
Anubis
Level 121
God Stats
1W - 2L
1,252 SR
Queue Stats
258W - 233L
1,565 Elo+
Solo
Athena
Athena
Dento9
Athena
Level 123
God Stats
3W - 4L
1,302 SR
Queue Stats
749W - 445L
1,724 Elo+
Party 2
Camazotz
Camazotz
GabbyGamesS2
Camazotz
Level 136
God Stats
2W - 1L
1,574 SR
Queue Stats
215W - 230L
1,657 Elo+
Solo
Sobek
Sobek
HalseyXIII
Sobek
Level 160
God Stats
10W - 3L
1,771 SR
Queue Stats
230W - 127L
1,715 Elo+
Party 2
Sol
Sol
UpgradeOnly
Sol
Level 160
God Stats
22W - 10L
1,772 SR
Queue Stats
231W - 139L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
2 / 1 / 4
6,079
507
3,391
7,593
5,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 6 / 2
5,415
451
3,541
6,752
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Siayvid
Skadi
12
1 / 3 / 2
6,709
559
5,258
6,490
1,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
adamebros9801
Tsukuyomi
13
4 / 2 / 0
7,274
606
5,346
6,635
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
moradona159
Achilles
12
1 / 1 / 0
6,683
557
7,518
7,253
3,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
1 / 3 / 7
6,793
566
4,418
6,940
3,692
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Dento9
Athena
13
6 / 0 / 5
7,795
650
7,667
7,308
3,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Camazotz
GabbyGamesS2
Camazotz
11
0 / 2 / 1
6,527
544
4,425
11,369
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
12
5 / 1 / 4
7,417
618
3,239
7,322
5,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
1 / 2 / 1
6,929
577
3,888
7,770
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
13
13
Deaths
8
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
1
3
7
1.5
W
Athena
Dento9
Athena
6
0
5
8.5
W
Camazotz
GabbyGamesS2
Camazotz
0
2
1
0.25
W
Sobek
5
1
4
7
L
Sobek
2
1
4
4
L
0
6
2
0.17
L
Skadi
Siayvid
Skadi
1
3
2
0.67
W
1
2
1
0.75
L
Tsukuyomi
adamebros9801
Tsukuyomi
4
2
0
2
L
Achilles
moradona159
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
23,637
34,723
Taken
40,709
16,233
Mitigated
17,214
10,766
Healing
20,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
4,418
865
0
3,096
6,940
3,692
0
2,058
4,678
48,122
0
W
Athena
Dento9
Athena
7,667
2,610
0
250
7,308
3,025
53
1,631
5,653
43,312
0
W
Camazotz
GabbyGamesS2
Camazotz
4,425
1,466
0
7,648
11,369
3,557
0
0
10,919
0
37,169
W
Sobek
3,239
147
0
4,443
7,322
5,064
0
1,767
5,465
14,569
0
L
Sobek
3,391
427
0
2,633
7,593
5,866
0
5,687
1,906
9,515
0
L
3,541
760
0
321
6,752
2,184
306
5,692
1,060
20,891
0
L
Skadi
Siayvid
Skadi
5,258
2,743
0
1,750
6,490
1,889
0
4,513
1,977
0
46,601
W
3,888
1,876
0
4,870
7,770
1,876
1,278
1,158
6,612
48,850
0
L
Tsukuyomi
adamebros9801
Tsukuyomi
5,346
1,671
0
2,314
6,635
2,304
0
3,004
3,631
0
46,202
L
Achilles
moradona159
Achilles
7,518
2,708
0
3,748
7,253
3,990
0
316
6,937
0
40,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,160
Gold Earned
35,461
344
Minions Killed
382
0
Camps Cleared
0
1,187,696
Distance Traveled
1,143,198
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,793
566
97
8
0
196,937
2
W
Athena
7,795
650
78
7
0
270,673
1
W
Camazotz
6,527
544
82
7
0
226,421
2
W
Sobek
7,417
618
25
2
0
229,887
3
L
Sobek
6,079
507
17
1
0
252,727
5
L
Eset
5,415
451
53
4
0
227,264
2
L
Skadi
6,709
559
96
8
0
189,168
4
W
Sol
6,929
577
100
8
0
219,280
1
L
Tsukuyomi
7,274
606
94
8
0
272,691
6
L
Achilles
6,683
557
84
7
0
245,846
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role