Player Matchup

Anhur
Anhur
BigDigRig
Anhur
Level 87
God Stats
4W - 2L
1,766 SR
Queue Stats
184W - 137L
1,574 Elo+
Party 1
Scylla
Scylla
DemonEyesKy0
Scylla
Level 118
God Stats
10W - 4L
1,720 SR
Queue Stats
33W - 20L
1,640 Elo+
Party 1
Nike
Nike
DixSucker420
Nike
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 108L
1,526 Elo+
Party 1
Sobek
Sobek
HeavyHeartClub
Sobek
Level 69
God Stats
6W - 19L
1,194 SR
Queue Stats
268W - 298L
1,418 Elo+
Solo
Fenrir
Fenrir
NicklausYT
Fenrir
Level 122
God Stats
6W - 7L
1,468 SR
Queue Stats
97W - 135L
1,503 Elo+
Solo
Team Averages
Level 97
1,530 SR
1,532 Elo+

VS

Team Averages
Level 86
1,531 SR
1,465 Elo+
Vulcan
Vulcan
CloakedOne02
Vulcan
Level 59
God Stats
1W - 5L
1,500 SR
Queue Stats
355W - 389L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
DrifnellGamer
Cernunnos
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,368 Elo+
Solo
Tyr
Tyr
FORNICARIO
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
SandboxGuardian
Cerberus
Level 67
God Stats
0W - 3L
1,449 SR
Queue Stats
51W - 54L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
WolfGang2001
Tsukuyomi
Level 89
God Stats
2W - 2L
1,709 SR
Queue Stats
205W - 196L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BigDigRig
Anhur
14
6 / 4 / 3
8,116
580
5,925
9,492
3,044
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
9 / 6 / 9
8,816
630
10,714
9,286
2,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 2 / 4
7,633
545
8,508
8,219
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 8 / 8
6,062
433
3,163
11,920
6,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
NicklausYT
Fenrir
14
8 / 3 / 7
8,490
606
7,367
10,709
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
1 / 7 / 3
6,418
458
7,556
7,522
2,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
DrifnellGamer
Cernunnos
11
5 / 4 / 5
7,099
507
6,689
8,445
3,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 1
7,050
504
3,201
10,939
7,268
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
12
7 / 4 / 6
8,173
584
4,675
11,451
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
WolfGang2001
Tsukuyomi
13
9 / 7 / 5
8,289
592
9,816
12,431
4,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
43
25
Kills
23
23
Deaths
25
31
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anhur
BigDigRig
Anhur
6
4
3
1.88
L
Vulcan
1
7
3
0.36
W
Scylla
9
6
9
2.25
W
2
2
4
2
L
Cernunnos
DrifnellGamer
Cernunnos
5
4
5
1.88
L
1
3
1
0.5
W
0
8
8
0.5
W
Fenrir
NicklausYT
Fenrir
8
3
7
3.83
L
Cerberus
7
4
6
2.5
L
Tsukuyomi
WolfGang2001
Tsukuyomi
9
7
5
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,677
Damage
31,937
49,626
Taken
50,788
21,706
Mitigated
25,431
11,236
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BigDigRig
Anhur
5,925
4,045
0
3,600
9,492
3,044
78
1,211
8,277
0
41,999
L
Vulcan
7,556
2,755
549
951
7,522
2,424
0
5,103
2,199
27,361
0
W
Scylla
10,714
1,707
0
1,654
9,286
2,820
1,049
3,035
5,799
47,185
0
W
8,508
681
0
1,290
8,219
5,869
0
368
7,835
3,678
38,058
L
Cernunnos
DrifnellGamer
Cernunnos
6,689
3,208
0
1,224
8,445
3,255
310
1,371
7,070
0
40,097
L
3,201
387
0
2,435
10,939
7,268
278
802
9,637
0
37,668
W
3,163
427
0
1,559
11,920
6,018
151
4,616
7,244
13,286
0
W
Fenrir
NicklausYT
Fenrir
7,367
1,004
357
2,776
10,709
3,955
375
2,365
8,240
0
37,248
L
Cerberus
4,675
698
0
3,123
11,451
8,480
0
2,104
9,267
26,098
0
L
Tsukuyomi
WolfGang2001
Tsukuyomi
9,816
2,492
0
2,724
12,431
4,004
0
4,976
7,257
0
32,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,117
Gold Earned
37,029
323
Minions Killed
306
0
Camps Cleared
0
1,291,283
Distance Traveled
1,220,582
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,116
580
76
5
0
229,976
1
L
Vulcan
6,418
458
58
4
0
229,113
0
W
Scylla
8,816
630
84
6
0
244,059
1
W
Nike
7,633
545
94
7
0
251,363
3
L
Cernunnos
7,099
507
67
5
0
237,808
0
L
Tyr
7,050
504
83
6
0
251,188
2
W
Sobek
6,062
433
13
1
0
273,166
4
W
Fenrir
8,490
606
56
4
0
292,719
0
L
Cerberus
8,173
584
45
3
0
238,578
6
L
Tsukuyomi
8,289
592
53
4
0
263,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role