Player Matchup

Izanami
Izanami
 
Izanami
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Annunakey
Guan Yu
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 41L
1,207 Elo+
Solo
Thanatos
Thanatos
IcecicIe
Thanatos
Level 21
God Stats
2W - 5L
1,878 SR
Queue Stats
141W - 164L
1,100 Elo+
Party 2
Janus
Janus
q Painless p
Janus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
129W - 157L
1,100 Elo+
Party 2
Hera
Hera
sweatyorochi
Hera
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,231 Elo+
Party 1
Team Averages
Level 19
1,576 SR
1,228 Elo+

VS

Team Averages
Level 22
1,356 SR
1,346 Elo+
Hun Batz
Hun Batz
Ganjhaboy22
Hun Batz
Level 28
God Stats
2W - 1L
1,163 SR
Queue Stats
42W - 36L
1,378 Elo+
Solo
Cthulhu
Cthulhu
NukaNonsense
Cthulhu
Level 3
God Stats
2W - 0L
1,272 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
goku_ss_god_Blue
Izanami
Level 29
God Stats
39W - 28L
1,541 SR
Queue Stats
608W - 628L
1,342 Elo+
Solo
Nu Wa
Nu Wa
isyenite-
Nu Wa
Level 27
God Stats
9W - 8L
1,582 SR
Queue Stats
584W - 618L
1,397 Elo+
Solo
Kali
Kali
onyxphoenix7888
Kali
Level 23
God Stats
52W - 82L
1,221 SR
Queue Stats
69W - 100L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 5 / 0
11,546
577
14,447
14,878
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
Annunakey
Guan Yu
13
5 / 6 / 1
8,983
449
9,844
18,841
15,670
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Thanatos
IcecicIe
Thanatos
15
8 / 6 / 1
10,053
503
9,081
14,732
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 6 / 3
7,369
368
1,997
6,606
1,635
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
5 / 5 / 0
9,186
459
6,022
10,620
4,924
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ganjhaboy22
Hun Batz
16
5 / 6 / 6
10,508
525
11,024
14,383
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
NukaNonsense
Cthulhu
13
0 / 8 / 1
8,184
409
1,068
14,970
10,813
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
13 / 3 / 3
11,686
584
15,082
9,142
2,638
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
isyenite-
Nu Wa
16
6 / 2 / 4
10,237
512
11,608
13,573
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 9 / 2
9,465
473
7,287
15,834
5,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
27
Kills
27
28
Deaths
28
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
9
5
0
1.8
L
Guan Yu
Annunakey
Guan Yu
5
6
1
0.92
W
Hun Batz
Ganjhaboy22
Hun Batz
5
6
6
1.33
L
Thanatos
IcecicIe
Thanatos
8
6
1
1.42
W
Cthulhu
NukaNonsense
Cthulhu
0
8
1
0.06
W
13
3
3
4.83
W
Nu Wa
isyenite-
Nu Wa
6
2
4
4
W
3
9
2
0.44
L
0
6
3
0.25
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
46,069
65,677
Taken
67,902
32,533
Mitigated
26,997
14,444
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
14,447
10,446
0
2,829
14,878
5,173
4,261
2,845
11,869
0
76,782
L
Guan Yu
Annunakey
Guan Yu
9,844
2,539
0
2,760
18,841
15,670
0
3,091
15,595
0
29,608
W
Hun Batz
Ganjhaboy22
Hun Batz
11,024
4,779
0
786
14,383
4,397
1,215
1,572
12,615
0
45,333
L
Thanatos
IcecicIe
Thanatos
9,081
3,200
0
7,670
14,732
5,131
1,641
1,499
13,111
0
42,824
W
Cthulhu
NukaNonsense
Cthulhu
1,068
490
0
436
14,970
10,813
119
1,038
13,893
35,175
0
W
15,082
12,215
0
0
9,142
2,638
2,789
1,360
7,694
0
68,728
W
Nu Wa
isyenite-
Nu Wa
11,608
3,590
330
6,209
13,573
3,836
1,833
2,505
10,968
59,103
0
W
7,287
5,722
0
1,502
15,834
5,313
1,086
1,544
14,190
0
37,581
L
1,997
337
0
79
6,606
1,635
525
1,306
5,138
17,108
0
L
6,022
2,541
0
1,106
10,620
4,924
163
2,909
7,288
49,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,137
Gold Earned
50,080
389
Minions Killed
442
0
Camps Cleared
0
1,413,209
Distance Traveled
1,738,587
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,546
577
145
7
0
323,189
0
L
Guan Yu
8,983
449
38
2
0
293,964
0
W
Hun Batz
10,508
525
75
4
0
374,234
0
L
Thanatos
10,053
503
83
4
0
359,298
0
W
Cthulhu
8,184
409
68
3
0
346,462
1
W
Izanami
11,686
584
135
7
0
330,890
0
W
Nu Wa
10,237
512
105
5
0
359,939
3
W
Kali
9,465
473
59
3
0
327,062
0
L
Janus
7,369
368
30
2
0
190,673
0
L
Hera
9,186
459
93
5
0
246,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role