Player Matchup

Horus
Horus
Anguis Rex
Horus
Level 60
God Stats
5W - 4L
1,526 SR
Queue Stats
235W - 190L
1,514 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DapperShatter
Cu Chulainn
Level 21
God Stats
19W - 27L
1,510 SR
Queue Stats
36W - 35L
1,511 Elo+
Party 1
Nemesis
Nemesis
LookingForCarry
Nemesis
Level 5
God Stats
5W - 4L
1,526 SR
Queue Stats
46W - 41L
1,462 Elo+
Party 1
Chang'e
Chang'e
XDuplexX
Chang'e
Level 27
God Stats
6W - 4L
1,639 SR
Queue Stats
93W - 82L
1,528 Elo+
Solo
Danzaburou
Danzaburou
joshmeyde
Danzaburou
Level 12
God Stats
49W - 47L
1,505 SR
Queue Stats
72W - 63L
1,492 Elo+
Party 1
Team Averages
Level 25
1,541 SR
1,501 Elo+

VS

Team Averages
Level 24
1,543 SR
1,543 Elo+
Mercury
Mercury
Exequiel00
Mercury
Level 22
God Stats
6W - 6L
1,335 SR
Queue Stats
70W - 50L
1,575 Elo+
Solo
Sun Wukong
Sun Wukong
LibertaliaRed
Sun Wukong
Level 29
God Stats
23W - 12L
1,625 SR
Queue Stats
106W - 80L
1,542 Elo+
Party 2
Xing Tian
Xing Tian
ShadowDragon022
Xing Tian
Level 28
God Stats
4W - 2L
1,409 SR
Queue Stats
104W - 77L
1,541 Elo+
Party 2
Tiamat
Tiamat
homelessbean
Tiamat
Level 18
God Stats
8W - 3L
1,500 SR
Queue Stats
72W - 53L
1,516 Elo+
Party 2
Zeus
Zeus
lLockl
Zeus
Level 23
God Stats
4W - 2L
1,848 SR
Queue Stats
73W - 63L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
2 / 5 / 5
9,748
406
6,181
29,150
39,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
DapperShatter
Cu Chulainn
15
1 / 9 / 4
9,035
376
15,799
29,243
26,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 8 / 2
10,318
430
4,297
17,894
8,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
XDuplexX
Chang'e
15
0 / 8 / 2
8,834
368
9,664
26,789
12,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
joshmeyde
Danzaburou
16
4 / 9 / 4
10,576
441
10,218
18,524
9,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Exequiel00
Mercury
20
19 / 0 / 4
15,242
635
24,542
19,224
8,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
LibertaliaRed
Sun Wukong
19
8 / 1 / 10
13,290
554
19,610
20,759
14,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
ShadowDragon022
Xing Tian
17
2 / 2 / 14
11,241
468
15,423
20,863
17,124
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tiamat
18
4 / 1 / 6
12,552
523
17,237
7,615
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
lLockl
Zeus
18
6 / 5 / 10
12,591
525
19,812
10,312
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
83
9
Kills
39
39
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
2
5
5
0.9
L
Cu Chulainn
DapperShatter
Cu Chulainn
1
9
4
0.33
W
Mercury
Exequiel00
Mercury
19
0
4
21
W
Sun Wukong
LibertaliaRed
Sun Wukong
8
1
10
13
L
2
8
2
0.38
W
Xing Tian
ShadowDragon022
Xing Tian
2
2
14
4.5
L
Chang'e
XDuplexX
Chang'e
0
8
2
0.13
W
Tiamat
4
1
6
7
L
Danzaburou
joshmeyde
Danzaburou
4
9
4
0.67
W
Zeus
lLockl
Zeus
6
5
10
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,159
Damage
96,624
121,600
Taken
78,773
95,869
Mitigated
49,539
36,309
Healing
24,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
6,181
2,831
4,771
8,046
29,150
39,173
424
13,881
15,269
35
17,654
L
Cu Chulainn
DapperShatter
Cu Chulainn
15,799
2,907
0
7,546
29,243
26,131
0
8,797
20,446
8,726
41,572
W
Mercury
Exequiel00
Mercury
24,542
14,958
0
7,330
19,224
8,587
1,221
2,523
16,481
0
140,582
W
Sun Wukong
LibertaliaRed
Sun Wukong
19,610
4,882
0
8,805
20,759
14,311
2,435
3,906
16,082
78
75,240
L
4,297
2,881
0
405
17,894
8,357
0
5,428
12,466
0
66,490
W
Xing Tian
ShadowDragon022
Xing Tian
15,423
667
417
1,985
20,863
17,124
1,249
2,453
18,310
51,307
0
L
Chang'e
XDuplexX
Chang'e
9,664
1,191
2,465
10,342
26,789
12,417
392
15,590
11,199
52,816
0
W
Tiamat
17,237
1,273
0
3,442
7,615
5,665
2,870
2,088
5,502
79,861
0
L
Danzaburou
joshmeyde
Danzaburou
10,218
5,650
0
2,734
18,524
9,791
1,044
8,854
9,670
0
69,520
W
Zeus
lLockl
Zeus
19,812
3,457
0
2,182
10,312
3,852
4,606
1,806
8,456
77,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,511
Gold Earned
64,916
400
Minions Killed
600
0
Camps Cleared
0
2,008,857
Distance Traveled
2,284,428
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,748
406
25
1
0
440,826
3
L
Cu Chulainn
9,035
376
74
3
0
434,254
6
W
Mercury
15,242
635
184
8
0
506,062
2
W
Sun Wukong
13,290
554
127
5
0
458,992
2
L
Nemesis
10,318
430
111
5
0
364,477
0
W
Xing Tian
11,241
468
47
2
0
476,905
2
L
Chang'e
8,834
368
78
3
0
397,061
2
W
Tiamat
12,552
523
119
5
0
463,972
3
L
Danzaburou
10,576
441
112
5
0
372,239
0
W
Zeus
12,591
525
123
5
0
378,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role