Player Matchup

Fenrir
Fenrir
RcAlan89
Fenrir
Level 25
God Stats
15W - 14L
1,397 SR
Queue Stats
103W - 99L
1,384 Elo+
Solo
Fafnir
Fafnir
SebasBoiii
Fafnir
Level 7
God Stats
4W - 5L
1,471 SR
Queue Stats
6W - 12L
1,075 Elo+
Solo
Scylla
Scylla
bently77
Scylla
Level 23
God Stats
33W - 43L
1,368 SR
Queue Stats
179W - 168L
1,454 Elo+
Solo
Neith
Neith
hamoka
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
nuclear182025
Yemoja
Level 19
God Stats
7W - 4L
1,475 SR
Queue Stats
37W - 30L
1,327 Elo+
Solo
Team Averages
Level 16
1,442 SR
1,348 Elo+

VS

Team Averages
Level 27
1,521 SR
1,342 Elo+
Guan Yu
Guan Yu
Jaxband
Guan Yu
Level 35
God Stats
4W - 3L
1,548 SR
Queue Stats
115W - 228L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
Loastic37
Danzaburou
Level 21
God Stats
20W - 8L
1,556 SR
Queue Stats
740W - 684L
1,512 Elo+
Solo
Thanatos
Thanatos
MajorStone49180
Thanatos
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 76L
1,175 Elo+
Party 1
Xing Tian
Xing Tian
xX5retro5Xx
Xing Tian
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,383 Elo+
Solo
The Morrigan
The Morrigan
观察并思考
The Morrigan
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 62L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RcAlan89
Fenrir
17
10 / 5 / 2
11,438
545
11,925
15,374
6,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
SebasBoiii
Fafnir
14
0 / 6 / 0
8,618
410
2,595
12,139
12,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
bently77
Scylla
13
1 / 6 / 1
8,753
417
6,613
14,309
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
hamoka
Neith
15
5 / 7 / 1
10,145
483
7,517
11,043
3,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 8
9,018
429
9,001
16,519
6,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Jaxband
Guan Yu
16
3 / 3 / 4
10,571
503
7,779
12,901
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Loastic37
Danzaburou
17
7 / 1 / 5
11,469
546
12,428
12,112
6,123
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
16
10 / 8 / 3
11,071
527
12,767
18,397
6,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
xX5retro5Xx
Xing Tian
15
1 / 1 / 11
10,622
506
7,259
13,565
13,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
观察并思考
The Morrigan
18
8 / 4 / 3
11,721
558
10,804
10,783
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
17
Kills
29
30
Deaths
17
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Jaxband
Guan Yu
3
3
4
1.67
W
Danzaburou
Loastic37
Danzaburou
7
1
5
9.5
W
Thanatos
10
8
3
1.44
L
Fenrir
RcAlan89
Fenrir
10
5
2
2.2
L
Fafnir
SebasBoiii
Fafnir
0
6
0
0
L
Scylla
bently77
Scylla
1
6
1
0.25
L
Neith
hamoka
Neith
5
7
1
0.79
L
1
6
8
0.83
W
Xing Tian
xX5retro5Xx
Xing Tian
1
1
11
6.5
W
The Morrigan
观察并思考
The Morrigan
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,651
Damage
51,037
69,384
Taken
67,758
33,598
Mitigated
39,735
5,898
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Jaxband
Guan Yu
7,779
1,697
308
3,764
12,901
9,778
920
3,554
9,303
0
44,542
W
Danzaburou
Loastic37
Danzaburou
12,428
6,687
0
4,723
12,112
6,123
3,678
2,553
9,497
0
101,481
W
Thanatos
12,767
5,475
0
11,656
18,397
6,350
494
5,314
12,991
0
53,285
L
Fenrir
RcAlan89
Fenrir
11,925
4,487
0
2,027
15,374
6,237
1,583
2,157
12,890
0
46,395
L
Fafnir
SebasBoiii
Fafnir
2,595
510
0
917
12,139
12,476
1,006
4,399
7,458
29,289
0
L
Scylla
bently77
Scylla
6,613
1,743
0
1,182
14,309
4,533
0
4,669
9,385
51,029
0
L
Neith
hamoka
Neith
7,517
5,333
0
1,168
11,043
3,417
624
2,139
8,736
0
53,406
L
9,001
1,466
381
223
16,519
6,935
587
3,359
12,877
39,063
0
W
Xing Tian
xX5retro5Xx
Xing Tian
7,259
982
0
1,336
13,565
13,179
764
3,186
10,307
31,830
0
W
The Morrigan
观察并思考
The Morrigan
10,804
2,785
0
3,656
10,783
4,305
668
3,216
7,451
61,196
1,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,972
Gold Earned
55,454
387
Minions Killed
454
0
Camps Cleared
0
1,649,796
Distance Traveled
1,944,621
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
10,571
503
87
4
0
391,218
0
W
Danzaburou
11,469
546
134
6
0
375,878
1
W
Thanatos
11,071
527
77
4
0
402,453
1
L
Fenrir
11,438
545
88
4
0
360,293
2
L
Fafnir
8,618
410
50
2
0
330,836
1
L
Scylla
8,753
417
102
5
0
348,386
0
L
Neith
10,145
483
91
4
0
291,354
3
L
Yemoja
9,018
429
56
3
0
318,927
1
W
Xing Tian
10,622
506
37
2
0
420,472
1
W
The Morrigan
11,721
558
119
6
0
354,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role