Player Matchup

Neith
Neith
EBNoXie
Neith
Level 26
God Stats
131W - 15L
1,980 SR
Queue Stats
613W - 61L
1,914 Elo+
Party 1
Cerberus
Cerberus
Hikarustall
Cerberus
Level 103
God Stats
28W - 1L
1,939 SR
Queue Stats
1,196W - 123L
1,965 Elo+
Party 1
Cernunnos
Cernunnos
Krizalid
Cernunnos
Level 141
God Stats
36W - 1L
2,259 SR
Queue Stats
238W - 21L
1,971 Elo+
Party 1
Scylla
Scylla
Shïrö
Scylla
Level 145
God Stats
13W - 1L
1,777 SR
Queue Stats
664W - 55L
2,045 Elo+
Party 1
Serqet
Serqet
whіstle
Serqet
Level 157
God Stats
8W - 2L
1,553 SR
Queue Stats
1,288W - 130L
2,008 Elo+
Party 1
Team Averages
Level 114
1,901 SR
1,981 Elo+

VS

Team Averages
Level 76
1,493 SR
1,553 Elo+
Tiamat
Tiamat
Eureka7g
Tiamat
Level 48
God Stats
9W - 3L
1,734 SR
Queue Stats
27W - 16L
1,765 Elo+
Solo
Zeus
Zeus
Netoc
Zeus
Level 62
God Stats
611W - 531L
1,610 SR
Queue Stats
626W - 554L
1,585 Elo+
Party 3
Sobek
Sobek
darwin02
Sobek
Level 120
God Stats
4W - 4L
1,485 SR
Queue Stats
22W - 37L
1,356 Elo+
Party 2
Neith
Neith
xLadyMadness
Neith
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
zNbz
Nox
Level 42
God Stats
2W - 8L
1,137 SR
Queue Stats
377W - 350L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EBNoXie
Neith
17
9 / 2 / 13
10,593
1,177
10,382
11,521
4,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Hikarustall
Cerberus
16
2 / 1 / 16
9,849
1,094
6,505
13,768
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Krizalid
Cernunnos
17
4 / 0 / 19
10,482
1,165
16,124
10,462
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Shïrö
Scylla
17
8 / 1 / 14
10,847
1,205
16,690
8,189
3,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
whіstle
Serqet
17
6 / 0 / 16
11,468
1,274
9,386
6,725
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

284

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eureka7g
Tiamat
14
2 / 8 / 1
8,885
987
13,436
14,242
11,876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
Netoc
Zeus
13
1 / 7 / 1
8,523
947
6,804
10,916
3,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
darwin02
Sobek
15
0 / 5 / 3
8,716
968
7,440
19,163
24,428
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 7 / 2
8,998
1,000
8,926
10,754
4,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
zNbz
Nox
14
0 / 2 / 4
8,529
948
9,067
6,949
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
15
29
Kills
4
4
Deaths
29
78
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
EBNoXie
Neith
9
2
13
7.75
L
Tiamat
Eureka7g
Tiamat
2
8
1
0.31
W
Cerberus
Hikarustall
Cerberus
2
1
16
10
W
Cernunnos
Krizalid
Cernunnos
4
0
19
13.5
L
Zeus
Netoc
Zeus
1
7
1
0.21
W
Scylla
Shïrö
Scylla
8
1
14
15
L
Sobek
darwin02
Sobek
0
5
3
0.3
W
Serqet
whіstle
Serqet
6
0
16
14
L
1
7
2
0.29
L
Nox
zNbz
Nox
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,087
Damage
45,673
50,665
Taken
62,024
32,042
Mitigated
47,361
10,304
Healing
3,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EBNoXie
Neith
10,382
6,729
0
3,056
11,521
4,987
0
9,183
2,338
0
20,729
L
Tiamat
Eureka7g
Tiamat
13,436
937
0
900
14,242
11,876
0
4,465
9,414
28,098
0
W
Cerberus
Hikarustall
Cerberus
6,505
713
0
1,270
13,768
13,128
0
7,745
6,023
14,073
0
W
Cernunnos
Krizalid
Cernunnos
16,124
8,208
0
3,788
10,462
4,800
0
8,166
2,296
0
42,219
L
Zeus
Netoc
Zeus
6,804
410
0
0
10,916
3,634
0
5,585
4,863
17,225
0
W
Scylla
Shïrö
Scylla
16,690
1,529
0
1,044
8,189
3,337
0
6,887
1,302
33,130
0
L
Sobek
darwin02
Sobek
7,440
150
0
1,919
19,163
24,428
0
3,996
14,939
18,058
0
W
Serqet
whіstle
Serqet
9,386
1,771
0
1,146
6,725
5,790
0
4,766
1,959
0
17,254
L
8,926
2,292
0
898
10,754
4,058
0
6,095
4,163
0
46,129
L
Nox
zNbz
Nox
9,067
810
0
0
6,949
3,365
0
2,258
4,623
16,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,239
Gold Earned
43,651
190
Minions Killed
168
8
Camps Cleared
5
931,795
Distance Traveled
841,706
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,593
1,177
36
4
1
172,890
0
L
Tiamat
8,885
987
19
2
1
159,999
0
W
Cerberus
9,849
1,094
26
3
2
209,219
1
W
Cernunnos
10,482
1,165
74
8
0
191,947
1
L
Zeus
8,523
947
37
4
1
128,287
0
W
Scylla
10,847
1,205
43
5
2
172,143
0
L
Sobek
8,716
968
19
2
1
190,099
0
W
Serqet
11,468
1,274
11
1
3
185,596
0
L
Neith
8,998
1,000
64
7
0
160,277
0
L
Nox
8,529
948
29
3
2
203,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role