Player Matchup

Ra
Ra
Dolphin509263
Ra
Level 15
God Stats
8W - 17L
1,282 SR
Queue Stats
26W - 33L
1,301 Elo+
Party 1
Hera
Hera
LadyLuxanna
Hera
Level 61
God Stats
10W - 5L
1,500 SR
Queue Stats
194W - 229L
1,314 Elo+
Party 2
Chiron
Chiron
MinimalKnight76
Chiron
Level 83
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 102L
1,313 Elo+
Party 1
King Arthur
King Arthur
Smurf-senpai55
King Arthur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,128 Elo+
Party 2
Cthulhu
Cthulhu
elschny
Cthulhu
Level 69
God Stats
108W - 92L
1,583 SR
Queue Stats
237W - 270L
1,355 Elo+
Party 2
Team Averages
Level 46
1,473 SR
1,282 Elo+

VS

Team Averages
Level 61
1,433 SR
1,379 Elo+
Tsukuyomi
Tsukuyomi
DipolarArts
Tsukuyomi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,308 Elo+
Party 4
Odin
Odin
Doodoo Mastah
Odin
Level 28
God Stats
3W - 7L
1,239 SR
Queue Stats
58W - 109L
1,265 Elo+
Party 3
Thoth
Thoth
EquinerRacer
Thoth
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 32L
1,384 Elo+
Party 4
Ganesha
Ganesha
Quique0826
Ganesha
Level 60
God Stats
6W - 4L
1,531 SR
Queue Stats
27W - 18L
1,534 Elo+
Party 4
Izanami
Izanami
Tricerahore
Izanami
Level 107
God Stats
3W - 4L
1,398 SR
Queue Stats
211W - 238L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,161
421
1,008
9,694
2,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 3 / 2
8,922
525
5,826
6,112
1,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 6
9,106
536
10,541
13,113
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Smurf-senpai55
King Arthur
14
1 / 1 / 1
7,577
446
5,764
10,329
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
elschny
Cthulhu
13
5 / 1 / 8
8,940
526
10,338
8,858
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DipolarArts
Tsukuyomi
9
0 / 2 / 1
6,198
365
1,179
10,706
3,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 0
8,016
472
4,773
8,561
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
11 / 2 / 1
10,079
593
10,695
9,006
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Quique0826
Ganesha
12
1 / 6 / 5
7,940
467
4,889
13,368
7,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Tricerahore
Izanami
13
4 / 5 / 3
8,384
493
7,791
10,671
3,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
16
Kills
17
17
Deaths
16
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DipolarArts
Tsukuyomi
0
2
1
0.25
W
0
9
2
0.11
L
1
1
0
1
L
11
2
1
5.75
W
4
3
2
1.67
W
6
3
6
3
L
Ganesha
Quique0826
Ganesha
1
6
5
0.58
W
King Arthur
Smurf-senpai55
King Arthur
1
1
1
1.5
L
Izanami
Tricerahore
Izanami
4
5
3
1.1
W
Cthulhu
elschny
Cthulhu
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,477
Damage
29,327
48,106
Taken
52,312
17,920
Mitigated
22,050
15,964
Healing
12,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DipolarArts
Tsukuyomi
1,179
105
0
2,470
10,706
3,133
0
1,793
8,913
0
27,769
W
1,008
272
286
1,727
9,694
2,107
1,104
2,544
7,018
30,558
0
L
4,773
1,469
0
715
8,561
5,161
0
1,657
6,176
0
34,116
L
10,695
301
0
1,505
9,006
2,650
633
2,773
6,208
57,955
0
W
5,826
1,058
243
817
6,112
1,838
891
2,990
2,834
46,797
0
W
10,541
3,099
494
5,182
13,113
2,927
2,529
4,601
8,234
0
54,731
L
Ganesha
Quique0826
Ganesha
4,889
166
831
3,846
13,368
7,566
66
6,183
7,135
25,258
0
W
King Arthur
Smurf-senpai55
King Arthur
5,764
625
0
3,151
10,329
6,906
84
2,128
7,759
114
31,425
L
Izanami
Tricerahore
Izanami
7,791
4,327
393
2,868
10,671
3,540
2,135
4,864
5,807
0
54,607
W
Cthulhu
elschny
Cthulhu
10,338
389
1,009
3,055
8,858
4,142
0
2,514
6,221
37,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,706
Gold Earned
40,617
334
Minions Killed
349
0
Camps Cleared
0
1,509,213
Distance Traveled
1,450,488
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,198
365
37
2
0
294,552
0
W
Ra
7,161
421
63
4
0
302,471
0
L
Odin
8,016
472
71
4
0
250,005
0
L
Thoth
10,079
593
111
7
0
324,131
0
W
Hera
8,922
525
87
5
0
270,775
0
W
Chiron
9,106
536
78
5
0
305,571
0
L
Ganesha
7,940
467
5
0
0
310,873
2
W
King Arthur
7,577
446
48
3
0
299,274
4
L
Izanami
8,384
493
125
7
0
270,927
5
W
Cthulhu
8,940
526
58
3
0
331,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role